Abstract:Scene flow estimation predicts the 3D motion at each point in successive LiDAR scans. This detailed, point-level, information can help autonomous vehicles to accurately predict and understand dynamic changes in their surroundings. Current state-of-the-art methods require annotated data to train scene flow networks and the expense of labeling inherently limits their scalability. Self-supervised approaches can overcome the above limitations, yet face two principal challenges that hinder optimal performance: point distribution imbalance and disregard for object-level motion constraints. In this paper, we propose SeFlow, a self-supervised method that integrates efficient dynamic classification into a learning-based scene flow pipeline. We demonstrate that classifying static and dynamic points helps design targeted objective functions for different motion patterns. We also emphasize the importance of internal cluster consistency and correct object point association to refine the scene flow estimation, in particular on object details. Our real-time capable method achieves state-of-the-art performance on the self-supervised scene flow task on Argoverse 2 and Waymo datasets. The code is open-sourced at https://github.com/KTH-RPL/SeFlow along with trained model weights.
Abstract:Addressing hard cases in autonomous driving, such as anomalous road users, extreme weather conditions, and complex traffic interactions, presents significant challenges. To ensure safety, it is crucial to detect and manage these scenarios effectively for autonomous driving systems. However, the rarity and high-risk nature of these cases demand extensive, diverse datasets for training robust models. Vision-Language Foundation Models (VLMs) have shown remarkable zero-shot capabilities as being trained on extensive datasets. This work explores the potential of VLMs in detecting hard cases in autonomous driving. We demonstrate the capability of VLMs such as GPT-4v in detecting hard cases in traffic participant motion prediction on both agent and scenario levels. We introduce a feasible pipeline where VLMs, fed with sequential image frames with designed prompts, effectively identify challenging agents or scenarios, which are verified by existing prediction models. Moreover, by taking advantage of this detection of hard cases by VLMs, we further improve the training efficiency of the existing motion prediction pipeline by performing data selection for the training samples suggested by GPT. We show the effectiveness and feasibility of our pipeline incorporating VLMs with state-of-the-art methods on NuScenes datasets. The code is accessible at https://github.com/KTH-RPL/Detect_VLM.
Abstract:Global point clouds that correctly represent the static environment features can facilitate accurate localization and robust path planning. However, dynamic objects introduce undesired ghost tracks that are mixed up with the static environment. Existing dynamic removal methods normally fail to balance the performance in computational efficiency and accuracy. In response, we present BeautyMap to efficiently remove the dynamic points while retaining static features for high-fidelity global maps. Our approach utilizes a binary-encoded matrix to efficiently extract the environment features. With a bit-wise comparison between matrices of each frame and the corresponding map region, we can extract potential dynamic regions. Then we use coarse to fine hierarchical segmentation of the $z$-axis to handle terrain variations. The final static restoration module accounts for the range-visibility of each single scan and protects static points out of sight. Comparative experiments underscore BeautyMap's superior performance in both accuracy and efficiency against other dynamic points removal methods. The code is open-sourced at https://github.com/MKJia/BeautyMap.
Abstract:The dynamic nature of the real world is one of the main challenges in robotics. The first step in dealing with it is to detect which parts of the world are dynamic. A typical benchmark task is to create a map that contains only the static part of the world to support, for example, localization and planning. Current solutions are often applied in post-processing, where parameter tuning allows the user to adjust the setting for a specific dataset. In this paper, we propose DUFOMap, a novel dynamic awareness mapping framework designed for efficient online processing. Despite having the same parameter settings for all scenarios, it performs better or is on par with state-of-the-art methods. Ray casting is utilized to identify and classify fully observed empty regions. Since these regions have been observed empty, it follows that anything inside them at another time must be dynamic. Evaluation is carried out in various scenarios, including outdoor environments in KITTI and Argoverse 2, open areas on the KTH campus, and with different sensor types. DUFOMap outperforms the state of the art in terms of accuracy and computational efficiency. The source code, benchmarks, and links to the datasets utilized are provided. See https://kin-zhang.github.io/dufomap for more details.
Abstract:Scene flow estimation determines a scene's 3D motion field, by predicting the motion of points in the scene, especially for aiding tasks in autonomous driving. Many networks with large-scale point clouds as input use voxelization to create a pseudo-image for real-time running. However, the voxelization process often results in the loss of point-specific features. This gives rise to a challenge in recovering those features for scene flow tasks. Our paper introduces DeFlow which enables a transition from voxel-based features to point features using Gated Recurrent Unit (GRU) refinement. To further enhance scene flow estimation performance, we formulate a novel loss function that accounts for the data imbalance between static and dynamic points. Evaluations on the Argoverse 2 scene flow task reveal that DeFlow achieves state-of-the-art results on large-scale point cloud data, demonstrating that our network has better performance and efficiency compared to others. The code is open-sourced at https://github.com/KTH-RPL/deflow.
Abstract:The evolution of autonomous driving has made remarkable advancements in recent years, evolving into a tangible reality. However, a human-centric large-scale adoption hinges on meeting a variety of multifaceted requirements. To ensure that the autonomous system meets the user's intent, it is essential to accurately discern and interpret user commands, especially in complex or emergency situations. To this end, we propose to leverage the reasoning capabilities of Large Language Models (LLMs) to infer system requirements from in-cabin users' commands. Through a series of experiments that include different LLM models and prompt designs, we explore the few-shot multivariate binary classification accuracy of system requirements from natural language textual commands. We confirm the general ability of LLMs to understand and reason about prompts but underline that their effectiveness is conditioned on the quality of both the LLM model and the design of appropriate sequential prompts. Code and models are public with the link \url{https://github.com/KTH-RPL/DriveCmd_LLM}.
Abstract:As the pretraining technique is growing in popularity, little work has been done on pretrained learning-based motion prediction methods in autonomous driving. In this paper, we propose a framework to formalize the pretraining task for trajectory prediction of traffic participants. Within our framework, inspired by the random masked model in natural language processing (NLP) and computer vision (CV), objects' positions at random timesteps are masked and then filled in by the learned neural network (NN). By changing the mask profile, our framework can easily switch among a range of motion-related tasks. We show that our proposed pretraining framework is able to deal with noisy inputs and improves the motion prediction accuracy and miss rate, especially for objects occluded over time by evaluating it on Argoverse and NuScenes datasets.
Abstract:In the field of robotics, the point cloud has become an essential map representation. From the perspective of downstream tasks like localization and global path planning, points corresponding to dynamic objects will adversely affect their performance. Existing methods for removing dynamic points in point clouds often lack clarity in comparative evaluations and comprehensive analysis. Therefore, we propose an easy-to-extend unified benchmarking framework for evaluating techniques for removing dynamic points in maps. It includes refactored state-of-art methods and novel metrics to analyze the limitations of these approaches. This enables researchers to dive deep into the underlying reasons behind these limitations. The benchmark makes use of several datasets with different sensor types. All the code and datasets related to our study are publicly available for further development and utilization.
Abstract:Safely interacting with other traffic participants is one of the core requirements for autonomous driving, especially in intersections and occlusions. Most existing approaches are designed for particular scenarios and require significant human labor in parameter tuning to be applied to different situations. To solve this problem, we first propose a learning-based Interaction Point Model (IPM), which describes the interaction between agents with the protection time and interaction priority in a unified manner. We further integrate the proposed IPM into a novel planning framework, demonstrating its effectiveness and robustness through comprehensive simulations in highly dynamic environments.
Abstract:Having good knowledge of terrain information is essential for improving the performance of various downstream tasks on complex terrains, especially for the locomotion and navigation of legged robots. We present a novel framework for neural urban terrain reconstruction with uncertainty estimations. It generates dense robot-centric elevation maps online from sparse LiDAR observations. We design a novel pre-processing and point features representation approach that ensures high robustness and computational efficiency when integrating multiple point cloud frames. A Bayesian-GAN model then recovers the detailed terrain structures while simultaneously providing the pixel-wise reconstruction uncertainty. We evaluate the proposed pipeline through extensive simulation and real-world experiments. It demonstrates efficient terrain reconstruction with high quality and real-time performance on a mobile platform, which further benefits the downstream tasks of legged robots. (See https://kin-zhang.github.io/ndem/ for more details.)