Abstract:Referring Expression Segmentation (RES) has attracted rising attention, aiming to identify and segment objects based on natural language expressions. While substantial progress has been made in RES, the emergence of Generalized Referring Expression Segmentation (GRES) introduces new challenges by allowing expressions to describe multiple objects or lack specific object references. Existing RES methods, usually rely on sophisticated encoder-decoder and feature fusion modules, and are difficult to generate class prototypes that match each instance individually when confronted with the complex referent and binary labels of GRES. In this paper, reevaluating the differences between RES and GRES, we propose a novel Model with Adaptive Binding Prototypes (MABP) that adaptively binds queries to object features in the corresponding region. It enables different query vectors to match instances of different categories or different parts of the same instance, significantly expanding the decoder's flexibility, dispersing global pressure across all queries, and easing the demands on the encoder. Experimental results demonstrate that MABP significantly outperforms state-of-the-art methods in all three splits on gRefCOCO dataset. Meanwhile, MABP also surpasses state-of-the-art methods on RefCOCO+ and G-Ref datasets, and achieves very competitive results on RefCOCO. Code is available at https://github.com/buptLwz/MABP
Abstract:3D dense captioning stands as a cornerstone in achieving a comprehensive understanding of 3D scenes through natural language. It has recently witnessed remarkable achievements, particularly in indoor settings. However, the exploration of 3D dense captioning in outdoor scenes is hindered by two major challenges: 1) the \textbf{domain gap} between indoor and outdoor scenes, such as dynamics and sparse visual inputs, makes it difficult to directly adapt existing indoor methods; 2) the \textbf{lack of data} with comprehensive box-caption pair annotations specifically tailored for outdoor scenes. To this end, we introduce the new task of outdoor 3D dense captioning. As input, we assume a LiDAR point cloud and a set of RGB images captured by the panoramic camera rig. The expected output is a set of object boxes with captions. To tackle this task, we propose the TOD3Cap network, which leverages the BEV representation to generate object box proposals and integrates Relation Q-Former with LLaMA-Adapter to generate rich captions for these objects. We also introduce the TOD3Cap dataset, the largest one to our knowledge for 3D dense captioning in outdoor scenes, which contains 2.3M descriptions of 64.3K outdoor objects from 850 scenes. Notably, our TOD3Cap network can effectively localize and caption 3D objects in outdoor scenes, which outperforms baseline methods by a significant margin (+9.6 CiDEr@0.5IoU). Code, data, and models are publicly available at https://github.com/jxbbb/TOD3Cap.
Abstract:Object anomaly detection is an important problem in the field of machine vision and has seen remarkable progress recently. However, two significant challenges hinder its research and application. First, existing datasets lack comprehensive visual information from various pose angles. They usually have an unrealistic assumption that the anomaly-free training dataset is pose-aligned, and the testing samples have the same pose as the training data. However, in practice, anomaly may exist in any regions on a object, the training and query samples may have different poses, calling for the study on pose-agnostic anomaly detection. Second, the absence of a consensus on experimental protocols for pose-agnostic anomaly detection leads to unfair comparisons of different methods, hindering the research on pose-agnostic anomaly detection. To address these issues, we develop Multi-pose Anomaly Detection (MAD) dataset and Pose-agnostic Anomaly Detection (PAD) benchmark, which takes the first step to address the pose-agnostic anomaly detection problem. Specifically, we build MAD using 20 complex-shaped LEGO toys including 4K views with various poses, and high-quality and diverse 3D anomalies in both simulated and real environments. Additionally, we propose a novel method OmniposeAD, trained using MAD, specifically designed for pose-agnostic anomaly detection. Through comprehensive evaluations, we demonstrate the relevance of our dataset and method. Furthermore, we provide an open-source benchmark library, including dataset and baseline methods that cover 8 anomaly detection paradigms, to facilitate future research and application in this domain. Code, data, and models are publicly available at https://github.com/EricLee0224/PAD.