Abstract:Image-based Virtual Try-ON aims to transfer an in-shop garment onto a specific person. Existing methods employ a global warping module to model the anisotropic deformation for different garment parts, which fails to preserve the semantic information of different parts when receiving challenging inputs (e.g, intricate human poses, difficult garments). Moreover, most of them directly warp the input garment to align with the boundary of the preserved region, which usually requires texture squeezing to meet the boundary shape constraint and thus leads to texture distortion. The above inferior performance hinders existing methods from real-world applications. To address these problems and take a step towards real-world virtual try-on, we propose a General-Purpose Virtual Try-ON framework, named GP-VTON, by developing an innovative Local-Flow Global-Parsing (LFGP) warping module and a Dynamic Gradient Truncation (DGT) training strategy. Specifically, compared with the previous global warping mechanism, LFGP employs local flows to warp garments parts individually, and assembles the local warped results via the global garment parsing, resulting in reasonable warped parts and a semantic-correct intact garment even with challenging inputs.On the other hand, our DGT training strategy dynamically truncates the gradient in the overlap area and the warped garment is no more required to meet the boundary constraint, which effectively avoids the texture squeezing problem. Furthermore, our GP-VTON can be easily extended to multi-category scenario and jointly trained by using data from different garment categories. Extensive experiments on two high-resolution benchmarks demonstrate our superiority over the existing state-of-the-art methods.
Abstract:While significant progress has been made in garment transfer, one of the most applicable directions of human-centric image generation, existing works overlook the in-the-wild imagery, presenting severe garment-person misalignment as well as noticeable degradation in fine texture details. This paper, therefore, attends to virtual try-on in real-world scenes and brings essential improvements in authenticity and naturalness especially for loose garment (e.g., skirts, formal dresses), challenging poses (e.g., cross arms, bent legs), and cluttered backgrounds. Specifically, we find that the pixel flow excels at handling loose garments whereas the vertex flow is preferred for hard poses, and by combining their advantages we propose a novel generative network called wFlow that can effectively push up garment transfer to in-the-wild context. Moreover, former approaches require paired images for training. Instead, we cut down the laboriousness by working on a newly constructed large-scale video dataset named Dance50k with self-supervised cross-frame training and an online cycle optimization. The proposed Dance50k can boost real-world virtual dressing by covering a wide variety of garments under dancing poses. Extensive experiments demonstrate the superiority of our wFlow in generating realistic garment transfer results for in-the-wild images without resorting to expensive paired datasets.
Abstract:This paper proposes the building of Xiaomingbot, an intelligent, multilingual and multimodal software robot equipped with four integral capabilities: news generation, news translation, news reading and avatar animation. Its system summarizes Chinese news that it automatically generates from data tables. Next, it translates the summary or the full article into multiple languages, and reads the multilingual rendition through synthesized speech. Notably, Xiaomingbot utilizes a voice cloning technology to synthesize the speech trained from a real person's voice data in one input language. The proposed system enjoys several merits: it has an animated avatar, and is able to generate and read multilingual news. Since it was put into practice, Xiaomingbot has written over 600,000 articles, and gained over 150,000 followers on social media platforms.
Abstract:Modern neural network modules which can significantly enhance the learning power usually add too much computational complexity to the original neural networks. In this paper, we pursue very efficient neural network modules which can significantly boost the learning power of deep convolutional neural networks with negligible extra computational cost. We first present both theoretically and experimentally that elementwise square operator has a potential to enhance the learning power of neural networks. Then, we design four types of lightweight modules with elementwise square operators, named as Square-Pooling, Square-Softmin, Square-Excitation, and Square-Encoding. We add our four lightweight modules to Resnet18, Resnet50, and ShuffleNetV2 for better performance in the experiment on ImageNet 2012 dataset. The experimental results show that our modules can bring significant accuracy improvements to the base convolutional neural network models. The performance of our lightweight modules is even comparable to many complicated modules such as bilinear pooling, Squeeze-and-Excitation, and Gather-Excite. Our highly efficient modules are particularly suitable for mobile models. For example, when equipped with a single Square-Pooling module, the top-1 classification accuracy of ShuffleNetV2-0.5x on ImageNet 2012 is absolutely improved by 1.45% with no additional parameters and negligible inference time overhead.