Abstract:Linear sequence modeling methods, such as linear attention, state space modeling, and linear RNNs, offer significant efficiency improvements by reducing the complexity of training and inference. However, these methods typically compress the entire input sequence into a single fixed-size memory state, which leads to suboptimal performance on recall-intensive downstream tasks. Drawing inspiration from neuroscience, particularly the brain's ability to maintain robust long-term memory while mitigating "memory interference", we introduce a novel architecture called Mixture-of-Memories (MoM). MoM utilizes multiple independent memory states, with a router network directing input tokens to specific memory states. This approach greatly enhances the overall memory capacity while minimizing memory interference. As a result, MoM performs exceptionally well on recall-intensive tasks, surpassing existing linear sequence modeling techniques. Despite incorporating multiple memory states, the computation of each memory state remains linear in complexity, allowing MoM to retain the linear-complexity advantage during training, while constant-complexity during inference. Our experimental results show that MoM significantly outperforms current linear sequence models on downstream language tasks, particularly recall-intensive tasks, and even achieves performance comparable to Transformer models. The code is released at https://github.com/OpenSparseLLMs/MoM and is also released as a part of https://github.com/OpenSparseLLMs/Linear-MoE.
Abstract:Linear sequence modeling approaches, such as linear attention, provide advantages like linear-time training and constant-memory inference over sequence lengths. However, existing sequence parallelism (SP) methods are either not optimized for the right-product-first feature of linear attention or use a ring-style communication strategy, which results in lower computation parallelism, limits their scalability for longer sequences in distributed systems. In this paper, we introduce LASP-2, a new SP method to enhance both communication and computation parallelism when training linear attention transformer models with very-long input sequences. Compared to previous work LASP, LASP-2 rethinks the minimal communication requirement for SP on linear attention layers, reorganizes the whole communication-computation workflow of LASP. In this way, only one single AllGather collective communication is needed on intermediate memory states, whose sizes are independent of the sequence length, leading to significant improvements of both communication and computation parallelism, as well as their overlap. Additionally, we extend LASP-2 to LASP-2H by applying similar communication redesign to standard attention modules, offering an efficient SP solution for hybrid models that blend linear and standard attention layers. Our evaluation on a Linear-Llama3 model, a variant of Llama3 with linear attention replacing standard attention, demonstrates the effectiveness of LASP-2 and LASP-2H. Specifically, LASP-2 achieves training speed improvements of 15.2% over LASP and 36.6% over Ring Attention, with a sequence length of 2048K across 64 GPUs. The Code is released as a part of: https://github.com/OpenSparseLLMs/Linear-MoE.
Abstract:We introduce MiniMax-01 series, including MiniMax-Text-01 and MiniMax-VL-01, which are comparable to top-tier models while offering superior capabilities in processing longer contexts. The core lies in lightning attention and its efficient scaling. To maximize computational capacity, we integrate it with Mixture of Experts (MoE), creating a model with 32 experts and 456 billion total parameters, of which 45.9 billion are activated for each token. We develop an optimized parallel strategy and highly efficient computation-communication overlap techniques for MoE and lightning attention. This approach enables us to conduct efficient training and inference on models with hundreds of billions of parameters across contexts spanning millions of tokens. The context window of MiniMax-Text-01 can reach up to 1 million tokens during training and extrapolate to 4 million tokens during inference at an affordable cost. Our vision-language model, MiniMax-VL-01 is built through continued training with 512 billion vision-language tokens. Experiments on both standard and in-house benchmarks show that our models match the performance of state-of-the-art models like GPT-4o and Claude-3.5-Sonnet while offering 20-32 times longer context window. We publicly release MiniMax-01 at https://github.com/MiniMax-AI.
Abstract:Recently, inspired by the concept of sparsity, Mixture-of-Experts (MoE) models have gained increasing popularity for scaling model size while keeping the number of activated parameters constant. In this study, we thoroughly investigate the sparsity of the dense LLaMA model by constructing MoE for both the attention (i.e., Attention MoE) and MLP (i.e., MLP MoE) modules in the transformer blocks. Specifically, we investigate different expert construction methods and granularities under the same activation conditions to analyze the impact of sparsifying the model. Additionally, to comprehensively evaluate the model's capabilities across various domains (e.g., conversation, code, math) after sparsification, we apply sparsity to the instructed large language models (LLMs) and construct instructed MoE models. To counteract the performance degradation resulting from increased sparsity, we design a two-stage post-training strategy to enhance model performance. Experiments on the LLaMA3 model demonstrate the potential effectiveness of this approach for future developments of instructed MoE models. The source codes and models are available at: \url{https://github.com/OpenSparseLLMs/LLaMA-MoE-v2}.
Abstract:The interest in linear complexity models for large language models is on the rise, although their scaling capacity remains uncertain. In this study, we present the scaling laws for linear complexity language models to establish a foundation for their scalability. Specifically, we examine the scaling behaviors of three efficient linear architectures. These include TNL, a linear attention model with data-independent decay; HGRN2, a linear RNN with data-dependent decay; and cosFormer2, a linear attention model without decay. We also include LLaMA as a baseline architecture for softmax attention for comparison. These models were trained with six variants, ranging from 70M to 7B parameters on a 300B-token corpus, and evaluated with a total of 1,376 intermediate checkpoints on various downstream tasks. These tasks include validation loss, commonsense reasoning, and information retrieval and generation. The study reveals that existing linear complexity language models exhibit similar scaling capabilities as conventional transformer-based models while also demonstrating superior linguistic proficiency and knowledge retention.
Abstract:We present Lightning Attention, the first linear attention implementation that maintains a constant training speed for various sequence lengths under fixed memory consumption. Due to the issue with cumulative summation operations (cumsum), previous linear attention implementations cannot achieve their theoretical advantage in a casual setting. However, this issue can be effectively solved by utilizing different attention calculation strategies to compute the different parts of attention. Specifically, we split the attention calculation into intra-blocks and inter-blocks and use conventional attention computation for intra-blocks and linear attention kernel tricks for inter-blocks. This eliminates the need for cumsum in the linear attention calculation. Furthermore, a tiling technique is adopted through both forward and backward procedures to take full advantage of the GPU hardware. To enhance accuracy while preserving efficacy, we introduce TransNormerLLM (TNL), a new architecture that is tailored to our lightning attention. We conduct rigorous testing on standard and self-collected datasets with varying model sizes and sequence lengths. TNL is notably more efficient than other language models. In addition, benchmark results indicate that TNL performs on par with state-of-the-art LLMs utilizing conventional transformer structures. The source code is released at github.com/OpenNLPLab/TransnormerLLM.
Abstract:We present the Linear Complexity Sequence Model (LCSM), a comprehensive solution that unites various sequence modeling techniques with linear complexity, including linear attention, state space model, long convolution, and linear RNN, within a single framework. The goal is to enhance comprehension of these models by analyzing the impact of each component from a cohesive and streamlined viewpoint. Specifically, we segment the modeling processes of these models into three distinct stages: Expand, Oscillation, and Shrink (EOS), with each model having its own specific settings. The Expand stage involves projecting the input signal onto a high-dimensional memory state. This is followed by recursive operations performed on the memory state in the Oscillation stage. Finally, the memory state is projected back to a low-dimensional space in the Shrink stage. We perform comprehensive experiments to analyze the impact of different stage settings on language modeling and retrieval tasks. Our results show that data-driven methods are crucial for the effectiveness of the three stages in language modeling, whereas hand-crafted methods yield better performance in retrieval tasks.
Abstract:Hierarchically gated linear RNN (HGRN,Qin et al. 2023) has demonstrated competitive training speed and performance in language modeling, while offering efficient inference. However, the recurrent state size of HGRN remains relatively small, which limits its expressiveness.To address this issue, inspired by linear attention, we introduce a simple outer-product-based state expansion mechanism so that the recurrent state size can be significantly enlarged without introducing any additional parameters. The linear attention form also allows for hardware-efficient training.Our extensive experiments verify the advantage of HGRN2 over HGRN1 in language modeling, image classification, and Long Range Arena.Our largest 3B HGRN2 model slightly outperforms Mamba and LLaMa Architecture Transformer for language modeling in a controlled experiment setting; and performs competitively with many open-source 3B models in downstream evaluation while using much fewer total training tokens.
Abstract:Sequence Parallel (SP) serves as a prevalent strategy to handle long sequences that exceed the memory limit of a single GPU. However, existing SP methods do not take advantage of linear attention features, resulting in sub-optimal parallelism efficiency and usability for linear attention-based language models. In this paper, we introduce Linear Attention Sequence Parallel (LASP), an efficient SP method tailored to linear attention-based language models. Specifically, we design an efficient point-to-point communication mechanism to leverage the right-product kernel trick of linear attention, which sharply decreases the communication overhead of SP. We also enhance the practical efficiency of LASP by performing kernel fusion and intermediate state caching, making the implementation of LASP hardware-friendly on GPU clusters. Furthermore, we meticulously ensure the compatibility of sequence-level LASP with all types of batch-level data parallel methods, which is vital for distributed training on large clusters with long sequences and large batches. We conduct extensive experiments on two linear attention-based models with varying sequence lengths and GPU cluster sizes. LASP scales sequence length up to 4096K using 128 A100 80G GPUs on 1B models, which is 8 times longer than existing SP methods while being significantly faster. The code is available at https://github.com/OpenNLPLab/LASP.
Abstract:The multi-modality and stochastic characteristics of human behavior make motion prediction a highly challenging task, which is critical for autonomous driving. While deep learning approaches have demonstrated their great potential in this area, it still remains unsolved to establish a connection between multiple driving scenes (e.g., merging, roundabout, intersection) and the design of deep learning models. Current learning-based methods typically use one unified model to predict trajectories in different scenarios, which may result in sub-optimal results for one individual scene. To address this issue, we propose Multi-Scenes Network (aka. MS-Net), which is a multi-path sparse model trained by an evolutionary process. MS-Net selectively activates a subset of its parameters during the inference stage to produce prediction results for each scene. In the training stage, the motion prediction task under differentiated scenes is abstracted as a multi-task learning problem, an evolutionary algorithm is designed to encourage the network search of the optimal parameters for each scene while sharing common knowledge between different scenes. Our experiment results show that with substantially reduced parameters, MS-Net outperforms existing state-of-the-art methods on well-established pedestrian motion prediction datasets, e.g., ETH and UCY, and ranks the 2nd place on the INTERACTION challenge.