Abstract:This paper proposes a novel 3D speech-to-animation (STA) generation framework designed to address the shortcomings of existing models in producing diverse and emotionally resonant animations. Current STA models often generate animations that lack emotional depth and variety, failing to align with human expectations. To overcome these limitations, we introduce a novel STA model coupled with a reward model. This combination enables the decoupling of emotion and content under audio conditions through a cross-coupling training approach. Additionally, we develop a training methodology that leverages automatic quality evaluation of generated facial animations to guide the reinforcement learning process. This methodology encourages the STA model to explore a broader range of possibilities, resulting in the generation of diverse and emotionally expressive facial animations of superior quality. We conduct extensive empirical experiments on a benchmark dataset, and the results validate the effectiveness of our proposed framework in generating high-quality, emotionally rich 3D animations that are better aligned with human preferences.
Abstract:Speech Emotion Captioning (SEC) has gradually become an active research task. The emotional content conveyed through human speech are often complex, and classifying them into fixed categories may not be enough to fully capture speech emotions. Describing speech emotions through natural language may be a more effective approach. However, existing SEC methods often produce hallucinations and lose generalization on unseen speech. To overcome these problems, we propose AlignCap, which Aligning Speech Emotion Captioning to Human Preferences based on large language model (LLM) with two properties: 1) Speech-Text Alignment, which minimizing the divergence between the LLM's response prediction distributions for speech and text inputs using knowledge distillation (KD) Regularization. 2) Human Preference Alignment, where we design Preference Optimization (PO) Regularization to eliminate factuality and faithfulness hallucinations. We also extract emotional clues as a prompt for enriching fine-grained information under KD-Regularization. Experiments demonstrate that AlignCap presents stronger performance to other state-of-the-art methods on Zero-shot SEC task.
Abstract:The purpose of emotion recognition in conversation (ERC) is to identify the emotion category of an utterance based on contextual information. Previous ERC methods relied on simple connections for cross-modal fusion and ignored the information differences between modalities, resulting in the model being unable to focus on modality-specific emotional information. At the same time, the shared information between modalities was not processed to generate emotions. Information redundancy problem. To overcome these limitations, we propose a cross-modal fusion emotion prediction network based on vector connections. The network mainly includes two stages: the multi-modal feature fusion stage based on connection vectors and the emotion classification stage based on fused features. Furthermore, we design a supervised inter-class contrastive learning module based on emotion labels. Experimental results confirm the effectiveness of the proposed method, demonstrating excellent performance on the IEMOCAP and MELD datasets.
Abstract:Known for efficient computation and easy storage, hashing has been extensively explored in cross-modal retrieval. The majority of current hashing models are predicated on the premise of a direct one-to-one mapping between data points. However, in real practice, data correspondence across modalities may be partially provided. In this research, we introduce an innovative unsupervised hashing technique designed for semi-paired cross-modal retrieval tasks, named Reconstruction Relations Embedded Hashing (RREH). RREH assumes that multi-modal data share a common subspace. For paired data, RREH explores the latent consistent information of heterogeneous modalities by seeking a shared representation. For unpaired data, to effectively capture the latent discriminative features, the high-order relationships between unpaired data and anchors are embedded into the latent subspace, which are computed by efficient linear reconstruction. The anchors are sampled from paired data, which improves the efficiency of hash learning. The RREH trains the underlying features and the binary encodings in a unified framework with high-order reconstruction relations preserved. With the well devised objective function and discrete optimization algorithm, RREH is designed to be scalable, making it suitable for large-scale datasets and facilitating efficient cross-modal retrieval. In the evaluation process, the proposed is tested with partially paired data to establish its superiority over several existing methods.
Abstract:Although current Text-To-Speech (TTS) models are able to generate high-quality speech samples, there are still challenges in developing emotion intensity controllable TTS. Most existing TTS models achieve emotion intensity control by extracting intensity information from reference speeches. Unfortunately, limited by the lack of modeling for intra-class emotion intensity and the model's information decoupling capability, the generated speech cannot achieve fine-grained emotion intensity control and suffers from information leakage issues. In this paper, we propose an emotion transfer TTS model, which defines a remapping-based sorting method to model intra-class relative intensity information, combined with Mutual Information (MI) to decouple speaker and emotion information, and synthesizes expressive speeches with perceptible intensity differences. Experiments show that our model achieves fine-grained emotion control while preserving speaker information.
Abstract:Text-to-Table aims to generate structured tables to convey the key information from unstructured documents. Existing text-to-table datasets are typically oriented English, limiting the research in non-English languages. Meanwhile, the emergence of large language models (LLMs) has shown great success as general task solvers in multi-lingual settings (e.g., ChatGPT), theoretically enabling text-to-table in other languages. In this paper, we propose a Chinese text-to-table dataset, CT-Eval, to benchmark LLMs on this task. Our preliminary analysis of English text-to-table datasets highlights two key factors for dataset construction: data diversity and data hallucination. Inspired by this, the CT-Eval dataset selects a popular Chinese multidisciplinary online encyclopedia as the source and covers 28 domains to ensure data diversity. To minimize data hallucination, we first train an LLM to judge and filter out the task samples with hallucination, then employ human annotators to clean the hallucinations in the validation and testing sets. After this process, CT-Eval contains 88.6K task samples. Using CT-Eval, we evaluate the performance of open-source and closed-source LLMs. Our results reveal that zero-shot LLMs (including GPT-4) still have a significant performance gap compared with human judgment. Furthermore, after fine-tuning, open-source LLMs can significantly improve their text-to-table ability, outperforming GPT-4 by a large margin. In short, CT-Eval not only helps researchers evaluate and quickly understand the Chinese text-to-table ability of existing LLMs but also serves as a valuable resource to significantly improve the text-to-table performance of LLMs.
Abstract:Recently, deep learning-based Text-to-Speech (TTS) systems have achieved high-quality speech synthesis results. Recurrent neural networks have become a standard modeling technique for sequential data in TTS systems and are widely used. However, training a TTS model which includes RNN components requires powerful GPU performance and takes a long time. In contrast, CNN-based sequence synthesis techniques can significantly reduce the parameters and training time of a TTS model while guaranteeing a certain performance due to their high parallelism, which alleviate these economic costs of training. In this paper, we propose a lightweight TTS system based on deep convolutional neural networks, which is a two-stage training end-to-end TTS model and does not employ any recurrent units. Our model consists of two stages: Text2Spectrum and SSRN. The former is used to encode phonemes into a coarse mel spectrogram and the latter is used to synthesize the complete spectrum from the coarse mel spectrogram. Meanwhile, we improve the robustness of our model by a series of data augmentations, such as noise suppression, time warping, frequency masking and time masking, for solving the low resource mongolian problem. Experiments show that our model can reduce the training time and parameters while ensuring the quality and naturalness of the synthesized speech compared to using mainstream TTS models. Our method uses NCMMSC2022-MTTSC Challenge dataset for validation, which significantly reduces training time while maintaining a certain accuracy.
Abstract:Domain transfer is a prevalent challenge in modern neural Information Retrieval (IR). To overcome this problem, previous research has utilized domain-specific manual annotations and synthetic data produced by consistency filtering to finetune a general ranker and produce a domain-specific ranker. However, training such consistency filters are computationally expensive, which significantly reduces the model efficiency. In addition, consistency filtering often struggles to identify retrieval intentions and recognize query and corpus distributions in a target domain. In this study, we evaluate a more efficient solution: replacing the consistency filter with either direct pseudo-labeling, pseudo-relevance feedback, or unsupervised keyword generation methods for achieving consistent filtering-free unsupervised dense retrieval. Our extensive experimental evaluations demonstrate that, on average, TextRank-based pseudo relevance feedback outperforms other methods. Furthermore, we analyzed the training and inference efficiency of the proposed paradigm. The results indicate that filtering-free unsupervised learning can continuously improve training and inference efficiency while maintaining retrieval performance. In some cases, it can even improve performance based on particular datasets.
Abstract:Recently, the emergence of ChatGPT has attracted wide attention from the computational linguistics community. Many prior studies have shown that ChatGPT achieves remarkable performance on various NLP tasks in terms of automatic evaluation metrics. However, the ability of ChatGPT to serve as an evaluation metric is still underexplored. Considering assessing the quality of NLG models is an arduous task and previous statistical metrics notoriously show their poor correlation with human judgments, we wonder whether ChatGPT is a good NLG evaluation metric. In this report, we provide a preliminary meta-evaluation on ChatGPT to show its reliability as an NLG metric. In detail, we regard ChatGPT as a human evaluator and give task-specific (e.g., summarization) and aspect-specific (e.g., relevance) instruction to prompt ChatGPT to score the generation of NLG models. We conduct experiments on three widely-used NLG meta-evaluation datasets (including summarization, story generation and data-to-text tasks). Experimental results show that compared with previous automatic metrics, ChatGPT achieves state-of-the-art or competitive correlation with golden human judgments. We hope our preliminary study could prompt the emergence of a general-purposed reliable NLG metric.
Abstract:Sports game summarization aims to generate sports news based on real-time commentaries. The task has attracted wide research attention but is still under-explored probably due to the lack of corresponding English datasets. Therefore, in this paper, we release GOAL, the first English sports game summarization dataset. Specifically, there are 103 commentary-news pairs in GOAL, where the average lengths of commentaries and news are 2724.9 and 476.3 words, respectively. Moreover, to support the research in the semi-supervised setting, GOAL additionally provides 2,160 unlabeled commentary documents. Based on our GOAL, we build and evaluate several baselines, including extractive and abstractive baselines. The experimental results show the challenges of this task still remain. We hope our work could promote the research of sports game summarization. The dataset has been released at https://github.com/krystalan/goal.