Abstract:Ensuring model explainability and robustness is essential for reliable deployment of deep vision systems. Current methods for evaluating robustness rely on collecting and annotating extensive test sets. While this is common practice, the process is labor-intensive and expensive with no guarantee of sufficient coverage across attributes of interest. Recently, model diagnosis frameworks have emerged leveraging user inputs (e.g., text) to assess the vulnerability of the model. However, such dependence on human can introduce bias and limitation given the domain knowledge of particular users. This paper proposes Unsupervised Model Diagnosis (UMO), that leverages generative models to produce semantic counterfactual explanations without any user guidance. Given a differentiable computer vision model (i.e., the target model), UMO optimizes for the most counterfactual directions in a generative latent space. Our approach identifies and visualizes changes in semantics, and then matches these changes to attributes from wide-ranging text sources, such as dictionaries or language models. We validate the framework on multiple vision tasks (e.g., classification, segmentation, keypoint detection). Extensive experiments show that our unsupervised discovery of semantic directions can correctly highlight spurious correlations and visualize the failure mode of target models without any human intervention.
Abstract:We introduce FabricDiffusion, a method for transferring fabric textures from a single clothing image to 3D garments of arbitrary shapes. Existing approaches typically synthesize textures on the garment surface through 2D-to-3D texture mapping or depth-aware inpainting via generative models. Unfortunately, these methods often struggle to capture and preserve texture details, particularly due to challenging occlusions, distortions, or poses in the input image. Inspired by the observation that in the fashion industry, most garments are constructed by stitching sewing patterns with flat, repeatable textures, we cast the task of clothing texture transfer as extracting distortion-free, tileable texture materials that are subsequently mapped onto the UV space of the garment. Building upon this insight, we train a denoising diffusion model with a large-scale synthetic dataset to rectify distortions in the input texture image. This process yields a flat texture map that enables a tight coupling with existing Physically-Based Rendering (PBR) material generation pipelines, allowing for realistic relighting of the garment under various lighting conditions. We show that FabricDiffusion can transfer various features from a single clothing image including texture patterns, material properties, and detailed prints and logos. Extensive experiments demonstrate that our model significantly outperforms state-to-the-art methods on both synthetic data and real-world, in-the-wild clothing images while generalizing to unseen textures and garment shapes.
Abstract:The widespread success of deep learning models today is owed to the curation of extensive datasets significant in size and complexity. However, such models frequently pick up inherent biases in the data during the training process, leading to unreliable predictions. Diagnosing and debiasing datasets is thus a necessity to ensure reliable model performance. In this paper, we present CONBIAS, a novel framework for diagnosing and mitigating Concept co-occurrence Biases in visual datasets. CONBIAS represents visual datasets as knowledge graphs of concepts, enabling meticulous analysis of spurious concept co-occurrences to uncover concept imbalances across the whole dataset. Moreover, we show that by employing a novel clique-based concept balancing strategy, we can mitigate these imbalances, leading to enhanced performance on downstream tasks. Extensive experiments show that data augmentation based on a balanced concept distribution augmented by CONBIAS improves generalization performance across multiple datasets compared to state-of-the-art methods. We will make our code and data publicly available.
Abstract:Over the past decade, wearable computing devices (``smart glasses'') have undergone remarkable advancements in sensor technology, design, and processing power, ushering in a new era of opportunity for high-density human behavior data. Equipped with wearable cameras, these glasses offer a unique opportunity to analyze non-verbal behavior in natural settings as individuals interact. Our focus lies in predicting engagement in dyadic interactions by scrutinizing verbal and non-verbal cues, aiming to detect signs of disinterest or confusion. Leveraging such analyses may revolutionize our understanding of human communication, foster more effective collaboration in professional environments, provide better mental health support through empathetic virtual interactions, and enhance accessibility for those with communication barriers. In this work, we collect a dataset featuring 34 participants engaged in casual dyadic conversations, each providing self-reported engagement ratings at the end of each conversation. We introduce a novel fusion strategy using Large Language Models (LLMs) to integrate multiple behavior modalities into a ``multimodal transcript'' that can be processed by an LLM for behavioral reasoning tasks. Remarkably, this method achieves performance comparable to established fusion techniques even in its preliminary implementation, indicating strong potential for further research and optimization. This fusion method is one of the first to approach ``reasoning'' about real-world human behavior through a language model. Smart glasses provide us the ability to unobtrusively gather high-density multimodal data on human behavior, paving the way for new approaches to understanding and improving human communication with the potential for important societal benefits. The features and data collected during the studies will be made publicly available to promote further research.
Abstract:Recent progress in neural rendering has brought forth pioneering methods, such as NeRF and Gaussian Splatting, which revolutionize view rendering across various domains like AR/VR, gaming, and content creation. While these methods excel at interpolating {\em within the training data}, the challenge of generalizing to new scenes and objects from very sparse views persists. Specifically, modeling 3D humans from sparse views presents formidable hurdles due to the inherent complexity of human geometry, resulting in inaccurate reconstructions of geometry and textures. To tackle this challenge, this paper leverages recent advancements in Gaussian Splatting and introduces a new method to learn generalizable human Gaussians that allows photorealistic and accurate view-rendering of a new human subject from a limited set of sparse views in a feed-forward manner. A pivotal innovation of our approach involves reformulating the learning of 3D Gaussian parameters into a regression process defined on the 2D UV space of a human template, which allows leveraging the strong geometry prior and the advantages of 2D convolutions. In addition, a multi-scaffold is proposed to effectively represent the offset details. Our method outperforms recent methods on both within-dataset generalization as well as cross-dataset generalization settings.
Abstract:3D Hand reconstruction from a single RGB image is challenging due to the articulated motion, self-occlusion, and interaction with objects. Existing SOTA methods employ attention-based transformers to learn the 3D hand pose and shape, but they fail to achieve robust and accurate performance due to insufficient modeling of joint spatial relations. To address this problem, we propose a novel graph-guided Mamba framework, named Hamba, which bridges graph learning and state space modeling. Our core idea is to reformulate Mamba's scanning into graph-guided bidirectional scanning for 3D reconstruction using a few effective tokens. This enables us to learn the joint relations and spatial sequences for enhancing the reconstruction performance. Specifically, we design a novel Graph-guided State Space (GSS) block that learns the graph-structured relations and spatial sequences of joints and uses 88.5% fewer tokens than attention-based methods. Additionally, we integrate the state space features and the global features using a fusion module. By utilizing the GSS block and the fusion module, Hamba effectively leverages the graph-guided state space modeling features and jointly considers global and local features to improve performance. Extensive experiments on several benchmarks and in-the-wild tests demonstrate that Hamba significantly outperforms existing SOTAs, achieving the PA-MPVPE of 5.3mm and F@15mm of 0.992 on FreiHAND. Hamba is currently Rank 1 in two challenging competition leaderboards on 3D hand reconstruction. The code will be available upon acceptance. [Website](https://humansensinglab.github.io/Hamba/).
Abstract:Large-scale text-to-image models enable a wide range of image editing techniques, using text prompts or even spatial controls. However, applying these editing methods to multi-view images depicting a single scene leads to 3D-inconsistent results. In this work, we focus on spatial control-based geometric manipulations and introduce a method to consolidate the editing process across various views. We build on two insights: (1) maintaining consistent features throughout the generative process helps attain consistency in multi-view editing, and (2) the queries in self-attention layers significantly influence the image structure. Hence, we propose to improve the geometric consistency of the edited images by enforcing the consistency of the queries. To do so, we introduce QNeRF, a neural radiance field trained on the internal query features of the edited images. Once trained, QNeRF can render 3D-consistent queries, which are then softly injected back into the self-attention layers during generation, greatly improving multi-view consistency. We refine the process through a progressive, iterative method that better consolidates queries across the diffusion timesteps. We compare our method to a range of existing techniques and demonstrate that it can achieve better multi-view consistency and higher fidelity to the input scene. These advantages allow us to train NeRFs with fewer visual artifacts, that are better aligned with the target geometry.
Abstract:Text-to-image diffusion models have achieved remarkable performance in image synthesis, while the text interface does not always provide fine-grained control over certain image factors. For instance, changing a single token in the text can have unintended effects on the image. This paper shows a simple modification of classifier-free guidance can help disentangle image factors in text-to-image models. The key idea of our method, Contrastive Guidance, is to characterize an intended factor with two prompts that differ in minimal tokens: the positive prompt describes the image to be synthesized, and the baseline prompt serves as a "baseline" that disentangles other factors. Contrastive Guidance is a general method we illustrate whose benefits in three scenarios: (1) to guide domain-specific diffusion models trained on an object class, (2) to gain continuous, rig-like controls for text-to-image generation, and (3) to improve the performance of zero-shot image editors.
Abstract:Unsupervised domain adaptation (UDA) for image classification has made remarkable progress in transferring classification knowledge from a labeled source domain to an unlabeled target domain, thanks to effective domain alignment techniques. Recently, in order to further improve performance on a target domain, many Single-Target Active Domain Adaptation (ST-ADA) methods have been proposed to identify and annotate the salient and exemplar target samples. However, it requires one model to be trained and deployed for each target domain and the domain label associated with each test sample. This largely restricts its application in the ubiquitous scenarios with multiple target domains. Therefore, we propose a Multi-Target Active Domain Adaptation (MT-ADA) framework for image classification, named D3GU, to simultaneously align different domains and actively select samples from them for annotation. This is the first research effort in this field to our best knowledge. D3GU applies Decomposed Domain Discrimination (D3) during training to achieve both source-target and target-target domain alignments. Then during active sampling, a Gradient Utility (GU) score is designed to weight every unlabeled target image by its contribution towards classification and domain alignment tasks, and is further combined with KMeans clustering to form GU-KMeans for diverse image sampling. Extensive experiments on three benchmark datasets, Office31, OfficeHome, and DomainNet, have been conducted to validate consistently superior performance of D3GU for MT-ADA.
Abstract:Text-to-image generative models often reflect the biases of the training data, leading to unequal representations of underrepresented groups. This study investigates inclusive text-to-image generative models that generate images based on human-written prompts and ensure the resulting images are uniformly distributed across attributes of interest. Unfortunately, directly expressing the desired attributes in the prompt often leads to sub-optimal results due to linguistic ambiguity or model misrepresentation. Hence, this paper proposes a drastically different approach that adheres to the maxim that "a picture is worth a thousand words". We show that, for some attributes, images can represent concepts more expressively than text. For instance, categories of skin tones are typically hard to specify by text but can be easily represented by example images. Building upon these insights, we propose a novel approach, ITI-GEN, that leverages readily available reference images for Inclusive Text-to-Image GENeration. The key idea is learning a set of prompt embeddings to generate images that can effectively represent all desired attribute categories. More importantly, ITI-GEN requires no model fine-tuning, making it computationally efficient to augment existing text-to-image models. Extensive experiments demonstrate that ITI-GEN largely improves over state-of-the-art models to generate inclusive images from a prompt. Project page: https://czhang0528.github.io/iti-gen.