Henry
Abstract:Accurate state estimation for robotic systems evolving on Lie group manifolds, such as legged robots, is a prerequisite for achieving agile control. However, this task is challenged by nonlinear observation models defined on curved manifolds, where existing filters rely on local linearization in the tangent space to handle such nonlinearity, leading to accumulated estimation errors. To address this limitation, we reformulate manifold filtering as a parameter optimization problem over a Gaussian-distributed increment variable, thereby avoiding linearization. Under this formulation, the increment can be mapped to the Lie group through the exponential operator, where it acts multiplicatively on the prior estimate to yield the posterior state. We further propose a natural gradient optimization scheme for solving this problem, whose iteration process leverages the Fisher information matrix of the increment variable to account for the curvature of the tangent space. This results in an iterative algorithm named the Natural Gradient Gaussian Approximation on Lie Groups (NANO-L) filter. Leveraging the perturbation model in Lie derivative, we prove that for the invariant observation model widely adopted in robotic localization tasks, the covariance update in NANO-L admits an exact closed-form solution, eliminating the need for iterative updates thus improving computational efficiency. Hardware experiments on a Unitree GO2 legged robot operating across different terrains demonstrate that NANO-L achieves approximately 40% lower estimation error than commonly used filters at a comparable computational cost.
Abstract:On-policy distillation (OPD) trains student models under their own induced distribution while leveraging supervision from stronger teachers. We identify a failure mode of OPD: as training progresses, on-policy rollouts can undergo abrupt length inflation, causing truncated trajectories to dominate the training data. This truncation collapse coincides with abrupt repetition saturation and induces biased gradient signals, leading to severe training instability and sharp degradation in validation performance. We attribute this problem to the interaction between student-induced data collection and the distillation objective, which implicitly favors long and repetitive rollouts. To address this issue, we propose StableOPD, a stabilized OPD framework that combines a reference-based divergence constraint with rollout mixture distillation. These together mitigate repetition-induced length inflation and further stabilize OPD training. Across multiple math reasoning datasets, our approach prevents truncation collapse, stabilizes training dynamics, and improves performance by 7.2% on average.
Abstract:Retrieval-augmented generation (RAG) systems have been widely adopted in contemporary large language models (LLMs) due to their ability to improve generation quality while reducing the required input context length. In this work, we focus on RAG systems for long-document question answering. Current approaches suffer from a heavy reliance on LLM descriptions resulting in high resource consumption and latency, repetitive content across hierarchical levels, and hallucinations due to no or limited grounding in the source text. To improve both efficiency and factual accuracy through grounding, we propose GroundedKG-RAG, a RAG system in which the knowledge graph is explicitly extracted from and grounded in the source document. Specifically, we define nodes in GroundedKG as entities and actions, and edges as temporal or semantic relations, with each node and edge grounded in the original sentences. We construct GroundedKG from semantic role labeling (SRL) and abstract meaning representation (AMR) parses and then embed it for retrieval. During querying, we apply the same transformation to the query and retrieve the most relevant sentences from the grounded source text for question answering. We evaluate GroundedKG-RAG on examples from the NarrativeQA dataset and find that it performs on par with a state-of-the art proprietary long-context model at smaller cost and outperforms a competitive baseline. Additionally, our GroundedKG is interpretable and readable by humans, facilitating auditing of results and error analysis.
Abstract:We introduce JoyAI-LLM Flash, an efficient Mixture-of-Experts (MoE) language model designed to redefine the trade-off between strong performance and token efficiency in the sub-50B parameter regime. JoyAI-LLM Flash is pretrained on a massive corpus of 20 trillion tokens and further optimized through a rigorous post-training pipeline, including supervised fine-tuning (SFT), Direct Preference Optimization (DPO), and large-scale reinforcement learning (RL) across diverse environments. To improve token efficiency, JoyAI-LLM Flash strategically balances \emph{thinking} and \emph{non-thinking} cognitive modes and introduces FiberPO, a novel RL algorithm inspired by fibration theory that decomposes trust-region maintenance into global and local components, providing unified multi-scale stability control for LLM policy optimization. To enhance architectural sparsity, the model comprises 48B total parameters while activating only 2.7B parameters per forward pass, achieving a substantially higher sparsity ratio than contemporary industry leading models of comparable scale. To further improve inference throughput, we adopt a joint training-inference co-design that incorporates dense Multi-Token Prediction (MTP) and Quantization-Aware Training (QAT). We release the checkpoints for both JoyAI-LLM-48B-A3B Base and its post-trained variants on Hugging Face to support the open-source community.
Abstract:Multimodal LLMs are increasingly deployed as perceptual backbones for autonomous agents in 3D environments, from robotics to virtual worlds. These applications require agents to perceive rapid state changes, attribute actions to the correct entities, and reason about concurrent multi-agent behaviors from a first-person perspective, capabilities that existing benchmarks do not adequately evaluate. We introduce GameplayQA, a framework for evaluating agentic-centric perception and reasoning through video understanding. Specifically, we densely annotate multiplayer 3D gameplay videos at 1.22 labels/second, with time-synced, concurrent captions of states, actions, and events structured around a triadic system of Self, Other Agents, and the World, a natural decomposition for multi-agent environments. From these annotations, we refined 2.4K diagnostic QA pairs organized into three levels of cognitive complexity, accompanied by a structured distractor taxonomy that enables fine-grained analysis of where models hallucinate. Evaluation of frontier MLLMs reveals a substantial gap from human performance, with common failures in temporal and cross-video grounding, agent-role attribution, and handling the decision density of the game. We hope GameplayQA stimulates future research at the intersection of embodied AI, agentic perception, and world modeling.
Abstract:In cognitive science and linguistic theory, dialogue is not seen as a chain of independent utterances but rather as a joint activity sustained by coherence, consistency, and shared understanding. However, many systems for open-domain and personalized dialogue use surface-level similarity metrics (e.g., BLEU, ROUGE, F1) as one of their main reporting measures, which fail to capture these deeper aspects of conversational quality. We re-examine a notable retrieval-augmented framework for personalized dialogue, LAPDOG, as a case study for evaluation methodology. Using both human and LLM-based judges, we identify limitations in current evaluation practices, including corrupted dialogue histories, contradictions between retrieved stories and persona, and incoherent response generation. Our results show that human and LLM judgments align closely but diverge from lexical similarity metrics, underscoring the need for cognitively grounded evaluation methods. Broadly, this work charts a path toward more reliable assessment frameworks for retrieval-augmented dialogue systems that better reflect the principles of natural human communication.
Abstract:Interactive long video generation requires prompt switching to introduce new subjects or events, while maintaining perceptual fidelity and coherent motion over extended horizons. Recent distilled streaming video diffusion models reuse a rolling KV cache for long-range generation, enabling prompt-switch interaction through re-cache at each switch. However, existing streaming methods still exhibit progressive quality degradation and weakened motion dynamics. We identify two failure modes specific to interactive streaming generation: (i) at each prompt switch, current cache maintenance cannot simultaneously retain KV-based semantic context and recent latent cues, resulting in weak boundary conditioning and reduced perceptual quality; and (ii) during distillation, unbounded time indexing induces a positional distribution shift from the pretrained backbone's bounded RoPE regime, weakening pretrained motion priors and long-horizon motion retention. To address these issues, we propose \textbf{Anchor Forcing}, a cache-centric framework with two designs. First, an anchor-guided re-cache mechanism stores KV states in anchor caches and warm-starts re-cache from these anchors at each prompt switch, reducing post-switch evidence loss and stabilizing perceptual quality. Second, a tri-region RoPE with region-specific reference origins, together with RoPE re-alignment distillation, reconciles unbounded streaming indices with the pretrained RoPE regime to better retain motion priors. Experiments on long videos show that our method improves perceptual quality and motion metrics over prior streaming baselines in interactive settings. Project page: https://github.com/vivoCameraResearch/Anchor-Forcing
Abstract:Reinforcement learning (RL) is a fundamental methodology in autonomous driving systems, where generative policies exhibit considerable potential by leveraging their ability to model complex distributions to enhance exploration. However, their inherent high inference latency severely impedes their deployment in real-time decision-making and control. To address this issue, we propose diffusion actor-critic with entropy regulator via flow matching (DACER-F) by introducing flow matching into online RL, enabling the generation of competitive actions in a single inference step. By leveraging Langevin dynamics and gradients of the Q-function, DACER-F dynamically optimizes actions from experience replay toward a target distribution that balances high Q-value information with exploratory behavior. The flow policy is then trained to efficiently learn a mapping from a simple prior distribution to this dynamic target. In complex multi-lane and intersection simulations, DACER-F outperforms baselines diffusion actor-critic with entropy regulator (DACER) and distributional soft actor-critic (DSAC), while maintaining an ultra-low inference latency. DACER-F further demonstrates its scalability on standard RL benchmark DeepMind Control Suite (DMC), achieving a score of 775.8 in the humanoid-stand task and surpassing prior methods. Collectively, these results establish DACER-F as a high-performance and computationally efficient RL algorithm.
Abstract:The reasoning process of Large Language Models (LLMs) is often plagued by hallucinations and missing facts in question-answering tasks. A promising solution is to ground LLMs' answers in verifiable knowledge sources, such as Knowledge Graphs (KGs). Prevailing KG-enhanced methods typically constrained LLM reasoning either by enforcing rules during generation or by imitating paths from a fixed set of demonstrations. However, they naturally confined the reasoning patterns of LLMs within the scope of prior experience or fine-tuning data, limiting their generalizability to out-of-distribution graph reasoning problems. To tackle this problem, in this paper, we propose Explore-on-Graph (EoG), a novel framework that encourages LLMs to autonomously explore a more diverse reasoning space on KGs. To incentivize exploration and discovery of novel reasoning paths, we propose to introduce reinforcement learning during training, whose reward is the correctness of the reasoning paths' final answers. To enhance the efficiency and meaningfulness of the exploration, we propose to incorporate path information as additional reward signals to refine the exploration process and reduce futile efforts. Extensive experiments on five KGQA benchmark datasets demonstrate that, to the best of our knowledge, our method achieves state-of-the-art performance, outperforming not only open-source but also even closed-source LLMs.
Abstract:Facial Action Unit (AU) detection seeks to recognize subtle facial muscle activations as defined by the Facial Action Coding System (FACS). A primary challenge w.r.t AU detection is the effective learning of discriminative and generalizable AU representations under conditions of limited annotated data. To address this, we propose a Hierarchical Vision-language Interaction for AU Understanding (HiVA) method, which leverages textual AU descriptions as semantic priors to guide and enhance AU detection. Specifically, HiVA employs a large language model to generate diverse and contextually rich AU descriptions to strengthen language-based representation learning. To capture both fine-grained and holistic vision-language associations, HiVA introduces an AU-aware dynamic graph module that facilitates the learning of AU-specific visual representations. These features are further integrated within a hierarchical cross-modal attention architecture comprising two complementary mechanisms: Disentangled Dual Cross-Attention (DDCA), which establishes fine-grained, AU-specific interactions between visual and textual features, and Contextual Dual Cross-Attention (CDCA), which models global inter-AU dependencies. This collaborative, cross-modal learning paradigm enables HiVA to leverage multi-grained vision-based AU features in conjunction with refined language-based AU details, culminating in robust and semantically enriched AU detection capabilities. Extensive experiments show that HiVA consistently surpasses state-of-the-art approaches. Besides, qualitative analyses reveal that HiVA produces semantically meaningful activation patterns, highlighting its efficacy in learning robust and interpretable cross-modal correspondences for comprehensive facial behavior analysis.