Abstract:Learning for manipulation requires using policies that have access to rich sensory information such as point clouds or RGB images. Point clouds efficiently capture geometric structures, making them essential for manipulation tasks in imitation learning. In contrast, RGB images provide rich texture and semantic information that can be crucial for certain tasks. Existing approaches for fusing both modalities assign 2D image features to point clouds. However, such approaches often lose global contextual information from the original images. In this work, we propose FPV-Net, a novel imitation learning method that effectively combines the strengths of both point cloud and RGB modalities. Our method conditions the point-cloud encoder on global and local image tokens using adaptive layer norm conditioning, leveraging the beneficial properties of both modalities. Through extensive experiments on the challenging RoboCasa benchmark, we demonstrate the limitations of relying on either modality alone and show that our method achieves state-of-the-art performance across all tasks.
Abstract:Many engineering systems require accurate simulations of complex physical systems. Yet, analytical solutions are only available for simple problems, necessitating numerical approximations such as the Finite Element Method (FEM). The cost and accuracy of the FEM scale with the resolution of the underlying computational mesh. To balance computational speed and accuracy meshes with adaptive resolution are used, allocating more resources to critical parts of the geometry. Currently, practitioners often resort to hand-crafted meshes, which require extensive expert knowledge and are thus costly to obtain. Our approach, Adaptive Meshing By Expert Reconstruction (AMBER), views mesh generation as an imitation learning problem. AMBER combines a graph neural network with an online data acquisition scheme to predict the projected sizing field of an expert mesh on a given intermediate mesh, creating a more accurate subsequent mesh. This iterative process ensures efficient and accurate imitation of expert mesh resolutions on arbitrary new geometries during inference. We experimentally validate AMBER on heuristic 2D meshes and 3D meshes provided by a human expert, closely matching the provided demonstrations and outperforming a single-step CNN baseline.
Abstract:Reinforcement learning (RL) is a powerful approach for acquiring a good-performing policy. However, learning diverse skills is challenging in RL due to the commonly used Gaussian policy parameterization. We propose \textbf{Di}verse \textbf{Skil}l \textbf{L}earning (Di-SkilL), an RL method for learning diverse skills using Mixture of Experts, where each expert formalizes a skill as a contextual motion primitive. Di-SkilL optimizes each expert and its associate context distribution to a maximum entropy objective that incentivizes learning diverse skills in similar contexts. The per-expert context distribution enables automatic curricula learning, allowing each expert to focus on its best-performing sub-region of the context space. To overcome hard discontinuities and multi-modalities without any prior knowledge of the environment's unknown context probability space, we leverage energy-based models to represent the per-expert context distributions and demonstrate how we can efficiently train them using the standard policy gradient objective. We show on challenging robot simulation tasks that Di-SkilL can learn diverse and performant skills.
Abstract:Industrial robots are applied in a widening range of industries, but robot programming mostly remains a task limited to programming experts. We propose a natural language-based assistant for programming of advanced, industrial robotic applications and investigate strategies for domain-specific fine-tuning of foundation models with limited data and compute.