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Lorenzo Porzi

Textured Gaussians for Enhanced 3D Scene Appearance Modeling

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Nov 27, 2024
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L3DG: Latent 3D Gaussian Diffusion

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Oct 17, 2024
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Volumetric Surfaces: Representing Fuzzy Geometries with Multiple Meshes

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Sep 04, 2024
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MultiDiff: Consistent Novel View Synthesis from a Single Image

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Jun 26, 2024
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ConsistDreamer: 3D-Consistent 2D Diffusion for High-Fidelity Scene Editing

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Jun 13, 2024
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Dynamic 3D Gaussian Fields for Urban Areas

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Jun 05, 2024
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Revising Densification in Gaussian Splatting

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Apr 09, 2024
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Robust Gaussian Splatting

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Apr 05, 2024
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Multi-Level Neural Scene Graphs for Dynamic Urban Environments

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Mar 29, 2024
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HybridNeRF: Efficient Neural Rendering via Adaptive Volumetric Surfaces

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Dec 05, 2023
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