We propose a data-driven sparse recovery framework for hybrid spherical linear microphone arrays using singular value decomposition (SVD) of the transfer operator. The SVD yields orthogonal microphone and field modes, reducing to spherical harmonics (SH) in the SMA-only case, while incorporating LMAs introduces complementary modes beyond SH. Modal analysis reveals consistent divergence from SH across frequency, confirming the improved spatial selectivity. Experiments in reverberant conditions show reduced energy-map mismatch and angular error across frequency, distance, and source count, outperforming SMA-only and direct concatenation. The results demonstrate that SVD-modal processing provides a principled and unified treatment of hybrid arrays for robust sparse sound-field reconstruction.
Room impulse responses (RIRs) are essential for many acoustic signal processing tasks, yet measuring them densely across space is often impractical. In this work, we propose RIR-Former, a grid-free, one-step feed-forward model for RIR reconstruction. By introducing a sinusoidal encoding module into a transformer backbone, our method effectively incorporates microphone position information, enabling interpolation at arbitrary array locations. Furthermore, a segmented multi-branch decoder is designed to separately handle early reflections and late reverberation, improving reconstruction across the entire RIR. Experiments on diverse simulated acoustic environments demonstrate that RIR-Former consistently outperforms state-of-the-art baselines in terms of normalized mean square error (NMSE) and cosine distance (CD), under varying missing rates and array configurations. These results highlight the potential of our approach for practical deployment and motivate future work on scaling from randomly spaced linear arrays to complex array geometries, dynamic acoustic scenes, and real-world environments.
We present a deep neural network approach for encoding microphone array signals into Ambisonics that generalizes to arbitrary microphone array configurations with fixed microphone count but varying locations and frequency-dependent directional characteristics. Unlike previous methods that rely only on array geometry as metadata, our approach uses directional array transfer functions, enabling accurate characterization of real-world arrays. The proposed architecture employs separate encoders for audio and directional responses, combining them through cross-attention mechanisms to generate array-independent spatial audio representations. We evaluate the method on simulated data in two settings: a mobile phone with complex body scattering, and a free-field condition, both with varying numbers of sound sources in reverberant environments. Evaluations demonstrate that our approach outperforms both conventional digital signal processing-based methods and existing deep neural network solutions. Furthermore, using array transfer functions instead of geometry as metadata input improves accuracy on realistic arrays.
Current multimodal LLMs process audio as a mono stream, ignoring the rich spatial information essential for embodied AI. Existing spatial audio models, conversely, are constrained to fixed microphone geometries, preventing deployment across diverse devices. We present PhaseCoder, a transformer-only spatial audio encoder that is agnostic to microphone geometry. PhaseCoder takes raw multichannel audio and microphone coordinates as inputs to perform localization and produces robust spatial embeddings. We demonstrate that Gemma 3n LLM can be fine-tuned to reason over "Spatial Audio Tokens" produced by PhaseCoder. We show our encoder achieves state-of-the-art results on microphone-invariant localization benchmarks and, for the first time, enables an LLM to perform complex spatial reasoning and targeted transcription tasks from an arbitrary microphone array.
Distributed microphone array (DMA) is a promising next-generation platform for speech interaction, where speech enhancement (SE) is still required to improve the speech quality in noisy cases. Existing SE methods usually first gather raw waveforms at a fusion center (FC) from all devices and then design a multi-microphone model, causing high bandwidth and energy costs. In this work, we propose a \emph{Compress-and-Send Network (CaSNet)} for resource-constrained DMAs, where one microphone serves as the FC and reference. Each of other devices encodes the measured raw data into a feature matrix, which is then compressed by singular value decomposition (SVD) to produce a more compact representation. The received features at the FC are aligned via cross window query with respect to the reference, followed by neural decoding to yield spatially coherent enhanced speech. Experiments on multiple datasets show that the proposed CaSNet can save the data amount with a negligible impact on the performance compared to the uncompressed case. The reproducible code is available at https://github.com/Jokejiangv/CaSNet.
Emerging wearable devices such as smartglasses and extended reality headsets demand high-quality spatial audio capture from compact, head-worn microphone arrays. Ambisonics provides a device-agnostic spatial audio representation by mapping array signals to spherical harmonic (SH) coefficients. In practice, however, accurate encoding remains challenging. While traditional linear encoders are signal-independent and robust, they amplify low-frequency noise and suffer from high-frequency spatial aliasing. On the other hand, neural network approaches can outperform linear encoders but they often assume idealized microphones and may perform inconsistently in real-world scenarios. To leverage their complementary strengths, we introduce a residual-learning framework that refines a linear encoder with corrections from a neural network. Using measured array transfer functions from smartglasses, we compare a UNet-based encoder from the literature with a new recurrent attention model. Our analysis reveals that both neural encoders only consistently outperform the linear baseline when integrated within the residual learning framework. In the residual configuration, both neural models achieve consistent and significant improvements across all tested metrics for in-domain data and moderate gains for out-of-domain data. Yet, coherence analysis indicates that all neural encoder configurations continue to struggle with directionally accurate high-frequency encoding.
Spatial information is a critical clue for multi-channel multi-speaker target speech recognition. Most state-of-the-art multi-channel Automatic Speech Recognition (ASR) systems extract spatial features only during the speech separation stage, followed by standard single-channel ASR on the separated speech. This approach results in an inefficient, lengthy pipeline and sub-optimal ASR performance due to the accumulated errors from preprocessing modules. Furthermore, most spatial feature extraction methods depend on the knowledge of speaker positions and microphone topology, making the systems reliant on specific settings and challenging to adapt to new equipment. In this work, we propose a solution to these issues with a lightweight embedding module named SpatialEmb, which extracts and encodes spatial information directly for the ASR model, supporting both fixed and arbitrary microphone topology. We conduct comprehensive experiments on AliMeeting, a real meeting corpus, to determine the optimal model design for SpatialEmb in terms of both performance and efficiency. Our best model trained with 105 hours Train-Ali-far achieves 17.04% and 20.32% character error rates (CER) on the Eval and Test sets, establishing a new state-of-the-art result with the same training data.
We introduce and explore a new multimodal input representation for vision-language models: acoustic field video. Unlike conventional video (RGB with stereo/mono audio), our video stream provides a spatially grounded visualization of sound intensity across a scene, offering a new and powerful dimension of perceptual understanding. Our real-time pipeline uses low-cost beamforming microphone arrays that are already common in smart speakers and increasingly present in robotics and XR headsets, yet this sensing capability remains unutilized for scene understanding. To assess the value of spatial acoustic information, we constructed an evaluation set of 402 question-answer scenes, comparing a state-of-the-art VLM given conventional video with and without paired acoustic field video. Results show a clear and consistent improvement when incorporating spatial acoustic data; the VLM we test improves from 38.3% correct to 67.4%. Our findings highlight that many everyday scene understanding tasks remain underconstrained when relying solely on visual and audio input, and that acoustic field data provides a promising and practical direction for multimodal reasoning. A video demo is available at https://daehwakim.com/seeingsound
Sound capture by microphone arrays opens the possibility to exploit spatial, in addition to spectral, information for diarization and signal enhancement, two important tasks in meeting transcription. However, there is no one-to-one mapping of positions in space to speakers if speakers move. Here, we address this by proposing a novel joint spatial and spectral mixture model, whose two submodels are loosely coupled by modeling the relationship between speaker and position index probabilistically. Thus, spatial and spectral information can be jointly exploited, while at the same time allowing for speakers speaking from different positions. Experiments on the LibriCSS data set with simulated speaker position changes show great improvements over tightly coupled subsystems.
Developing algorithms for sound classification, detection, and localization requires large amounts of flexible and realistic audio data, especially when leveraging modern machine learning and beamforming techniques. However, most existing acoustic simulators are tailored for indoor environments and are limited to static sound sources, making them unsuitable for scenarios involving moving sources, moving microphones, or long-distance propagation. This paper presents DynamicSound an open-source acoustic simulation framework for generating multichannel audio from one or more sound sources with the possibility to move them continuously in three-dimensional space and recorded by arbitrarily configured microphone arrays. The proposed model explicitly accounts for finite sound propagation delays, Doppler effects, distance-dependent attenuation, air absorption, and first-order reflections from planar surfaces, yielding temporally consistent spatial audio signals. Unlike conventional mono or stereo simulators, the proposed system synthesizes audio for an arbitrary number of virtual microphones, accurately reproducing inter-microphone time delays, level differences, and spectral coloration induced by the environment. Comparative evaluations with existing open-source tools demonstrate that the generated signals preserve high spatial fidelity across varying source positions and acoustic conditions. By enabling the generation of realistic multichannel audio under controlled and repeatable conditions, the proposed open framework provides a flexible and reproducible tool for the development, training, and evaluation of modern spatial audio and sound-source localization algorithms.