Abstract:Understanding humor-particularly when it involves complex, contradictory narratives that require comparative reasoning-remains a significant challenge for large vision-language models (VLMs). This limitation hinders AI's ability to engage in human-like reasoning and cultural expression. In this paper, we investigate this challenge through an in-depth analysis of comics that juxtapose panels to create humor through contradictions. We introduce the YesBut (V2), a novel benchmark with 1,262 comic images from diverse multilingual and multicultural contexts, featuring comprehensive annotations that capture various aspects of narrative understanding. Using this benchmark, we systematically evaluate a wide range of VLMs through four complementary tasks spanning from surface content comprehension to deep narrative reasoning, with particular emphasis on comparative reasoning between contradictory elements. Our extensive experiments reveal that even the most advanced models significantly underperform compared to humans, with common failures in visual perception, key element identification, comparative analysis and hallucinations. We further investigate text-based training strategies and social knowledge augmentation methods to enhance model performance. Our findings not only highlight critical weaknesses in VLMs' understanding of cultural and creative expressions but also provide pathways toward developing context-aware models capable of deeper narrative understanding though comparative reasoning.
Abstract:Video-to-audio generation is essential for synthesizing realistic audio tracks that synchronize effectively with silent videos. Following the perspective of extracting essential signals from videos that can precisely control the mature text-to-audio generative diffusion models, this paper presents how to balance the representation of mel-spectrograms in terms of completeness and complexity through a new approach called Mel Quantization-Continuum Decomposition (Mel-QCD). We decompose the mel-spectrogram into three distinct types of signals, employing quantization or continuity to them, we can effectively predict them from video by a devised video-to-all (V2X) predictor. Then, the predicted signals are recomposed and fed into a ControlNet, along with a textual inversion design, to control the audio generation process. Our proposed Mel-QCD method demonstrates state-of-the-art performance across eight metrics, evaluating dimensions such as quality, synchronization, and semantic consistency. Our codes and demos will be released at \href{Website}{https://wjc2830.github.io/MelQCD/}.
Abstract:Enabling robotic agents to perform complex long-horizon tasks has been a long-standing goal in robotics and artificial intelligence (AI). Despite the potential shown by large language models (LLMs), their planning capabilities remain limited to short-horizon tasks and they are unable to replace the symbolic planning approach. Symbolic planners, on the other hand, may encounter execution errors due to their common assumption of complete domain knowledge which is hard to manually prepare for an open-world setting. In this paper, we introduce a Language-Augmented Symbolic Planner (LASP) that integrates pre-trained LLMs to enable conventional symbolic planners to operate in an open-world environment where only incomplete knowledge of action preconditions, objects, and properties is initially available. In case of execution errors, LASP can utilize the LLM to diagnose the cause of the error based on the observation and interact with the environment to incrementally build up its knowledge base necessary for accomplishing the given tasks. Experiments demonstrate that LASP is proficient in solving planning problems in the open-world setting, performing well even in situations where there are multiple gaps in the knowledge.
Abstract:This paper introduces VIVA, a benchmark for VIsion-grounded decision-making driven by human VAlues. While most large vision-language models (VLMs) focus on physical-level skills, our work is the first to examine their multimodal capabilities in leveraging human values to make decisions under a vision-depicted situation. VIVA contains 1,062 images depicting diverse real-world situations and the manually annotated decisions grounded in them. Given an image there, the model should select the most appropriate action to address the situation and provide the relevant human values and reason underlying the decision. Extensive experiments based on VIVA show the limitation of VLMs in using human values to make multimodal decisions. Further analyses indicate the potential benefits of exploiting action consequences and predicted human values.
Abstract:Writing persuasive arguments is a challenging task for both humans and machines. It entails incorporating high-level beliefs from various perspectives on the topic, along with deliberate reasoning and planning to construct a coherent narrative. Current language models often generate surface tokens autoregressively, lacking explicit integration of these underlying controls, resulting in limited output diversity and coherence. In this work, we propose a persona-based multi-agent framework for argument writing. Inspired by the human debate, we first assign each agent a persona representing its high-level beliefs from a unique perspective, and then design an agent interaction process so that the agents can collaboratively debate and discuss the idea to form an overall plan for argument writing. Such debate process enables fluid and nonlinear development of ideas. We evaluate our framework on argumentative essay writing. The results show that our framework can generate more diverse and persuasive arguments through both automatic and human evaluations.
Abstract:Recent advancements in large multimodal language models have demonstrated remarkable proficiency across a wide range of tasks. Yet, these models still struggle with understanding the nuances of human humor through juxtaposition, particularly when it involves nonlinear narratives that underpin many jokes and humor cues. This paper investigates this challenge by focusing on comics with contradictory narratives, where each comic consists of two panels that create a humorous contradiction. We introduce the YesBut benchmark, which comprises tasks of varying difficulty aimed at assessing AI's capabilities in recognizing and interpreting these comics, ranging from literal content comprehension to deep narrative reasoning. Through extensive experimentation and analysis of recent commercial or open-sourced large (vision) language models, we assess their capability to comprehend the complex interplay of the narrative humor inherent in these comics. Our results show that even state-of-the-art models still lag behind human performance on this task. Our findings offer insights into the current limitations and potential improvements for AI in understanding human creative expressions.
Abstract:Recent advances in large language models (LLMs) have demonstrated exceptional performance in various natural language processing (NLP) tasks. However, their effective application in the medical domain is hampered by a lack of medical domain knowledge. In this study, we present SA-MDKIF, a scalable and adaptable framework that aims to inject medical knowledge into general-purpose LLMs through instruction tuning, thereby enabling adaptability for various downstream tasks. SA-MDKIF consists of two stages: skill training and skill adaptation. In the first stage, we define 12 basic medical skills and use AdaLoRA to train these skills based on uniformly formatted instructional datasets that we have constructed. In the next stage, we train the skill router using task-specific downstream data and use this router to integrate the acquired skills with LLMs during inference. Experimental results on 9 different medical tasks show that SA-MDKIF improves performance by 10-20% compared to the original LLMs. Notably, this improvement is particularly pronounced for unseen medical tasks, showing an improvement of up to 30%.
Abstract:Argument generation is a challenging task in natural language processing, which requires rigorous reasoning and proper content organization. Inspired by recent chain-of-thought prompting that breaks down a complex task into intermediate steps, we propose Americano, a novel framework with agent interaction for argument generation. Our approach decomposes the generation process into sequential actions grounded on argumentation theory, which first executes actions sequentially to generate argumentative discourse components, and then produces a final argument conditioned on the components. To further mimic the human writing process and improve the left-to-right generation paradigm of current autoregressive language models, we introduce an argument refinement module which automatically evaluates and refines argument drafts based on feedback received. We evaluate our framework on the task of counterargument generation using a subset of Reddit/CMV dataset. The results show that our method outperforms both end-to-end and chain-of-thought prompting methods and can generate more coherent and persuasive arguments with diverse and rich contents.
Abstract:Teaching neural models to generate narrative coherent texts is a critical problem. Recent pre-trained language models have achieved promising results, but there is still a gap between human written texts and machine-generated outputs. In this work, we propose a novel multi-task training strategy for coherent text generation grounded on the cognitive theory of writing, which empowers the model to learn essential subskills needed for writing including planning and reviewing besides end-to-end generation. We extensively evaluate our model on three open-ended generation tasks including story generation, news article writing and argument generation. Experiments show that our model achieves better results on both few-shot and fully-supervised settings than strong baselines, and human evaluations confirm that our model can generate more coherent outputs.
Abstract:Despite recent progress of pre-trained language models on generating fluent text, existing methods still suffer from incoherence problems in long-form text generation tasks that require proper content control and planning to form a coherent high-level logical flow. In this work, we propose PLANET, a novel generation framework leveraging autoregressive self-attention mechanism to conduct content planning and surface realization dynamically. To guide the generation of output sentences, our framework enriches the Transformer decoder with latent representations to maintain sentence-level semantic plans grounded by bag-of-words. Moreover, we introduce a new coherence-based contrastive learning objective to further improve the coherence of output. Extensive experiments are conducted on two challenging long-form text generation tasks including counterargument generation and opinion article generation. Both automatic and human evaluations show that our method significantly outperforms strong baselines and generates more coherent texts with richer contents.