Abstract:High-resolution imagery is essential for accurate 3D reconstruction, as many geometric details only emerge at fine spatial scales. Recent feed-forward approaches, such as the Visual Geometry Grounded Transformer (VGGT), have demonstrated the ability to infer scene geometry from large collections of images in a single forward pass. However, scaling these models to high-resolution inputs remains challenging: the number of tokens in transformer architectures grows rapidly with both image resolution and the number of views, leading to prohibitive computational and memory costs. Moreover, we observe that visually ambiguous regions, such as repetitive patterns, weak textures, or specular surfaces, often produce unstable feature tokens that degrade geometric inference, especially at higher resolutions. We introduce HD-VGGT, a dual-branch architecture for efficient and robust high-resolution 3D reconstruction. A low-resolution branch predicts a coarse, globally consistent geometry, while a high-resolution branch refines details via a learned feature upsampling module. To handle unstable tokens, we propose Feature Modulation, which suppresses unreliable features early in the transformer. HD-VGGT leverages high-resolution images and supervision without full-resolution transformer costs, achieving state-of-the-art reconstruction quality.
Abstract:Preoperative improvement rate prediction for Parkinson's disease surgery is clinically important yet difficult because imaging signals are subtle and patients are heterogeneous. We address this setting, where only information available before surgery is used, and the goal is to predict patient-specific postoperative motor benefit. We present PreSight, a presurgical outcome model that fuses clinical priors with preoperative MRI and deformation-based morphometry (DBM) and adapts regional importance through a patient-specific weighting module. The model produces end-to-end, calibrated, decision-ready predictions with patient-level explanations. We evaluate PreSight on a real-world two-center cohort of 400 subjects with multimodal presurgical inputs and postoperative improvement labels. PreSight outperforms strong clinical, imaging-only, and multimodal baselines. It attains 88.89% accuracy on internal validation and 85.29% on an external-center test for responder classification and shows better probability calibration and higher decision-curve net benefit. Ablations and analyses confirm the contribution of DBM and the patient-specific weighting module and indicate that the model emphasizes disease-relevant regions in a patient-specific manner. These results demonstrate that integrating clinical prior knowledge with region-adaptive morphometry enables reliable presurgical decision support in routine practice.
Abstract:Live streaming platforms require real-time monitoring and reaction to social signals, utilizing partial and asynchronous evidence from video, text, and audio. We propose StreamSense, a streaming detector that couples a lightweight streaming encoder with selective routing to a Vision-Language Model (VLM) expert. StreamSense handles most timestamps with the lightweight streaming encoder, escalates hard/ambiguous cases to the VLM, and defers decisions when context is insufficient. The encoder is trained using (i) a cross-modal contrastive term to align visual/audio cues with textual signals, and (ii) an IoU-weighted loss that down-weights poorly overlapping target segments, mitigating label interference across segment boundaries. We evaluate StreamSense on multiple social streaming detection tasks (e.g., sentiment classification and hate content moderation), and the results show that StreamSense achieves higher accuracy than VLM-only streaming while only occasionally invoking the VLM, thereby reducing average latency and compute. Our results indicate that selective escalation and deferral are effective primitives for understanding streaming social tasks. Code is publicly available on GitHub.




Abstract:Accurate detection of offensive content on social media demands high-quality labeled data; however, such data is often scarce due to the low prevalence of offensive instances and the high cost of manual annotation. To address this low-resource challenge, we propose a self-training framework that leverages abundant unlabeled data through collaborative pseudo-labeling. Starting with a lightweight classifier trained on limited labeled data, our method iteratively assigns pseudo-labels to unlabeled instances with the support of Multi-Agent Vision-Language Models (MA-VLMs). Un-labeled data on which the classifier and MA-VLMs agree are designated as the Agreed-Unknown set, while conflicting samples form the Disagreed-Unknown set. To enhance label reliability, MA-VLMs simulate dual perspectives, moderator and user, capturing both regulatory and subjective viewpoints. The classifier is optimized using a novel Positive-Negative-Unlabeled (PNU) loss, which jointly exploits labeled, Agreed-Unknown, and Disagreed-Unknown data while mitigating pseudo-label noise. Experiments on benchmark datasets demonstrate that our framework substantially outperforms baselines under limited supervision and approaches the performance of large-scale models
Abstract:Large Language Models (LLMs) have exhibited impressive capabilities across diverse application domains. Recent work has explored Multi-LLM Agent Debate (MAD) as a way to enhance performance by enabling multiple LLMs to discuss and refine responses iteratively. Nevertheless, existing MAD methods predominantly focus on utilizing external structures, such as debate graphs, using LLM-as-a-Judge, while neglecting the application of self signals, such as token logits and attention, that arise during generation. This omission leads to redundant computation and potential performance degradation. In this paper, we shift the focus to the self signals of multi-LLM debate and introduce a Self-Signals Driven Multi-LLM Debate (SID), which leverages two types of self-signals: model-level confidence and token-level semantic focus, to adaptively guide the debate process. Our approach enables high-confidence agents to exit early at the model level and compress the redundant debate contents based on the attention mechanism. We evaluate our method on various LLMs and Multimodal LLMs across multiple challenging benchmarks. Experimental results demonstrate that our method not only outperforms existing MAD techniques in accuracy but also reduces token consumption, highlighting the effectiveness of utilizing self signals in enhancing both the performance and efficiency of multi-agent debate systems. Our code will be available at~\href{https://github.com/xuhang2019/SID}{\texttt{https://github.com/xuhang2019/SID}}.




Abstract:Few-Shot Segmentation (FSS) aims to learn class-agnostic segmentation on few classes to segment arbitrary classes, but at the risk of overfitting. To address this, some methods use the well-learned knowledge of foundation models (e.g., SAM) to simplify the learning process. Recently, SAM 2 has extended SAM by supporting video segmentation, whose class-agnostic matching ability is useful to FSS. A simple idea is to encode support foreground (FG) features as memory, with which query FG features are matched and fused. Unfortunately, the FG objects in different frames of SAM 2's video data are always the same identity, while those in FSS are different identities, i.e., the matching step is incompatible. Therefore, we design Pseudo Prompt Generator to encode pseudo query memory, matching with query features in a compatible way. However, the memories can never be as accurate as the real ones, i.e., they are likely to contain incomplete query FG, and some unexpected query background (BG) features, leading to wrong segmentation. Hence, we further design Iterative Memory Refinement to fuse more query FG features into the memory, and devise a Support-Calibrated Memory Attention to suppress the unexpected query BG features in memory. Extensive experiments have been conducted on PASCAL-5$^i$ and COCO-20$^i$ to validate the effectiveness of our design, e.g., the 1-shot mIoU can be 4.2% better than the best baseline.
Abstract:In the era of immersive consumer electronics, such as AR/VR headsets and smart devices, people increasingly seek ways to express their identity through virtual fashion. However, existing 3D garment design tools remain inaccessible to everyday users due to steep technical barriers and limited data. In this work, we introduce a 3D sketch-driven 3D garment generation framework that empowers ordinary users - even those without design experience - to create high-quality digital clothing through simple 3D sketches in AR/VR environments. By combining a conditional diffusion model, a sketch encoder trained in a shared latent space, and an adaptive curriculum learning strategy, our system interprets imprecise, free-hand input and produces realistic, personalized garments. To address the scarcity of training data, we also introduce KO3DClothes, a new dataset of paired 3D garments and user-created sketches. Extensive experiments and user studies confirm that our method significantly outperforms existing baselines in both fidelity and usability, demonstrating its promise for democratized fashion design on next-generation consumer platforms.




Abstract:Existing LVLM-based reasoning segmentation methods often suffer from imprecise segmentation results and hallucinations in their text responses. This paper introduces POPEN, a novel framework designed to address these issues and achieve improved results. POPEN includes a preference-based optimization method to finetune the LVLM, aligning it more closely with human preferences and thereby generating better text responses and segmentation results. Additionally, POPEN introduces a preference-based ensemble method for inference, which integrates multiple outputs from the LVLM using a preference-score-based attention mechanism for refinement. To better adapt to the segmentation task, we incorporate several task-specific designs in our POPEN framework, including a new approach for collecting segmentation preference data with a curriculum learning mechanism, and a novel preference optimization loss to refine the segmentation capability of the LVLM. Experiments demonstrate that our method achieves state-of-the-art performance in reasoning segmentation, exhibiting minimal hallucination in text responses and the highest segmentation accuracy compared to previous advanced methods like LISA and PixelLM. Project page is https://lanyunzhu.site/POPEN/
Abstract:This work advances zero-shot interactive segmentation for remote sensing imagery through three key contributions. First, we propose a novel sketch-based prompting method, enabling users to intuitively outline objects, surpassing traditional point or box prompts. Second, we introduce LTL-Sensing, the first dataset pairing human sketches with remote sensing imagery, setting a benchmark for future research. Third, we present LTL-Net, a model featuring a multi-input prompting transport module tailored for freehand sketches. Extensive experiments show our approach significantly improves segmentation accuracy and robustness over state-of-the-art methods like SAM, fostering more intuitive human-AI collaboration in remote sensing analysis and enhancing its applications.
Abstract:In the era of the metaverse, where immersive technologies redefine human experiences, translating abstract literary concepts into navigable 3D environments presents a fundamental challenge in preserving semantic and emotional fidelity. This research introduces HaikuVerse, a novel framework for transforming poetic abstraction into spatial representation, with Japanese Haiku serving as an ideal test case due to its sophisticated encapsulation of profound emotions and imagery within minimal text. While existing text-to-3D methods struggle with nuanced interpretations, we present a literary-guided approach that synergizes traditional poetry analysis with advanced generative technologies. Our framework centers on two key innovations: (1) Hierarchical Literary-Criticism Theory Grounded Parsing (H-LCTGP), which captures both explicit imagery and implicit emotional resonance through structured semantic decomposition, and (2) Progressive Dimensional Synthesis (PDS), a multi-stage pipeline that systematically transforms poetic elements into coherent 3D scenes through sequential diffusion processes, geometric optimization, and real-time enhancement. Extensive experiments demonstrate that HaikuVerse significantly outperforms conventional text-to-3D approaches in both literary fidelity and visual quality, establishing a new paradigm for preserving cultural heritage in immersive digital spaces. Project website at: https://syllables-to-scenes.github.io/