Abstract:This paper presents a Robust Adaptive Backstepping Impedance Control (RABIC) strategy for robots operating in contact-rich and uncertain environments. The proposed control strategy considers the complete coupled dynamics of the system and explicitly accounts for key sources of uncertainty, including external disturbances and unmodeled dynamics, while not requiring the robot's dynamic parameters in implementation. We propose a backstepping-based adaptive impedance control scheme for the inner loop to track the reference impedance model. To handle uncertainties, we employ a Taylor series-based estimator for system dynamics and an adaptive estimator for determining the upper bound of external forces. Stability analysis demonstrates the semi-global practical finite-time stability of the overall system. To demonstrate the effectiveness of the proposed method, a simulated mobile manipulator scenario and experimental evaluations on a real Franka Emika Panda robot were conducted. The proposed approach exhibits safer performance compared to PD control while ensuring trajectory tracking and force monitoring. Overall, the RABIC framework provides a solid basis for future research on adaptive and learning-based impedance control for coupled mobile and fixed serially linked manipulators.
Abstract:Bimanual manipulation requires reasoning about where to interact with an object and which arm should perform each action, a joint affordance localization and arm allocation problem that geometry-only planners cannot resolve without semantic understanding of task intent. Existing approaches either treat affordance prediction as coarse part segmentation or rely on geometric heuristics for arm assignment, failing to jointly reason about task-relevant contact regions and arm allocation. We reframe bimanual manipulation as a joint affordance localization and arm allocation problem and propose a hierarchical framework for task-aware bimanual affordance prediction that leverages a Vision-Language Model (VLM) to generalize across object categories and task descriptions without requiring category-specific training. Our approach fuses multi-view RGB-D observations into a consistent 3D scene representation and generates global 6-DoF grasp candidates, which are then spatially and semantically filtered by querying the VLM for task-relevant affordance regions on each object, as well as for arm allocation to the individual objects, thereby ensuring geometric validity while respecting task semantics. We evaluate our method on a dual-arm platform across nine real-world manipulation tasks spanning four categories: parallel manipulation, coordinated stabilization, tool use, and human handover. Our approach achieves consistently higher task success rates than geometric and semantic baselines for task-oriented grasping, demonstrating that explicit semantic reasoning over affordances and arm allocation helps enable reliable bimanual manipulation in unstructured environments.
Abstract:Reinforcement learning (RL) is a core approach for robot control when expert demonstrations are unavailable. On-policy methods such as Proximal Policy Optimization (PPO) are widely used for their stability, but their reliance on narrowly distributed on-policy data limits accurate policy evaluation in high-dimensional state and action spaces. Off-policy methods can overcome this limitation by learning from a broader state-action distribution, yet suffer from slow convergence and instability, as fitting a value function over diverse data requires many gradient updates, causing critic errors to accumulate through bootstrapping. We present FlashSAC, a fast and stable off-policy RL algorithm built on Soft Actor-Critic. Motivated by scaling laws observed in supervised learning, FlashSAC sharply reduces gradient updates while compensating with larger models and higher data throughput. To maintain stability at increased scale, FlashSAC explicitly bounds weight, feature, and gradient norms, curbing critic error accumulation. Across over 60 tasks in 10 simulators, FlashSAC consistently outperforms PPO and strong off-policy baselines in both final performance and training efficiency, with the largest gains on high-dimensional tasks such as dexterous manipulation. In sim-to-real humanoid locomotion, FlashSAC reduces training time from hours to minutes, demonstrating the promise of off-policy RL for sim-to-real transfer.
Abstract:Learning high-performance control policies that remain consistent with expert behavior is a fundamental challenge in robotics. Reinforcement learning can discover high-performing strategies but often departs from desirable human behavior, whereas imitation learning is limited by demonstration quality and struggles to improve beyond expert data. We propose a behavior-constrained reinforcement learning framework that improves beyond demonstrations while explicitly controlling deviation from expert behavior. Because expert-consistent behavior in dynamic control is inherently trajectory-level, we introduce a receding-horizon predictive mechanism that models short-term future trajectories and provides look-ahead rewards during training. To account for the natural variability of human behavior under disturbances and changing conditions, we further condition the policy on reference trajectories, allowing it to represent a distribution of expert-consistent behaviors rather than a single deterministic target. Empirically, we evaluate the approach in high-fidelity race car simulation using data from professional drivers, a domain characterized by extreme dynamics and narrow performance margins. The learned policies achieve competitive lap times while maintaining close alignment with expert driving behavior, outperforming baseline methods in both performance and imitation quality. Beyond standard benchmarks, we conduct human-grounded evaluation in a driver-in-the-loop simulator and show that the learned policies reproduce setup-dependent driving characteristics consistent with the feedback of top-class professional race drivers. These results demonstrate that our method enables learning high-performance control policies that are both optimal and behavior-consistent, and can serve as reliable surrogates for human decision-making in complex control systems.
Abstract:We analyze the Bayesian regret of the Gaussian process posterior sampling reinforcement learning (GP-PSRL) algorithm. Posterior sampling is an effective heuristic for decision-making under uncertainty that has been used to develop successful algorithms for a variety of continuous control problems. However, theoretical work on GP-PSRL is limited. All known regret bounds either fail to achieve a tight dependence on a kernel-dependent quantity called the maximum information gain or fail to properly account for the fact that the set of possible system states is unbounded. Through a recursive application of the Borell-Tsirelson-Ibragimov-Sudakov inequality, we show that, with high probability, the states actually visited by the algorithm are contained within a ball of near-constant radius. To obtain tight dependence on the maximum information gain, we use the chaining method to control the regret suffered by GP-PSRL. Our main result is a Bayesian regret bound of the order $\widetilde{\mathcal{O}}(H^{3/2}\sqrt{γ_{T/H} T})$, where $H$ is the horizon, $T$ is the number of time steps and $γ_{T/H}$ is the maximum information gain. With this result, we resolve the limitations with prior theoretical work on PSRL, and provide the theoretical foundation and tools for analyzing PSRL in complex settings.
Abstract:Temporal-difference (TD) learning is highly effective at controlling and evaluating an agent's long-term outcomes. Most approaches in this paradigm implement a semi-gradient update to boost the learning speed, which consists of ignoring the gradient of the bootstrapped estimate. While popular, this type of update is prone to divergence, as Baird's counterexample illustrates. Gradient TD methods were introduced to overcome this issue, but have not been widely used, potentially due to issues with learning speed compared to semi-gradient methods. Recently, iterated TD learning was developed to increase the learning speed of TD methods. For that, it learns a sequence of action-value functions in parallel, where each function is optimized to represent the application of the Bellman operator over the previous function in the sequence. While promising, this algorithm can be unstable due to its semi-gradient nature, as each function tracks a moving target. In this work, we modify iterated TD learning by computing the gradients over those moving targets, aiming to build a powerful gradient TD method that competes with semi-gradient methods. Our evaluation reveals that this algorithm, called Gradient Iterated Temporal-Difference learning, has a competitive learning speed against semi-gradient methods across various benchmarks, including Atari games, a result that no prior work on gradient TD methods has demonstrated.
Abstract:Digital twins promise to enhance robotic manipulation by maintaining a consistent link between real-world perception and simulation. However, most existing systems struggle with the lack of a unified model, complex dynamic interactions, and the real-to-sim gap, which limits downstream applications such as model predictive control. Thus, we propose GaussTwin, a real-time digital twin that combines position-based dynamics with discrete Cosserat rod formulations for physically grounded simulation, and Gaussian splatting for efficient rendering and visual correction. By anchoring Gaussians to physical primitives and enforcing coherent SE(3) updates driven by photometric error and segmentation masks, GaussTwin achieves stable prediction-correction while preserving physical fidelity. Through experiments in both simulation and on a Franka Research 3 platform, we show that GaussTwin consistently improves tracking accuracy and robustness compared to shape-matching and rigid-only baselines, while also enabling downstream tasks such as push-based planning. These results highlight GaussTwin as a step toward unified, physically meaningful digital twins that can support closed-loop robotic interaction and learning.
Abstract:Shared autonomy blends operator intent with autonomous assistance. In cluttered environments, linear blending can produce unsafe commands even when each source is individually collision-free. Many existing approaches model obstacle avoidance through potentials or cost terms, which only enforce safety as a soft constraint. In contrast, safety-critical control requires hard guarantees. We investigate the use of control barrier functions (CBFs) at the inverse kinematics (IK) layer of shared autonomy, targeting post-blend safety while preserving task performance. Our approach is evaluated in simulation on representative cluttered environments and in a VR teleoperation study comparing pure teleoperation with shared autonomy. Across conditions, employing CBFs at the IK layer reduces violation time and increases minimum clearance while maintaining task performance. In the user study, participants reported higher perceived safety and trust, lower interference, and an overall preference for shared autonomy with our safety filter. Additional materials available at https://berkguler.github.io/barrierik.
Abstract:Conventional robotic Braille readers typically rely on discrete, character-by-character scanning, limiting reading speed and disrupting natural flow. Vision-based alternatives often require substantial computation, introduce latency, and degrade in real-world conditions. In this work, we present a high accuracy, real-time pipeline for continuous Braille recognition using Evetac, an open-source neuromorphic event-based tactile sensor. Unlike frame-based vision systems, the neuromorphic tactile modality directly encodes dynamic contact events during continuous sliding, closely emulating human finger-scanning strategies. Our approach combines spatiotemporal segmentation with a lightweight ResNet-based classifier to process sparse event streams, enabling robust character recognition across varying indentation depths and scanning speeds. The proposed system achieves near-perfect accuracy (>=98%) at standard depths, generalizes across multiple Braille board layouts, and maintains strong performance under fast scanning. On a physical Braille board containing daily-living vocabulary, the system attains over 90% word-level accuracy, demonstrating robustness to temporal compression effects that challenge conventional methods. These results position neuromorphic tactile sensing as a scalable, low latency solution for robotic Braille reading, with broader implications for tactile perception in assistive and robotic applications.
Abstract:We propose a CompliantVLA-adaptor that augments the state-of-the-art Vision-Language-Action (VLA) models with vision-language model (VLM)-informed context-aware variable impedance control (VIC) to improve the safety and effectiveness of contact-rich robotic manipulation tasks. Existing VLA systems (e.g., RDT, Pi0, OpenVLA-oft) typically output position, but lack force-aware adaptation, leading to unsafe or failed interactions in physical tasks involving contact, compliance, or uncertainty. In the proposed CompliantVLA-adaptor, a VLM interprets task context from images and natural language to adapt the stiffness and damping parameters of a VIC controller. These parameters are further regulated using real-time force/torque feedback to ensure interaction forces remain within safe thresholds. We demonstrate that our method outperforms the VLA baselines on a suite of complex contact-rich tasks, both in simulation and on real hardware, with improved success rates and reduced force violations. The overall success rate across all tasks increases from 9.86\% to 17.29\%, presenting a promising path towards safe contact-rich manipulation using VLAs. We release our code, prompts, and force-torque-impedance-scenario context datasets at https://sites.google.com/view/compliantvla.