Abstract:Human-object contact (HOT) is designed to accurately identify the areas where humans and objects come into contact. Current methods frequently fail to account for scenarios where objects are frequently blocking the view, resulting in inaccurate identification of contact areas. To tackle this problem, we suggest using a perspective interaction HOT detector called PIHOT, which utilizes a depth map generation model to offer depth information of humans and objects related to the camera, thereby preventing false interaction detection. Furthermore, we use mask dilatation and object restoration techniques to restore the texture details in covered areas, improve the boundaries between objects, and enhance the perception of humans interacting with objects. Moreover, a spatial awareness perception is intended to concentrate on the characteristic features close to the points of contact. The experimental results show that the PIHOT algorithm achieves state-of-the-art performance on three benchmark datasets for HOT detection tasks. Compared to the most recent DHOT, our method enjoys an average improvement of 13%, 27.5%, 16%, and 18.5% on SC-Acc., C-Acc., mIoU, and wIoU metrics, respectively.
Abstract:Video generation requires modeling a vast spatiotemporal space, which demands significant computational resources and data usage. To reduce the complexity, the prevailing approaches employ a cascaded architecture to avoid direct training with full resolution. Despite reducing computational demands, the separate optimization of each sub-stage hinders knowledge sharing and sacrifices flexibility. This work introduces a unified pyramidal flow matching algorithm. It reinterprets the original denoising trajectory as a series of pyramid stages, where only the final stage operates at the full resolution, thereby enabling more efficient video generative modeling. Through our sophisticated design, the flows of different pyramid stages can be interlinked to maintain continuity. Moreover, we craft autoregressive video generation with a temporal pyramid to compress the full-resolution history. The entire framework can be optimized in an end-to-end manner and with a single unified Diffusion Transformer (DiT). Extensive experiments demonstrate that our method supports generating high-quality 5-second (up to 10-second) videos at 768p resolution and 24 FPS within 20.7k A100 GPU training hours. All code and models will be open-sourced at https://pyramid-flow.github.io.
Abstract:In this paper, we introduce a novel dynamic expert selection framework for Mixture of Experts (MoE) models, aiming to enhance computational efficiency and model performance by adjusting the number of activated experts based on input difficulty. Unlike traditional MoE approaches that rely on fixed Top-K routing, which activates a predetermined number of experts regardless of the input's complexity, our method dynamically selects experts based on the confidence level in expert selection for each input. This allows for a more efficient utilization of computational resources, activating more experts for complex tasks requiring advanced reasoning and fewer for simpler tasks. Through extensive evaluations, our dynamic routing method demonstrates substantial improvements over conventional Top-2 routing across various benchmarks, achieving an average improvement of 0.7% with less than 90% activated parameters. Further analysis shows our model dispatches more experts to tasks requiring complex reasoning skills, like BBH, confirming its ability to dynamically allocate computational resources in alignment with the input's complexity. Our findings also highlight a variation in the number of experts needed across different layers of the transformer model, offering insights into the potential for designing heterogeneous MoE frameworks. The code and models are available at https://github.com/ZhenweiAn/Dynamic_MoE.
Abstract:In this paper, we are interested in generating fine-grained cartoon faces for various groups. We assume that one of these groups consists of sufficient training data while the others only contain few samples. Although the cartoon faces of these groups share similar style, the appearances in various groups could still have some specific characteristics, which makes them differ from each other. A major challenge of this task is how to transfer knowledge among groups and learn group-specific characteristics with only few samples. In order to solve this problem, we propose a two-stage training process. First, a basic translation model for the basic group (which consists of sufficient data) is trained. Then, given new samples of other groups, we extend the basic model by creating group-specific branches for each new group. Group-specific branches are updated directly to capture specific appearances for each group while the remaining group-shared parameters are updated indirectly to maintain the distribution of intermediate feature space. In this manner, our approach is capable to generate high-quality cartoon faces for various groups.
Abstract:Spoken Language Understanding (SLU) systems consist of several machine learning components operating together (e.g. intent classification, named entity recognition and resolution). Deep learning models have obtained state of the art results on several of these tasks, largely attributed to their better modeling capacity. However, an increase in modeling capacity comes with added costs of higher latency and energy usage, particularly when operating on low complexity devices. To address the latency and computational complexity issues, we explore a BranchyNet scheme on an intent classification scheme within SLU systems. The BranchyNet scheme when applied to a high complexity model, adds exit points at various stages in the model allowing early decision making for a set of queries to the SLU model. We conduct experiments on the Facebook Semantic Parsing dataset with two candidate model architectures for intent classification. Our experiments show that the BranchyNet scheme provides gains in terms of computational complexity without compromising model accuracy. We also conduct analytical studies regarding the improvements in the computational cost, distribution of utterances that egress from various exit points and the impact of adding more complexity to models with the BranchyNet scheme.