the State Key Lab of Intelligent Control and Decision of Complex Systems and the School of Automation, Beijing Institute of Technology, Beijing, China, Beijing Institute of Technology Chongqing Innovation Center, Chongqing, China
Abstract:Agile quadrotor flight in cluttered scenes requires more than a reactive mapping from a depth image to a control command: the vehicle must remember which regions have been observed, infer nearby occupied space, and act under partial visibility and tight latency. In this paper, we present Mapping-Aware Dreamer (MAD), a geometry-aware world model for vision-based quadrotor flight. Instead of using raw-image reconstruction as the main self-supervised objective, MAD learns recurrent latent dynamics that reconstruct robocentric occupancy and visibility grid maps together with proprioceptive states. This design forces the latent state to encode local geometry, visibility history, and ego-motion in a form that is directly relevant to collision avoidance. MAD is trained in DiffAero using a GPU-parallel map-construction module that provides high-throughput supervision for occupancy and visibility. The learned representation is used in three policy-learning modes: imagination-based MAD-Dreamer and feature-extractor variants based on PPO and SHAC. Across visual navigation and racing tasks, MAD-based agents achieve higher success rates, faster flight, and better cross-task transfer than corresponding vision-only baselines. The model also produces interpretable map predictions and accurate ego-motion estimates from depth observations. We further deploy the learned policy on a physical quadrotor with an Intel RealSense D435i and demonstrate safe indoor and outdoor flight under limited sensing, reaching 9.66 m/s in simulation and 5.05 m/s in real-world forest experiments. These results show that mapping-aware world models provide a practical middle ground between modular aerial navigation and end-to-end learning.
Abstract:Generating safety-critical scenarios is essential for validating and improving autonomous driving systems, yet it inherently requires maximizing adversariality to expose failures while preserving realism. Existing methods usually manage this trade-off with handcrafted heuristics, confining generation to known priors and overlooking underexplored patterns. While recent open-ended agentic evolution can push this limit, unconstrained general agents lack strict simulator grounding and tend to collapse the multi-objective tension into single-scalar maximization. Here we present EvoDrive, the first automated, LLM-based agentic evolution framework for multi-objective scenario generation. EvoDrive employs a simulator-grounded actor-critic architecture where a memory-driven actor iteratively proposes improvements to the generators and critics filter out implausible candidates, and a self-evolving world evaluator routes promising proposals to optimize simulation budgets. EvoDrive further maintains a Pareto archive of evaluated candidates to preserve diverse attack-realism trade-offs and guide future evolution via simulation feedback. Benchmark results on MetaDrive and CARLA show that EvoDrive not only significantly expands the Pareto frontier across various generators, but also produces valuable scenarios for policy training.
Abstract:Entropy-based deep reasoning has emerged as a promising direction for improving the reasoning capabilities of Large Language Models (LLMs), but existing methods often either increase response length indiscriminately or shorten responses at the cost of accuracy. To better balance this trade-off, we introduce Conditional Entropy Shaping (CES), a framework that dynamically controls token-level response entropy, enabling LLMs to produce concise solutions on simple problems while encouraging deeper exploration on hard ones. Built on DAPO, CES uses token-level entropy as an uncertainty signal and applies a conditional bidirectional policy: it penalizes high-entropy "forking point" tokens on correct reasoning paths to improve conciseness, and rewards them on incorrect paths to encourage exploration and error correction. We implement CES on DeepSeek-R1-Distill-7B and evaluate it on 12 mathematical benchmarks. CES consistently improves average accuracy while reducing response length relative to DAPO, and supplementary experiments show similar trends on a smaller 1.5B backbone and on out-of-domain benchmarks.
Abstract:Connected autonomous vehicles (CAVs), which represent a significant advancement in autonomous driving technology, have the potential to greatly increase traffic safety and efficiency through cooperative decision-making. However, existing methods often overlook the individual needs and heterogeneity of cooperative participants, making it difficult to transfer them to environments where they coexist with human-driven vehicles (HDVs).To address this challenge, this paper proposes an adaptive potential game (APG) cooperative driving framework. First, the system utility function is established on the basis of a general form of individual utility and its monotonic relationship, allowing for the simultaneous optimization of both individual and system objectives. Second, the Shapley value is introduced to compute each vehicle's marginal utility within the system, allowing its varying impact to be quantified. Finally, the HDV preference estimation is dynamically refined by continuously comparing the observed HDV behavior with the APG's estimated actions, leading to improvements in overall system safety and efficiency. Ablation studies demonstrate that adaptively updating Shapley values and HDV preference estimation significantly improve cooperation success rates in mixed traffic. Comparative experiments further highlight the APG's advantages in terms of safety and efficiency over other cooperative methods. Moreover, the applicability of the approach to real-world scenarios was validated through field tests.
Abstract:The rapid iteration of autonomous driving algorithms has created a growing demand for high-fidelity, replayable, and diagnosable testing data. However, many public datasets lack real vehicle dynamics feedback and closed-loop interaction with surrounding traffic and road infrastructure, limiting their ability to reflect deployment readiness. To address this gap, we present OVPD (OnSite Virtual-Physical Dataset), a virtual-physical fusion testing dataset released from the 2025 OnSite Autonomous Driving Challenge. Centered on real-vehicle-in-the-loop testing, OVPD integrates virtual background traffic with vehicle-infrastructure perception to build controllable and interactive closed-loop test environments on a proving ground. The dataset contains 20 testing clips from 20 teams over a scenario chain of 15 atomic scenarios, totaling nearly 3 hours of multi-modal data, including vehicle trajectories and states, control commands, and digital-twin-rendered surround-view observations. OVPD supports long-tail planning and decision-making validation, open-loop or platform-enabled closed-loop evaluation, and comprehensive assessment across safety, efficiency, comfort, rule compliance, and traffic impact, providing actionable evidence for failure diagnosis and iterative improvement. The dataset is available via: https://huggingface.co/datasets/Yuhang253820/Onsite_OPVD
Abstract:Ollivier-Ricci curvature (ORC), defined via the Wasserstein distance that captures rich geometric information, has received growing attention in both theory and applications. However, the high computational cost of Wasserstein distance evaluation has significantly limited the broader practical use of ORC. To alleviate this issue, previous work introduced a computationally efficient lower bound as a proxy for ORC based on 1-hop random walks, but this approach empirically exhibits large gaps from the exact ORC. In this paper, we establish a substantially tighter lower bound for ORC than the existing lower bound, while retaining much lower computational cost than exact ORC computation, with practical speedups of tens of times. Moreover, our bound is not restricted to 1-hop random walks, but also applies to k-hop random walks (k > 1). Experiments on several fundamental graph structures demonstrate the effectiveness of our bound in terms of both approximation accuracy and computational efficiency.
Abstract:Autonomous vehicles in interactive traffic environments are often limited by the scarcity of safety-critical tail events in static datasets, which biases learned policies toward average-case behaviors and reduces robustness. Existing evaluation methods attempt to address this through adversarial stress testing, but are predominantly open-loop and post-hoc, making it difficult to incorporate discovered failures back into the training process. We introduce Evaluation as Evolution ($E^2$), a closed-loop framework that transforms adversarial generation from a static validation step into an adaptive evolutionary curriculum. Specifically, $E^2$ formulates adversarial scenario synthesis as transport-regularized sparse control over a learned reverse-time SDE prior. To make this high-dimensional generation tractable, we utilize topology-driven support selection to identify critical interacting agents, and introduce Topological Anchoring to stabilize the process. This approach enables the targeted discovery of failure cases while strictly constraining deviations from realistic data distributions. Empirically, $E^2$ improves collision failure discovery by 9.01% on the nuScenes dataset and up to 21.43% on the nuPlan dataset over the strongest baselines, while maintaining low invalidity and high realism. It further yields substantial robustness gains when the resulting boundary cases are recycled for closed-loop policy fine-tuning.
Abstract:Humans routinely leverage semantic hints provided by signage to navigate to destinations within novel Large-Scale Indoor (LSI) environments, such as hospitals and airport terminals. However, this capability remains underexplored within the field of embodied navigation. This paper introduces a novel embodied navigation task, SignNav, which requires the agent to interpret semantic hint from signage and reason about the subsequent action based on current observation. To facilitate research in this domain, we construct the LSI-Dataset for the training and evaluation of various SignNav agents. Dynamically changing semantic hints and sparse placement of signage in LSI environments present significant challenges to the SignNav task. To address these challenges, we propose the Spatial-Temporal Aware Transformer (START) model for end-to-end decision-making. The spatial-aware module grounds the semantic hint of signage into physical world, while the temporal-aware module captures long-range dependencies between historical states and current observation. Leveraging a two-stage training strategy with Dataset Aggregation (DAgger), our approach achieves state-of-the-art performance, recording an 80% Success Rate (SR) and 0.74 NDTW on val-unseen split. Real-world deployment further demonstrates the practicality of our method in physical environment without pre-built map.
Abstract:Deploying autonomous driving systems requires robustness against long-tail scenarios that are rare but safety-critical. While adversarial training offers a promising solution, existing methods typically decouple scenario generation from policy optimization and rely on heuristic surrogates. This leads to objective misalignment and fails to capture the shifting failure modes of evolving policies. This paper presents ADV-0, a closed-loop min-max optimization framework that treats the interaction between driving policy (defender) and adversarial agent (attacker) as a zero-sum Markov game. By aligning the attacker's utility directly with the defender's objective, we reveal the optimal adversary distribution. To make this tractable, we cast dynamic adversary evolution as iterative preference learning, efficiently approximating this optimum and offering an algorithm-agnostic solution to the game. Theoretically, ADV-0 converges to a Nash Equilibrium and maximizes a certified lower bound on real-world performance. Experiments indicate that it effectively exposes diverse safety-critical failures and greatly enhances the generalizability of both learned policies and motion planners against unseen long-tail risks.
Abstract:Video quality significantly affects video classification. We found this problem when we classified Mild Cognitive Impairment well from clear videos, but worse from blurred ones. From then, we realized that referring to Video Quality Assessment (VQA) may improve video classification. This paper proposed Self-Supervised Learning-based Video Vision Transformer combined with No-reference VQA for video classification (SSL-V3) to fulfill the goal. SSL-V3 leverages Combined-SSL mechanism to join VQA into video classification and address the label shortage of VQA, which commonly occurs in video datasets, making it impossible to provide an accurate Video Quality Score. In brief, Combined-SSL takes video quality score as a factor to directly tune the feature map of the video classification. Then, the score, as an intersected point, links VQA and classification, using the supervised classification task to tune the parameters of VQA. SSL-V3 achieved robust experimental results on two datasets. For example, it reached an accuracy of 94.87% on some interview videos in the I-CONECT (a facial video-involved healthcare dataset), verifying SSL-V3's effectiveness.