Abstract:Sequential recommendation approaches have demonstrated remarkable proficiency in modeling user preferences. Nevertheless, they are susceptible to profile pollution attacks (PPA), wherein items are introduced into a user's interaction history deliberately to influence the recommendation list. Since retraining the model for each polluted item is time-consuming, recent PPAs estimate item influence based on gradient directions to identify the most effective attack candidates. However, the actual item representations diverge significantly from the gradients, resulting in disparate outcomes.To tackle this challenge, we introduce an INFluence Function-based Attack approach INFAttack that offers a more accurate estimation of the influence of polluting items. Specifically, we calculate the modifications to the original model using the influence function when generating polluted sequences by introducing specific items. Subsequently, we choose the sequence that has been most significantly influenced to substitute the original sequence, thus promoting the target item. Comprehensive experiments conducted on five real-world datasets illustrate that INFAttack surpasses all baseline methods and consistently delivers stable attack performance for both popular and unpopular items.
Abstract:Recommender systems aim to capture users' personalized preferences from the cast amount of user behaviors, making them pivotal in the era of information explosion. However, the presence of the dynamic preference, the "information cocoons", and the inherent feedback loops in recommendation make users interact with a limited number of items. Conventional recommendation algorithms typically focus on the positive historical behaviors, while neglecting the essential role of negative feedback in user interest understanding. As a promising but easy-to-ignored area, negative sampling is proficients in revealing the genuine negative aspect inherent in user behaviors, emerging as an inescapable procedure in recommendation. In this survey, we first discuss the role of negative sampling in recommendation and thoroughly analyze challenges that consistently impede its progress. Then, we conduct an extensive literature review on the existing negative sampling strategies in recommendation and classify them into five categories with their discrepant techniques. Finally, we detail the insights of the tailored negative sampling strategies in diverse recommendation scenarios and outline an overview of the prospective research directions toward which the community may engage and benefit.
Abstract:Latest advances have achieved realistic virtual try-on (VTON) through localized garment inpainting using latent diffusion models, significantly enhancing consumers' online shopping experience. However, existing VTON technologies neglect the need for merchants to showcase garments comprehensively, including flexible control over garments, optional faces, poses, and scenes. To address this issue, we define a virtual dressing (VD) task focused on generating freely editable human images with fixed garments and optional conditions. Meanwhile, we design a comprehensive affinity metric index (CAMI) to evaluate the consistency between generated images and reference garments. Then, we propose IMAGDressing-v1, which incorporates a garment UNet that captures semantic features from CLIP and texture features from VAE. We present a hybrid attention module, including a frozen self-attention and a trainable cross-attention, to integrate garment features from the garment UNet into a frozen denoising UNet, ensuring users can control different scenes through text. IMAGDressing-v1 can be combined with other extension plugins, such as ControlNet and IP-Adapter, to enhance the diversity and controllability of generated images. Furthermore, to address the lack of data, we release the interactive garment pairing (IGPair) dataset, containing over 300,000 pairs of clothing and dressed images, and establish a standard pipeline for data assembly. Extensive experiments demonstrate that our IMAGDressing-v1 achieves state-of-the-art human image synthesis performance under various controlled conditions. The code and model will be available at https://github.com/muzishen/IMAGDressing.
Abstract:Learning correspondences aims to find correct correspondences (inliers) from the initial correspondence set with an uneven correspondence distribution and a low inlier rate, which can be regarded as graph data. Recent advances usually use graph neural networks (GNNs) to build a single type of graph or simply stack local graphs into the global one to complete the task. But they ignore the complementary relationship between different types of graphs, which can effectively capture potential relationships among sparse correspondences. To address this problem, we propose MGNet to effectively combine multiple complementary graphs. To obtain information integrating implicit and explicit local graphs, we construct local graphs from implicit and explicit aspects and combine them effectively, which is used to build a global graph. Moreover, we propose Graph~Soft~Degree~Attention (GSDA) to make full use of all sparse correspondence information at once in the global graph, which can capture and amplify discriminative features. Extensive experiments demonstrate that MGNet outperforms state-of-the-art methods in different visual tasks. The code is provided in https://github.com/DAILUANYUAN/MGNet-2024AAAI.
Abstract:Bundle recommendation seeks to recommend a bundle of related items to users to improve both user experience and the profits of platform. Existing bundle recommendation models have progressed from capturing only user-bundle interactions to the modeling of multiple relations among users, bundles and items. CrossCBR, in particular, incorporates cross-view contrastive learning into a two-view preference learning framework, significantly improving SOTA performance. It does, however, have two limitations: 1) the two-view formulation does not fully exploit all the heterogeneous relations among users, bundles and items; and 2) the "early contrast and late fusion" framework is less effective in capturing user preference and difficult to generalize to multiple views. In this paper, we present MultiCBR, a novel Multi-view Contrastive learning framework for Bundle Recommendation. First, we devise a multi-view representation learning framework capable of capturing all the user-bundle, user-item and bundle-item relations, especially better utilizing the bundle-item affiliations to enhance sparse bundles' representations. Second, we innovatively adopt an "early fusion and late contrast" design that first fuses the multi-view representations before performing self-supervised contrastive learning. In comparison to existing approaches, our framework reverses the order of fusion and contrast, introducing the following advantages: 1)our framework is capable of modeling both cross-view and ego-view preferences, allowing us to achieve enhanced user preference modeling; and 2) instead of requiring quadratic number of cross-view contrastive losses, we only require two self-supervised contrastive losses, resulting in minimal extra costs. Experimental results on three public datasets indicate that our method outperforms SOTA methods.
Abstract:Bundle recommendation approaches offer users a set of related items on a particular topic. The current state-of-the-art (SOTA) method utilizes contrastive learning to learn representations at both the bundle and item levels. However, due to the inherent difference between the bundle-level and item-level preferences, the item-level representations may not receive sufficient information from the bundle affiliations to make accurate predictions. In this paper, we propose a novel approach EBRec, short of Enhanced Bundle Recommendation, which incorporates two enhanced modules to explore inherent item-level bundle representations. First, we propose to incorporate the bundle-user-item (B-U-I) high-order correlations to explore more collaborative information, thus to enhance the previous bundle representation that solely relies on the bundle-item affiliation information. Second, we further enhance the B-U-I correlations by augmenting the observed user-item interactions with interactions generated from pre-trained models, thus improving the item-level bundle representations. We conduct extensive experiments on three public datasets, and the results justify the effectiveness of our approach as well as the two core modules. Codes and datasets are available at https://github.com/answermycode/EBRec.
Abstract:Fine-grained visual classification (FGVC) involves categorizing fine subdivisions within a broader category, which poses challenges due to subtle inter-class discrepancies and large intra-class variations. However, prevailing approaches primarily focus on uni-modal visual concepts. Recent advancements in pre-trained vision-language models have demonstrated remarkable performance in various high-level vision tasks, yet the applicability of such models to FGVC tasks remains uncertain. In this paper, we aim to fully exploit the capabilities of cross-modal description to tackle FGVC tasks and propose a novel multimodal prompting solution, denoted as MP-FGVC, based on the contrastive language-image pertaining (CLIP) model. Our MP-FGVC comprises a multimodal prompts scheme and a multimodal adaptation scheme. The former includes Subcategory-specific Vision Prompt (SsVP) and Discrepancy-aware Text Prompt (DaTP), which explicitly highlights the subcategory-specific discrepancies from the perspectives of both vision and language. The latter aligns the vision and text prompting elements in a common semantic space, facilitating cross-modal collaborative reasoning through a Vision-Language Fusion Module (VLFM) for further improvement on FGVC. Moreover, we tailor a two-stage optimization strategy for MP-FGVC to fully leverage the pre-trained CLIP model and expedite efficient adaptation for FGVC. Extensive experiments conducted on four FGVC datasets demonstrate the effectiveness of our MP-FGVC.
Abstract:Part feature learning is a critical technology for finegrained semantic understanding in vehicle re-identification. However, recent unsupervised re-identification works exhibit serious gradient collapse issues when directly modeling the part features and global features. To address this problem, in this paper, we propose a novel Triplet Contrastive Learning framework (TCL) which leverages cluster features to bridge the part features and global features. Specifically, TCL devises three memory banks to store the features according to their attributes and proposes a proxy contrastive loss (PCL) to make contrastive learning between adjacent memory banks, thus presenting the associations between the part and global features as a transition of the partcluster and cluster-global associations. Since the cluster memory bank deals with all the instance features, it can summarize them into a discriminative feature representation. To deeply exploit the instance information, TCL proposes two additional loss functions. For the inter-class instance, a hybrid contrastive loss (HCL) re-defines the sample correlations by approaching the positive cluster features and leaving the all negative instance features. For the intra-class instances, a weighted regularization cluster contrastive loss (WRCCL) refines the pseudo labels by penalizing the mislabeled images according to the instance similarity. Extensive experiments show that TCL outperforms many state-of-the-art unsupervised vehicle re-identification approaches. The code will be available at https://github.com/muzishen/TCL.
Abstract:How to effectively explore the colors of reference exemplars and propagate them to colorize each frame is vital for exemplar-based video colorization. In this paper, we present an effective BiSTNet to explore colors of reference exemplars and utilize them to help video colorization by a bidirectional temporal feature fusion with the guidance of semantic image prior. We first establish the semantic correspondence between each frame and the reference exemplars in deep feature space to explore color information from reference exemplars. Then, to better propagate the colors of reference exemplars into each frame and avoid the inaccurate matches colors from exemplars we develop a simple yet effective bidirectional temporal feature fusion module to better colorize each frame. We note that there usually exist color-bleeding artifacts around the boundaries of the important objects in videos. To overcome this problem, we further develop a mixed expert block to extract semantic information for modeling the object boundaries of frames so that the semantic image prior can better guide the colorization process for better performance. In addition, we develop a multi-scale recurrent block to progressively colorize frames in a coarse-to-fine manner. Extensive experimental results demonstrate that the proposed BiSTNet performs favorably against state-of-the-art methods on the benchmark datasets. Our code will be made available at \url{https://yyang181.github.io/BiSTNet/}
Abstract:Vision-based pattern identification (such as face, fingerprint, iris etc.) has been successfully applied in human biometrics for a long history. However, dog nose-print authentication is a challenging problem since the lack of a large amount of labeled data. For that, this paper presents our proposed methods for dog nose-print authentication (Re-ID) task in CVPR 2022 pet biometric challenge. First, considering the problem that each class only with few samples in the training set, we propose an automatic offline data augmentation strategy. Then, for the difference in sample styles between the training and test datasets, we employ joint cross-entropy, triplet and pair-wise circle losses function for network optimization. Finally, with multiple models ensembled adopted, our methods achieve 86.67\% AUC on the test set. Codes are available at https://github.com/muzishen/Pet-ReID-IMAG.