Richard
Abstract:While 3D point clouds are widely utilized across various vision applications, their irregular and sparse nature make them challenging to handle. In response, numerous encoding approaches have been proposed to capture the rich semantic information of point clouds. Yet, a critical limitation persists: a lack of consideration for colored point clouds which are more capable 3D representations as they contain diverse attributes: color and geometry. While existing methods handle these attributes separately on a per-point basis, this leads to a limited receptive field and restricted ability to capture relationships across multiple points. To address this, we pioneer a point cloud encoding methodology that leverages 3D Fourier decomposition to disentangle color and geometric features while extending the receptive field through spectral-domain operations. Our analysis confirms that this encoding approach effectively separates feature components, where the amplitude uniquely captures color attributes and the phase encodes geometric structure, thereby enabling independent learning and utilization of both attributes. Furthermore, the spectral-domain properties of these components naturally aggregate local features while considering multiple points' information. We validate our point cloud encoding approach on point cloud classification and style transfer tasks, achieving state-of-the-art results on the DensePoint dataset with improvements via a proposed amplitude-based data augmentation strategy.
Abstract:Machine unlearning is a process to remove specific data points from a trained model while maintaining the performance on retain data, addressing privacy or legal requirements. Despite its importance, existing unlearning evaluations tend to focus on logit-based metrics (i.e., accuracy) under small-scale scenarios. We observe that this could lead to a false sense of security in unlearning approaches under real-world scenarios. In this paper, we conduct a new comprehensive evaluation that employs representation-based evaluations of the unlearned model under large-scale scenarios to verify whether the unlearning approaches genuinely eliminate the targeted forget data from the model's representation perspective. Our analysis reveals that current state-of-the-art unlearning approaches either completely degrade the representational quality of the unlearned model or merely modify the classifier (i.e., the last layer), thereby achieving superior logit-based evaluation metrics while maintaining significant representational similarity to the original model. Furthermore, we introduce a novel unlearning evaluation setup from a transfer learning perspective, in which the forget set classes exhibit semantic similarity to downstream task classes, necessitating that feature representations diverge significantly from those of the original model. Our comprehensive benchmark not only addresses a critical gap between theoretical machine unlearning and practical scenarios, but also establishes a foundation to inspire future research directions in developing genuinely effective unlearning methodologies.
Abstract:Existing Video Scene Graph Generation (VidSGG) studies are trained in a fully supervised manner, which requires all frames in a video to be annotated, thereby incurring high annotation cost compared to Image Scene Graph Generation (ImgSGG). Although the annotation cost of VidSGG can be alleviated by adopting a weakly supervised approach commonly used for ImgSGG (WS-ImgSGG) that uses image captions, there are two key reasons that hinder such a naive adoption: 1) Temporality within video captions, i.e., unlike image captions, video captions include temporal markers (e.g., before, while, then, after) that indicate time related details, and 2) Variability in action duration, i.e., unlike human actions in image captions, human actions in video captions unfold over varying duration. To address these issues, we propose a Natural Language-based Video Scene Graph Generation (NL-VSGG) framework that only utilizes the readily available video captions for training a VidSGG model. NL-VSGG consists of two key modules: Temporality-aware Caption Segmentation (TCS) module and Action Duration Variability-aware caption-frame alignment (ADV) module. Specifically, TCS segments the video captions into multiple sentences in a temporal order based on a Large Language Model (LLM), and ADV aligns each segmented sentence with appropriate frames considering the variability in action duration. Our approach leads to a significant enhancement in performance compared to simply applying the WS-ImgSGG pipeline to VidSGG on the Action Genome dataset. As a further benefit of utilizing the video captions as weak supervision, we show that the VidSGG model trained by NL-VSGG is able to predict a broader range of action classes that are not included in the training data, which makes our framework practical in reality.
Abstract:Large Language Models (LLMs) have recently emerged as promising tools for recommendation thanks to their advanced textual understanding ability and context-awareness. Despite the current practice of training and evaluating LLM-based recommendation (LLM4Rec) models under a sequential recommendation scenario, we found that whether these models understand the sequential information inherent in users' item interaction sequences has been largely overlooked. In this paper, we first demonstrate through a series of experiments that existing LLM4Rec models do not fully capture sequential information both during training and inference. Then, we propose a simple yet effective LLM-based sequential recommender, called LLM-SRec, a method that enhances the integration of sequential information into LLMs by distilling the user representations extracted from a pre-trained CF-SRec model into LLMs. Our extensive experiments show that LLM-SRec enhances LLMs' ability to understand users' item interaction sequences, ultimately leading to improved recommendation performance. Furthermore, unlike existing LLM4Rec models that require fine-tuning of LLMs, LLM-SRec achieves state-of-the-art performance by training only a few lightweight MLPs, highlighting its practicality in real-world applications. Our code is available at https://github.com/Sein-Kim/LLM-SRec.
Abstract:Graph Neural Networks (GNNs) have been widely adopted for their ability to compute expressive node representations in graph datasets. However, serving GNNs on large graphs is challenging due to the high communication, computation, and memory overheads of constructing and executing computation graphs, which represent information flow across large neighborhoods. Existing approximation techniques in training can mitigate the overheads but, in serving, still lead to high latency and/or accuracy loss. To this end, we propose OMEGA, a system that enables low-latency GNN serving for large graphs with minimal accuracy loss through two key ideas. First, OMEGA employs selective recomputation of precomputed embeddings, which allows for reusing precomputed computation subgraphs while selectively recomputing a small fraction to minimize accuracy loss. Second, we develop computation graph parallelism, which reduces communication overhead by parallelizing the creation and execution of computation graphs across machines. Our evaluation with large graph datasets and GNN models shows that OMEGA significantly outperforms state-of-the-art techniques.
Abstract:Scene Graph Generation (SGG) research has suffered from two fundamental challenges: the long-tailed predicate distribution and semantic ambiguity between predicates. These challenges lead to a bias towards head predicates in SGG models, favoring dominant general predicates while overlooking fine-grained predicates. In this paper, we address the challenges of SGG by framing it as multi-label classification problem with partial annotation, where relevant labels of fine-grained predicates are missing. Under the new frame, we propose Retrieval-Augmented Scene Graph Generation (RA-SGG), which identifies potential instances to be multi-labeled and enriches the single-label with multi-labels that are semantically similar to the original label by retrieving relevant samples from our established memory bank. Based on augmented relations (i.e., discovered multi-labels), we apply multi-prototype learning to train our SGG model. Several comprehensive experiments have demonstrated that RA-SGG outperforms state-of-the-art baselines by up to 3.6% on VG and 5.9% on GQA, particularly in terms of F@K, showing that RA-SGG effectively alleviates the issue of biased prediction caused by the long-tailed distribution and semantic ambiguity of predicates.
Abstract:Recent advances in foundation models have established scaling laws that enable the development of larger models to achieve enhanced performance, motivating extensive research into large-scale recommendation models. However, simply increasing the model size in recommendation systems, even with large amounts of data, does not always result in the expected performance improvements. In this paper, we propose a novel framework, Collaborative Ensemble Training Network (CETNet), to leverage multiple distinct models, each with its own embedding table, to capture unique feature interaction patterns. Unlike naive model scaling, our approach emphasizes diversity and collaboration through collaborative learning, where models iteratively refine their predictions. To dynamically balance contributions from each model, we introduce a confidence-based fusion mechanism using general softmax, where model confidence is computed via negation entropy. This design ensures that more confident models have a greater influence on the final prediction while benefiting from the complementary strengths of other models. We validate our framework on three public datasets (AmazonElectronics, TaobaoAds, and KuaiVideo) as well as a large-scale industrial dataset from Meta, demonstrating its superior performance over individual models and state-of-the-art baselines. Additionally, we conduct further experiments on the Criteo and Avazu datasets to compare our method with the multi-embedding paradigm. Our results show that our framework achieves comparable or better performance with smaller embedding sizes, offering a scalable and efficient solution for CTR prediction tasks.
Abstract:Multimodal large language models (MLLMs) have revolutionized vision-language understanding but are vulnerable to multimodal jailbreak attacks, where adversaries meticulously craft inputs to elicit harmful or inappropriate responses. We propose UniGuard, a novel multimodal safety guardrail that jointly considers the unimodal and cross-modal harmful signals. UniGuard is trained such that the likelihood of generating harmful responses in a toxic corpus is minimized, and can be seamlessly applied to any input prompt during inference with minimal computational costs. Extensive experiments demonstrate the generalizability of UniGuard across multiple modalities and attack strategies. It demonstrates impressive generalizability across multiple state-of-the-art MLLMs, including LLaVA, Gemini Pro, GPT-4, MiniGPT-4, and InstructBLIP, thereby broadening the scope of our solution.
Abstract:3D point clouds are increasingly vital for applications like autonomous driving and robotics, yet the raw data captured by sensors often suffer from noise and sparsity, creating challenges for downstream tasks. Consequently, point cloud upsampling becomes essential for improving density and uniformity, with recent approaches showing promise by projecting randomly generated query points onto the underlying surface of sparse point clouds. However, these methods often result in outliers, non-uniformity, and difficulties in handling regions with high curvature and intricate structures. In this work, we address these challenges by introducing the Progressive Local Surface Estimator (PLSE), which more effectively captures local features in complex regions through a curvature-based sampling technique that selectively targets high-curvature areas. Additionally, we incorporate a curriculum learning strategy that leverages the curvature distribution within the point cloud to naturally assess the sample difficulty, enabling curriculum learning on point cloud data for the first time. The experimental results demonstrate that our approach significantly outperforms existing methods, achieving high-quality, dense point clouds with superior accuracy and detail.
Abstract:Recent advances in 3D object detection leveraging multi-view cameras have demonstrated their practical and economical value in various challenging vision tasks. However, typical supervised learning approaches face challenges in achieving satisfactory adaptation toward unseen and unlabeled target datasets (\ie, direct transfer) due to the inevitable geometric misalignment between the source and target domains. In practice, we also encounter constraints on resources for training models and collecting annotations for the successful deployment of 3D object detectors. In this paper, we propose Unified Domain Generalization and Adaptation (UDGA), a practical solution to mitigate those drawbacks. We first propose Multi-view Overlap Depth Constraint that leverages the strong association between multi-view, significantly alleviating geometric gaps due to perspective view changes. Then, we present a Label-Efficient Domain Adaptation approach to handle unfamiliar targets with significantly fewer amounts of labels (\ie, 1$\%$ and 5$\%)$, while preserving well-defined source knowledge for training efficiency. Overall, UDGA framework enables stable detection performance in both source and target domains, effectively bridging inevitable domain gaps, while demanding fewer annotations. We demonstrate the robustness of UDGA with large-scale benchmarks: nuScenes, Lyft, and Waymo, where our framework outperforms the current state-of-the-art methods.