Abstract:Navigation safety is critical for many autonomous systems such as self-driving vehicles in an urban environment. It requires an explicit consideration of boundary constraints that describe the borders of any infeasible, non-navigable, or unsafe regions. We propose a principled boundary-aware safe stochastic planning framework with promising results. Our method generates a value function that can strictly distinguish the state values between free (safe) and non-navigable (boundary) spaces in the continuous state, naturally leading to a safe boundary-aware policy. At the core of our solution lies a seamless integration of finite elements and kernel-based functions, where the finite elements allow us to characterize safety-critical states' borders accurately, and the kernel-based function speeds up computation for the non-safety-critical states. The proposed method was evaluated through extensive simulations and demonstrated safe navigation behaviors in mobile navigation tasks. Additionally, we demonstrate that our approach can maneuver safely and efficiently in cluttered real-world environments using a ground vehicle with strong external disturbances, such as navigating on a slippery floor and against external human intervention.
Abstract:The limited sensing resolution of resource-constrained off-road vehicles poses significant challenges towards reliable off-road autonomy. To overcome this limitation, we propose a general framework based on fusing the future information (i.e. future fusion) for self-supervision. Recent approaches exploit this future information alongside the hand-crafted heuristics to directly supervise the targeted downstream tasks (e.g. traversability estimation). However, in this paper, we opt for a more general line of development - time-efficient completion of the highest resolution (i.e. 2cm per pixel) BEV map in a self-supervised manner via future fusion, which can be used for any downstream tasks for better longer range prediction. To this end, first, we create a high-resolution future-fusion dataset containing pairs of (RGB / height) raw sparse and noisy inputs and map-based dense labels. Next, to accommodate the noise and sparsity of the sensory information, especially in the distal regions, we design an efficient realization of the Bayes filter onto the vanilla convolutional network via the recurrent mechanism. Equipped with the ideas from SOTA generative models, our Bayesian structure effectively predicts high-quality BEV maps in the distal regions. Extensive evaluation on both the quality of completion and downstream task on our future-fusion dataset demonstrates the potential of our approach.
Abstract:Modeling the precise dynamics of off-road vehicles is a complex yet essential task due to the challenging terrain they encounter and the need for optimal performance and safety. Recently, there has been a focus on integrating nominal physics-based models alongside data-driven neural networks using Physics Informed Neural Networks. These approaches often assume the availability of a well-distributed dataset; however, this assumption may not hold due to regions in the physical distribution that are hard to collect, such as high-speed motions and rare terrains. Therefore, we introduce a physics-informed data augmentation methodology called PIAug. We show an example use case of the same by modeling high-speed and aggressive motion predictions, given a dataset with only low-speed data. During the training phase, we leverage the nominal model for generating target domain (medium and high velocity) data using the available source data (low velocity). Subsequently, we employ a physics-inspired loss function with this augmented dataset to incorporate prior knowledge of physics into the neural network. Our methodology results in up to 67% less mean error in trajectory prediction in comparison to a standalone nominal model, especially during aggressive maneuvers at speeds outside the training domain. In real-life navigation experiments, our model succeeds in 4x tighter waypoint tracking constraints than the Kinematic Bicycle Model (KBM) at out-of-domain velocities.
Abstract:Mapless navigation has emerged as a promising approach for enabling autonomous robots to navigate in environments where pre-existing maps may be inaccurate, outdated, or unavailable. In this work, we propose an image-based local representation of the environment immediately around a robot to parse navigability. We further develop a local planning and control framework, a Pareto-optimal mapless visual navigator (POVNav), to use this representation and enable autonomous navigation in various challenging and real-world environments. In POVNav, we choose a Pareto-optimal sub-goal in the image by evaluating all the navigable pixels, finding a safe visual path, and generating actions to follow the path using visual servo control. In addition to providing collision-free motion, our approach enables selective navigation behavior, such as restricting navigation to select terrain types, by only changing the navigability definition in the local representation. The ability of POVNav to navigate a robot to the goal using only a monocular camera without relying on a map makes it computationally light and easy to implement on various robotic platforms. Real-world experiments in diverse challenging environments, ranging from structured indoor environments to unstructured outdoor environments such as forest trails and roads after a heavy snowfall, using various image segmentation techniques demonstrate the remarkable efficacy of our proposed framework.
Abstract:Traversability prediction is a fundamental perception capability for autonomous navigation. Deep neural networks (DNNs) have been widely used to predict traversability during the last decade. The performance of DNNs is significantly boosted by exploiting a large amount of data. However, the diversity of data in different domains imposes significant gaps in the prediction performance. In this work, we make efforts to reduce the gaps by proposing a novel pseudo-trilateral adversarial model that adopts a coarse-to-fine alignment (CALI) to perform unsupervised domain adaptation (UDA). Our aim is to transfer the perception model with high data efficiency, eliminate the prohibitively expensive data labeling, and improve the generalization capability during the adaptation from easy-to-access source domains to various challenging target domains. Existing UDA methods usually adopt a bilateral zero-sum game structure. We prove that our CALI model -- a pseudo-trilateral game structure is advantageous over existing bilateral game structures. This proposed work bridges theoretical analyses and algorithm designs, leading to an efficient UDA model with easy and stable training. We further develop a variant of CALI -- Informed CALI (ICALI), which is inspired by the recent success of mixup data augmentation techniques and mixes informative regions based on the results of CALI. This mixture step provides an explicit bridging between the two domains and exposes underperforming classes more during training. We show the superiorities of our proposed models over multiple baselines in several challenging domain adaptation setups. To further validate the effectiveness of our proposed models, we then combine our perception model with a visual planner to build a navigation system and show the high reliability of our model in complex natural environments.
Abstract:Mixup-based data augmentation has been validated to be a critical stage in the self-training framework for unsupervised domain adaptive semantic segmentation (UDA-SS), which aims to transfer knowledge from a well-annotated (source) domain to an unlabeled (target) domain. Existing self-training methods usually adopt the popular region-based mixup techniques with a random sampling strategy, which unfortunately ignores the dynamic evolution of different semantics across various domains as training proceeds. To improve the UDA-SS performance, we propose an Informed Domain Adaptation (IDA) model, a self-training framework that mixes the data based on class-level segmentation performance, which aims to emphasize small-region semantics during mixup. In our IDA model, the class-level performance is tracked by an expected confidence score (ECS). We then use a dynamic schedule to determine the mixing ratio for data in different domains. Extensive experimental results reveal that our proposed method is able to outperform the state-of-the-art UDA-SS method by a margin of 1.1 mIoU in the adaptation of GTA-V to Cityscapes and of 0.9 mIoU in the adaptation of SYNTHIA to Cityscapes.
Abstract:Robot data collected in complex real-world scenarios are often biased due to safety concerns, human preferences, and mission or platform constraints. Consequently, robot learning from such observational data poses great challenges for accurate parameter estimation. We propose a principled causal inference framework for robots to learn the parameters of a stochastic motion model using observational data. Specifically, we leverage the de-biasing functionality of the potential-outcome causal inference framework, the Inverse Propensity Weighting (IPW), and the Doubly Robust (DR) methods, to obtain a better parameter estimation of the robot's stochastic motion model. The IPW is a re-weighting approach to ensure unbiased estimation, and the DR approach further combines any two estimators to strengthen the unbiased result even if one of these estimators is biased. We then develop an approximate policy iteration algorithm using the bias-eliminated estimated state transition function. We validate our framework using both simulation and real-world experiments, and the results have revealed that the proposed causal inference-based navigation and control framework can correctly and efficiently learn the parameters from biased observational data.
Abstract:Experimental design in field robotics is an adaptive human-in-the-loop decision-making process in which an experimenter learns about system performance and limitations through interactions with a robot in the form of constructed experiments. This can be challenging because of system complexity, the need to operate in unstructured environments, and the competing objectives of maximizing information gain while simultaneously minimizing experimental costs. Based on the successes in other domains, we propose the use of a Decision Support System (DSS) to amplify the human's decision-making abilities, overcome their inherent shortcomings, and enable principled decision-making in field experiments. In this work, we propose common terminology and a six-stage taxonomy of DSSs specifically for adaptive experimental design of more informative tests and reduced experimental costs. We construct and present our taxonomy using examples and trends from DSS literature, including works involving artificial intelligence and Intelligent DSSs. Finally, we identify critical technical gaps and opportunities for future research to direct the scientific community in the pursuit of next-generation DSSs for experimental design.
Abstract:Estimating terrain traversability in off-road environments requires reasoning about complex interaction dynamics between the robot and these terrains. However, it is challenging to build an accurate physics model, or create informative labels to learn a model in a supervised manner, for these interactions. We propose a method that learns to predict traversability costmaps by combining exteroceptive environmental information with proprioceptive terrain interaction feedback in a self-supervised manner. Additionally, we propose a novel way of incorporating robot velocity in the costmap prediction pipeline. We validate our method in multiple short and large-scale navigation tasks on a large, autonomous all-terrain vehicle (ATV) on challenging off-road terrains, and demonstrate ease of integration on a separate large ground robot. Our short-scale navigation results show that using our learned costmaps leads to overall smoother navigation, and provides the robot with a more fine-grained understanding of the interactions between the robot and different terrain types, such as grass and gravel. Our large-scale navigation trials show that we can reduce the number of interventions by up to 57% compared to an occupancy-based navigation baseline in challenging off-road courses ranging from 400 m to 3150 m.
Abstract:We propose a diffusion approximation method to the continuous-state Markov Decision Processes (MDPs) that can be utilized to address autonomous navigation and control in unstructured off-road environments. In contrast to most decision-theoretic planning frameworks that assume fully known state transition models, we design a method that eliminates such a strong assumption that is often extremely difficult to engineer in reality. We first take the second-order Taylor expansion of the value function. The Bellman optimality equation is then approximated by a partial differential equation, which only relies on the first and second moments of the transition model. By combining the kernel representation of the value function, we then design an efficient policy iteration algorithm whose policy evaluation step can be represented as a linear system of equations characterized by a finite set of supporting states. We first validate the proposed method through extensive simulations in $2D$ obstacle avoidance and $2.5D$ terrain navigation problems. The results show that the proposed approach leads to a much superior performance over several baselines. We then develop a system that integrates our decision-making framework with onboard perception and conduct real-world experiments in both cluttered indoor and unstructured outdoor environments. The results from the physical systems further demonstrate the applicability of our method in challenging real-world environments.