Abstract:Industrial anomaly detection (IAD) plays a crucial role in the maintenance and quality control of manufacturing processes. In this paper, we propose a novel approach, Vision-Language Anomaly Detection via Contrastive Cross-Modal Training (CLAD), which leverages large vision-language models (LVLMs) to improve both anomaly detection and localization in industrial settings. CLAD aligns visual and textual features into a shared embedding space using contrastive learning, ensuring that normal instances are grouped together while anomalies are pushed apart. Through extensive experiments on two benchmark industrial datasets, MVTec-AD and VisA, we demonstrate that CLAD outperforms state-of-the-art methods in both image-level anomaly detection and pixel-level anomaly localization. Additionally, we provide ablation studies and human evaluation to validate the importance of key components in our method. Our approach not only achieves superior performance but also enhances interpretability by accurately localizing anomalies, making it a promising solution for real-world industrial applications.
Abstract:In recent years, with the significant evolution of multi-modal large models, many recommender researchers realized the potential of multi-modal information for user interest modeling. In industry, a wide-used modeling architecture is a cascading paradigm: (1) first pre-training a multi-modal model to provide omnipotent representations for downstream services; (2) The downstream recommendation model takes the multi-modal representation as additional input to fit real user-item behaviours. Although such paradigm achieves remarkable improvements, however, there still exist two problems that limit model performance: (1) Representation Unmatching: The pre-trained multi-modal model is always supervised by the classic NLP/CV tasks, while the recommendation models are supervised by real user-item interaction. As a result, the two fundamentally different tasks' goals were relatively separate, and there was a lack of consistent objective on their representations; (2) Representation Unlearning: The generated multi-modal representations are always stored in cache store and serve as extra fixed input of recommendation model, thus could not be updated by recommendation model gradient, further unfriendly for downstream training. Inspired by the two difficulties challenges in downstream tasks usage, we introduce a quantitative multi-modal framework to customize the specialized and trainable multi-modal information for different downstream models.
Abstract:This paper studies point cloud perception within outdoor environments. Existing methods face limitations in recognizing objects located at a distance or occluded, due to the sparse nature of outdoor point clouds. In this work, we observe a significant mitigation of this problem by accumulating multiple temporally consecutive LiDAR sweeps, resulting in a remarkable improvement in perception accuracy. However, the computation cost also increases, hindering previous approaches from utilizing a large number of LiDAR sweeps. To tackle this challenge, we find that a considerable portion of points in the accumulated point cloud is redundant, and discarding these points has minimal impact on perception accuracy. We introduce a simple yet effective Gumbel Spatial Pruning (GSP) layer that dynamically prunes points based on a learned end-to-end sampling. The GSP layer is decoupled from other network components and thus can be seamlessly integrated into existing point cloud network architectures. Without incurring additional computational overhead, we increase the number of LiDAR sweeps from 10, a common practice, to as many as 40. Consequently, there is a significant enhancement in perception performance. For instance, in nuScenes 3D object detection and BEV map segmentation tasks, our pruning strategy improves the vanilla TransL baseline and other baseline methods.
Abstract:Transparent and reflective objects, which are common in our everyday lives, present a significant challenge to 3D imaging techniques due to their unique visual and optical properties. Faced with these types of objects, RGB-D cameras fail to capture the real depth value with their accurate spatial information. To address this issue, we propose DITR, a diffusion-based Depth Inpainting framework specifically designed for Transparent and Reflective objects. This network consists of two stages, including a Region Proposal stage and a Depth Inpainting stage. DITR dynamically analyzes the optical and geometric depth loss and inpaints them automatically. Furthermore, comprehensive experimental results demonstrate that DITR is highly effective in depth inpainting tasks of transparent and reflective objects with robust adaptability.
Abstract:This paper proposes an algorithm for automatically labeling 3D objects from 2D point or box prompts, especially focusing on applications in autonomous driving. Unlike previous arts, our auto-labeler predicts 3D shapes instead of bounding boxes and does not require training on a specific dataset. We propose a Segment, Lift, and Fit (SLF) paradigm to achieve this goal. Firstly, we segment high-quality instance masks from the prompts using the Segment Anything Model (SAM) and transform the remaining problem into predicting 3D shapes from given 2D masks. Due to the ill-posed nature of this problem, it presents a significant challenge as multiple 3D shapes can project into an identical mask. To tackle this issue, we then lift 2D masks to 3D forms and employ gradient descent to adjust their poses and shapes until the projections fit the masks and the surfaces conform to surrounding LiDAR points. Notably, since we do not train on a specific dataset, the SLF auto-labeler does not overfit to biased annotation patterns in the training set as other methods do. Thus, the generalization ability across different datasets improves. Experimental results on the KITTI dataset demonstrate that the SLF auto-labeler produces high-quality bounding box annotations, achieving an AP@0.5 IoU of nearly 90\%. Detectors trained with the generated pseudo-labels perform nearly as well as those trained with actual ground-truth annotations. Furthermore, the SLF auto-labeler shows promising results in detailed shape predictions, providing a potential alternative for the occupancy annotation of dynamic objects.
Abstract:The advent of large language models (LLMs) has significantly advanced various fields, including natural language processing and automated dialogue systems. This paper explores the application of LLMs in psychological counseling, addressing the increasing demand for mental health services. We present a method for instruction tuning LLMs with specialized prompts to enhance their performance in providing empathetic, relevant, and supportive responses. Our approach involves developing a comprehensive dataset of counseling-specific prompts, refining them through feedback from professional counselors, and conducting rigorous evaluations using both automatic metrics and human assessments. The results demonstrate that our instruction-tuned model outperforms several baseline LLMs, highlighting its potential as a scalable and accessible tool for mental health support.
Abstract:Manipulating unseen articulated objects through visual feedback is a critical but challenging task for real robots. Existing learning-based solutions mainly focus on visual affordance learning or other pre-trained visual models to guide manipulation policies, which face challenges for novel instances in real-world scenarios. In this paper, we propose a novel part-guided 3D RL framework, which can learn to manipulate articulated objects without demonstrations. We combine the strengths of 2D segmentation and 3D RL to improve the efficiency of RL policy training. To improve the stability of the policy on real robots, we design a Frame-consistent Uncertainty-aware Sampling (FUS) strategy to get a condensed and hierarchical 3D representation. In addition, a single versatile RL policy can be trained on multiple articulated object manipulation tasks simultaneously in simulation and shows great generalizability to novel categories and instances. Experimental results demonstrate the effectiveness of our framework in both simulation and real-world settings. Our code is available at https://github.com/THU-VCLab/Part-Guided-3D-RL-for-Sim2Real-Articulated-Object-Manipulation.