Abstract:Current leading Text-To-Audio (TTA) generation models suffer from degraded performance on zero-shot and few-shot settings. It is often challenging to generate high-quality audio for audio events that are unseen or uncommon in the training set. Inspired by the success of Retrieval-Augmented Generation (RAG) in Large Language Model (LLM)-based knowledge-intensive tasks, we extend the TTA process with additional conditioning contexts. We propose Audiobox TTA-RAG, a novel retrieval-augmented TTA approach based on Audiobox, a conditional flow-matching audio generation model. Unlike the vanilla Audiobox TTA solution which generates audio conditioned on text, we augmented the conditioning input with retrieved audio samples that provide additional acoustic information to generate the target audio. Our retrieval method does not require the external database to have labeled audio, offering more practical use cases. To evaluate our proposed method, we curated test sets in zero-shot and few-shot settings. Our empirical results show that the proposed model can effectively leverage the retrieved audio samples and significantly improve zero-shot and few-shot TTA performance, with large margins on multiple evaluation metrics, while maintaining the ability to generate semantically aligned audio for the in-domain setting. In addition, we investigate the effect of different retrieval methods and data sources.
Abstract:We introduce MusicFlow, a cascaded text-to-music generation model based on flow matching. Based on self-supervised representations to bridge between text descriptions and music audios, we construct two flow matching networks to model the conditional distribution of semantic and acoustic features. Additionally, we leverage masked prediction as the training objective, enabling the model to generalize to other tasks such as music infilling and continuation in a zero-shot manner. Experiments on MusicCaps reveal that the music generated by MusicFlow exhibits superior quality and text coherence despite being over $2\sim5$ times smaller and requiring $5$ times fewer iterative steps. Simultaneously, the model can perform other music generation tasks and achieves competitive performance in music infilling and continuation. Our code and model will be publicly available.
Abstract:We present Movie Gen, a cast of foundation models that generates high-quality, 1080p HD videos with different aspect ratios and synchronized audio. We also show additional capabilities such as precise instruction-based video editing and generation of personalized videos based on a user's image. Our models set a new state-of-the-art on multiple tasks: text-to-video synthesis, video personalization, video editing, video-to-audio generation, and text-to-audio generation. Our largest video generation model is a 30B parameter transformer trained with a maximum context length of 73K video tokens, corresponding to a generated video of 16 seconds at 16 frames-per-second. We show multiple technical innovations and simplifications on the architecture, latent spaces, training objectives and recipes, data curation, evaluation protocols, parallelization techniques, and inference optimizations that allow us to reap the benefits of scaling pre-training data, model size, and training compute for training large scale media generation models. We hope this paper helps the research community to accelerate progress and innovation in media generation models. All videos from this paper are available at https://go.fb.me/MovieGenResearchVideos.
Abstract:As the scale of generative models continues to grow, efficient reuse and adaptation of pre-trained models have become crucial considerations. In this work, we propose Voicebox Adapter, a novel approach that integrates fine-grained conditions into a pre-trained Voicebox speech generation model using a cross-attention module. To ensure a smooth integration of newly added modules with pre-trained ones, we explore various efficient fine-tuning approaches. Our experiment shows that the LoRA with bias-tuning configuration yields the best performance, enhancing controllability without compromising speech quality. Across three fine-grained conditional generation tasks, we demonstrate the effectiveness and resource efficiency of Voicebox Adapter. Follow-up experiments further highlight the robustness of Voicebox Adapter across diverse data setups.
Abstract:Audio is an essential part of our life, but creating it often requires expertise and is time-consuming. Research communities have made great progress over the past year advancing the performance of large scale audio generative models for a single modality (speech, sound, or music) through adopting more powerful generative models and scaling data. However, these models lack controllability in several aspects: speech generation models cannot synthesize novel styles based on text description and are limited on domain coverage such as outdoor environments; sound generation models only provide coarse-grained control based on descriptions like "a person speaking" and would only generate mumbling human voices. This paper presents Audiobox, a unified model based on flow-matching that is capable of generating various audio modalities. We design description-based and example-based prompting to enhance controllability and unify speech and sound generation paradigms. We allow transcript, vocal, and other audio styles to be controlled independently when generating speech. To improve model generalization with limited labels, we adapt a self-supervised infilling objective to pre-train on large quantities of unlabeled audio. Audiobox sets new benchmarks on speech and sound generation (0.745 similarity on Librispeech for zero-shot TTS; 0.77 FAD on AudioCaps for text-to-sound) and unlocks new methods for generating audio with novel vocal and acoustic styles. We further integrate Bespoke Solvers, which speeds up generation by over 25 times compared to the default ODE solver for flow-matching, without loss of performance on several tasks. Our demo is available at https://audiobox.metademolab.com/
Abstract:Generative models have gained more and more attention in recent years for their remarkable success in tasks that required estimating and sampling data distribution to generate high-fidelity synthetic data. In speech, text-to-speech synthesis and neural vocoder are good examples where generative models have shined. While generative models have been applied to different applications in speech, there exists no general-purpose generative model that models speech directly. In this work, we take a step toward this direction by showing a single pre-trained generative model can be adapted to different downstream tasks with strong performance. Specifically, we pre-trained a generative model, named SpeechFlow, on 60k hours of untranscribed speech with Flow Matching and masked conditions. Experiment results show the pre-trained generative model can be fine-tuned with task-specific data to match or surpass existing expert models on speech enhancement, separation, and synthesis. Our work suggested a foundational model for generation tasks in speech can be built with generative pre-training.
Abstract:Neural network pruning offers an effective method for compressing a multilingual automatic speech recognition (ASR) model with minimal performance loss. However, it entails several rounds of pruning and re-training needed to be run for each language. In this work, we propose the use of an adaptive masking approach in two scenarios for pruning a multilingual ASR model efficiently, each resulting in sparse monolingual models or a sparse multilingual model (named as Dynamic ASR Pathways). Our approach dynamically adapts the sub-network, avoiding premature decisions about a fixed sub-network structure. We show that our approach outperforms existing pruning methods when targeting sparse monolingual models. Further, we illustrate that Dynamic ASR Pathways jointly discovers and trains better sub-networks (pathways) of a single multilingual model by adapting from different sub-network initializations, thereby reducing the need for language-specific pruning.
Abstract:Expanding the language coverage of speech technology has the potential to improve access to information for many more people. However, current speech technology is restricted to about one hundred languages which is a small fraction of the over 7,000 languages spoken around the world. The Massively Multilingual Speech (MMS) project increases the number of supported languages by 10-40x, depending on the task. The main ingredients are a new dataset based on readings of publicly available religious texts and effectively leveraging self-supervised learning. We built pre-trained wav2vec 2.0 models covering 1,406 languages, a single multilingual automatic speech recognition model for 1,107 languages, speech synthesis models for the same number of languages, as well as a language identification model for 4,017 languages. Experiments show that our multilingual speech recognition model more than halves the word error rate of Whisper on 54 languages of the FLEURS benchmark while being trained on a small fraction of the labeled data.
Abstract:This paper introduces SpeeChain, an open-source Pytorch-based toolkit designed to develop the machine speech chain for large-scale use. This first release focuses on the TTS-to-ASR chain, a core component of the machine speech chain, that refers to the TTS data augmentation by unspoken text for ASR. To build an efficient pipeline for the large-scale TTS-to-ASR chain, we implement easy-to-use multi-GPU batch-level model inference, multi-dataloader batch generation, and on-the-fly data selection techniques. In this paper, we first explain the overall procedure of the TTS-to-ASR chain and the difficulties of each step. Then, we present a detailed ablation study on different types of unlabeled data, data filtering thresholds, batch composition, and real-synthetic data ratios. Our experimental results on train_clean_460 of LibriSpeech demonstrate that our TTS-to-ASR chain can significantly improve WER in a semi-supervised setting.
Abstract:Most people who have tried to learn a foreign language would have experienced difficulties understanding or speaking with a native speaker's accent. For native speakers, understanding or speaking a new accent is likewise a difficult task. An accent conversion system that changes a speaker's accent but preserves that speaker's voice identity, such as timbre and pitch, has the potential for a range of applications, such as communication, language learning, and entertainment. Existing accent conversion models tend to change the speaker identity and accent at the same time. Here, we use adversarial learning to disentangle accent dependent features while retaining other acoustic characteristics. What sets our work apart from existing accent conversion models is the capability to convert an unseen speaker's utterance to multiple accents while preserving its original voice identity. Subjective evaluations show that our model generates audio that sound closer to the target accent and like the original speaker.