Abstract:Retrieving music using natural language descriptions has improved with contrastive audio-text models such as CLAP, but current systems remain limited to coarse semantic queries. When descriptions specify fine-grained musical attributes such as tempo, key, chord progression, or rhythmic structure, existing models often fail to retrieve the correct audio. We show that this limitation stems from the contrastive learning objective itself: despite being trained on long captions, CLAP-based models effectively utilize only the first few tokens, discarding much of the information encoded in detailed prompts. Then, we propose FIGMA (FIne-Grained Music RetrievAl), a multi-view contrastive architecture that addresses this limitation by jointly optimizing global audio-text alignment and frame-level, token-wise alignment. This design enables FIGMA to capture both high-level semantic context and fine-grained musical attributes within a unified representation space. Moreover, we formalize the task of Fine-Grained Music Retrieval and construct Fine-Grained Music Caption dataset (FGMCaps), a large-scale dataset of 380K music-caption pairs for training along with a 10K test set, both annotated with tempo, key, chord progression, beat count, as well as genre and mood. Extensive experiments demonstrate that FIGMA consistently outperforms existing CLAP-based music retrieval models across multiple music retrieval benchmarks, including out-of-domain evaluations, with relative improvements of up to 73.3%.
Abstract:We introduce Cosmos 3, a family of omnimodal world models designed to jointly process and generate language, image, video, audio, and action sequences within a unified mixture-of-transformers architecture. By supporting highly flexible input-output configurations, Cosmos 3 seamlessly unifies critical modalities for Physical AI -- effectively subsuming vision-language models, video generators, world simulators, and world-action models into a single framework. Our evaluation demonstrates that Cosmos 3 establishes a new state-of-the-art across a diverse suite of understanding and generation tasks, demonstrating omnimodal world models as scalable, general-purpose backbones for embodied agents. Our post-trained Cosmos 3 models were ranked as the best open-source Text-to-Image and Image-to-Video models by Artificial Analysis, and the best policy model by RoboArena at the time the technical report was written. To accelerate open research and deployment in Physical AI, we make our code, model checkpoints, curated synthetic datasets, and evaluation benchmark available under the Linux Foundation's OpenMDW-1.1 https://openmdw.ai/license/1-1/ License at https://github.com/nvidia/cosmos}{github.com/nvidia/cosmos and https://huggingface.co/collections/nvidia/cosmos3 . The project website is available at https://research.nvidia.com/labs/cosmos-lab/cosmos3 .
Abstract:We introduce Nemotron 3 Nano Omni, the latest model in the Nemotron multimodal series and the first to natively support audio inputs alongside text, images, and video. Nemotron 3 Nano Omni delivers consistent accuracy improvements over its predecessor, Nemotron Nano V2 VL, across all modalities, enabled by advances in architecture, training data and recipes. In particular, Nemotron 3 delivers leading results in real-world document understanding, long audio-video comprehension, and agentic computer use. Built on the highly efficient Nemotron 3 Nano 30B-A3B backbone, Nemotron 3 Nano Omni further incorporates innovative multimodal token-reduction techniques to deliver substantially lower inference latency and higher throughput than other models of similar size. We are releasing model checkpoints in BF16, FP8, and FP4 formats, along with portions of the training data and codebase to facilitate further research and development.
Abstract:Video-to-music (V2M) is the fundamental task of creating background music for an input video. Recent V2M models achieve audiovisual alignment by typically relying on visual conditioning alone and provide limited semantic and stylistic controllability to the end user. In this paper, we present Video-Robin, a novel text-conditioned video-to-music generation model that enables fast, high-quality, semantically aligned music generation for video content. To balance musical fidelity and semantic understanding, Video-Robin integrates autoregressive planning with diffusion-based synthesis. Specifically, an autoregressive module models global structure by semantically aligning visual and textual inputs to produce high-level music latents. These latents are subsequently refined into coherent, high-fidelity music using local Diffusion Transformers. By factoring semantically driven planning into diffusion-based synthesis, Video-Robin enables fine-grained creator control without sacrificing audio realism. Our proposed model outperforms baselines that solely accept video input and additional feature conditioned baselines on both in-distribution and out-of-distribution benchmarks with a 2.21x speed in inference compared to SOTA. We will open-source everything upon paper acceptance.
Abstract:We present Audio Flamingo Next (AF-Next), the next-generation and most capable large audio-language model in the Audio Flamingo series, designed to advance understanding and reasoning over speech, environmental sounds and music. Compared to Audio Flamingo 3, AF-Next introduces: (i) a stronger foundational audio-language model that significantly improves accuracy across diverse audio understanding tasks; (ii) scalable strategies for constructing large-scale audio understanding and reasoning data beyond existing academic benchmarks; (iii) support for long and complex audio inputs up to 30 minutes; and (iv) Temporal Audio Chain-of-Thought, a new reasoning paradigm that explicitly grounds intermediate reasoning steps to timestamps in long audio, enabling fine-grained temporal alignment and improved interpretability. To enable these capabilities, we first conduct a systematic analysis of Audio Flamingo 3 to identify key gaps in audio understanding and reasoning. We then curate and scale new large-scale datasets totaling over 1 million hours to address these limitations and expand the existing AudioSkills-XL, LongAudio-XL, AF-Think and AF-Chat datasets. AF-Next is trained using a curriculum-based strategy spanning pre-training, mid-training and post-training stages. Extensive experiments across 20 audio understanding and reasoning benchmarks, including challenging long-audio tasks, show that AF-Next outperforms similarly sized open models by large margins and remains highly competitive with and sometimes surpasses, much larger open-weight and closed models. Beyond benchmark performance, AF-Next exhibits strong real-world utility and transfers well to unseen tasks, highlighting its robustness and generalization ability. In addition to all data, code and methods, we open-source 3 variants of AF-Next, including AF-Next-Instruct, AF-Next-Think and AF-Next-Captioner.
Abstract:Audio-Visual Large Language Models (AVLLMs) are emerging as unified interfaces to multimodal perception. We present the first mechanistic interpretability study of AVLLMs, analyzing how audio and visual features evolve and fuse through different layers of an AVLLM to produce the final text outputs. We find that although AVLLMs encode rich audio semantics at intermediate layers, these capabilities largely fail to surface in the final text generation when audio conflicts with vision. Probing analyses show that useful latent audio information is present, but deeper fusion layers disproportionately privilege visual representations that tend to suppress audio cues. We further trace this imbalance to training: the AVLLM's audio behavior strongly matches its vision-language base model, indicating limited additional alignment to audio supervision. Our findings reveal a fundamental modality bias in AVLLMs and provide new mechanistic insights into how multimodal LLMs integrate audio and vision.
Abstract:Multimodal Large Language Models (MLLMs) have shown strong performance in visual and audio understanding when evaluated in isolation. However, their ability to jointly reason over omni-modal (visual, audio, and textual) signals in long and complex videos remains largely unexplored. We introduce MMOU, a new benchmark designed to systematically evaluate multimodal understanding and reasoning under these challenging, real-world conditions. MMOU consists of 15,000 carefully curated questions paired with 9038 web-collected videos of varying length, spanning diverse domains and exhibiting rich, tightly coupled audio-visual content. The benchmark covers 13 fundamental skill categories, all of which require integrating evidence across modalities and time. All questions are manually annotated across multiple turns by professional annotators, ensuring high quality and reasoning fidelity. We evaluate 20+ state-of-the-art open-source and proprietary multimodal models on MMOU. The results expose substantial performance gaps: the best closed-source model achieves only 64.2% accuracy, while the strongest open-source model reaches just 46.8%. Our results highlight the challenges of long-form omni-modal understanding, revealing that current models frequently fail to apply even fundamental skills in long videos. Through detailed analysis, we further identify systematic failure modes and provide insights into where and why current models break.
Abstract:We introduce a voice-agentic framework that learns one critical omni-understanding skill: knowing when to trust itself versus when to consult external audio perception. Our work is motivated by a crucial yet counterintuitive finding: naively fine-tuning an omni-model on both speech recognition and external sound understanding tasks often degrades performance, as the model can be easily misled by noisy hypotheses. To address this, our framework, Speech-Hands, recasts the problem as an explicit self-reflection decision. This learnable reflection primitive proves effective in preventing the model from being derailed by flawed external candidates. We show that this agentic action mechanism generalizes naturally from speech recognition to complex, multiple-choice audio reasoning. Across the OpenASR leaderboard, Speech-Hands consistently outperforms strong baselines by 12.1% WER on seven benchmarks. The model also achieves 77.37% accuracy and high F1 on audio QA decisions, showing robust generalization and reliability across diverse audio question answering datasets. By unifying perception and decision-making, our work offers a practical path toward more reliable and resilient audio intelligence.




Abstract:Spatial perception is central to auditory intelligence, enabling accurate understanding of real-world acoustic scenes and advancing human-level perception of the world around us. While recent large audio-language models (LALMs) show strong reasoning over complex audios, most operate on monaural inputs and lack the ability to capture spatial cues such as direction, elevation, and distance. We introduce SPUR, a lightweight, plug-in approach that equips LALMs with spatial perception through minimal architectural changes. SPUR consists of: (i) a First-Order Ambisonics (FOA) encoder that maps (W, X, Y, Z) channels to rotation-aware, listener-centric spatial features, integrated into target LALMs via a multimodal adapter; and (ii) SPUR-Set, a spatial QA dataset combining open-source FOA recordings with controlled simulations, emphasizing relative direction, elevation, distance, and overlap for supervised spatial reasoning. Fine-tuning our model on the SPUR-Set consistently improves spatial QA and multi-speaker attribution while preserving general audio understanding. SPUR provides a simple recipe that transforms monaural LALMs into spatially aware models. Extensive ablations validate the effectiveness of our approach.
Abstract:We introduce Music Flamingo, a novel large audio-language model designed to advance music (including song) understanding in foundational audio models. While audio-language research has progressed rapidly, music remains challenging due to its dynamic, layered, and information-dense nature. Progress has been further limited by the difficulty of scaling open audio understanding models, primarily because of the scarcity of high-quality music data and annotations. As a result, prior models are restricted to producing short, high-level captions, answering only surface-level questions, and showing limited generalization across diverse musical cultures. To address these challenges, we curate MF-Skills, a large-scale dataset labeled through a multi-stage pipeline that yields rich captions and question-answer pairs covering harmony, structure, timbre, lyrics, and cultural context. We fine-tune an enhanced Audio Flamingo 3 backbone on MF-Skills and further strengthen multiple skills relevant to music understanding. To improve the model's reasoning abilities, we introduce a post-training recipe: we first cold-start with MF-Think, a novel chain-of-thought dataset grounded in music theory, followed by GRPO-based reinforcement learning with custom rewards. Music Flamingo achieves state-of-the-art results across 10+ benchmarks for music understanding and reasoning, establishing itself as a generalist and musically intelligent audio-language model. Beyond strong empirical results, Music Flamingo sets a new standard for advanced music understanding by demonstrating how models can move from surface-level recognition toward layered, human-like perception of songs. We believe this work provides both a benchmark and a foundation for the community to build the next generation of models that engage with music as meaningfully as humans do.