Abstract:Foundation models (FMs) are increasingly spearheading recent advances on a variety of tasks that fall under the purview of computer audition -- the use of machines to understand sounds. They feature several advantages over traditional pipelines: among others, the ability to consolidate multiple tasks in a single model, the option to leverage knowledge from other modalities, and the readily-available interaction with human users. Naturally, these promises have created substantial excitement in the audio community, and have led to a wave of early attempts to build new, general-purpose foundation models for audio. In the present contribution, we give an overview of computational audio analysis as it transitions from traditional pipelines towards auditory foundation models. Our work highlights the key operating principles that underpin those models, and showcases how they can accommodate multiple tasks that the audio community previously tackled separately.
Abstract:In ornithology, bird species are known to have variedit's widely acknowledged that bird species display diverse dialects in their calls across different regions. Consequently, computational methods to identify bird species onsolely through their calls face critsignificalnt challenges. There is growing interest in understanding the impact of species-specific dialects on the effectiveness of bird species recognition methods. Despite potential mitigation through the expansion of dialect datasets, the absence of publicly available testing data currently impedes robust benchmarking efforts. This paper presents the Dialect Dominated Dataset of Bird Vocalisation, the first cross-corpus dataset that focuses on dialects in bird vocalisations. The DB3V comprises more than 25 hours of audio recordings from 10 bird species distributed across three distinct regions in the contiguous United States (CONUS). In addition to presenting the dataset, we conduct analyses and establish baseline models for cross-corpus bird recognition. The data and code are publicly available online: https://zenodo.org/records/11544734
Abstract:Prior work in computational bioacoustics has mostly focused on the detection of animal presence in a particular habitat. However, animal sounds contain much richer information than mere presence; among others, they encapsulate the interactions of those animals with other members of their species. Studying these interactions is almost impossible in a naturalistic setting, as the ground truth is often lacking. The use of animals in captivity instead offers a viable alternative pathway. However, most prior works follow a traditional, statistics-based approach to analysing interactions. In the present work, we go beyond this standard framework by attempting to predict the underlying context in interactions between captive \emph{Rousettus Aegyptiacus} using deep neural networks. We reach an unweighted average recall of over 30\% -- more than thrice the chance level -- and show error patterns that differ from our statistical analysis. This work thus represents an important step towards the automatic analysis of states in animals from sound.
Abstract:In recent decades, running has become an increasingly popular pastime activity due to its accessibility, ease of practice, and anticipated health benefits. However, the risk of running-related injuries is substantial for runners of different experience levels. Several common forms of injuries result from overuse -- extending beyond the recommended running time and intensity. Recently, audio-based tracking has emerged as yet another modality for monitoring running behaviour and performance, with previous studies largely concentrating on predicting runner fatigue. In this work, we investigate audio-based step count estimation during outdoor running, achieving a mean absolute error of 1.098 in window-based step-count differences and a Pearson correlation coefficient of 0.479 when predicting the number of steps in a 5-second window of audio. Our work thus showcases the feasibility of audio-based monitoring for estimating important physiological variables and lays the foundations for further utilising audio sensors for a more thorough characterisation of runner behaviour.
Abstract:Advances in passive acoustic monitoring and machine learning have led to the procurement of vast datasets for computational bioacoustic research. Nevertheless, data scarcity is still an issue for rare and underrepresented species. This study investigates how meta-information can improve zero-shot audio classification, utilising bird species as an example case study due to the availability of rich and diverse metadata. We investigate three different sources of metadata: textual bird sound descriptions encoded via (S)BERT, functional traits (AVONET), and bird life-history (BLH) characteristics. As audio features, we extract audio spectrogram transformer (AST) embeddings and project them to the dimension of the auxiliary information by adopting a single linear layer. Then, we employ the dot product as compatibility function and a standard zero-shot learning ranking hinge loss to determine the correct class. The best results are achieved by concatenating the AVONET and BLH features attaining a mean F1-score of .233 over five different test sets with 8 to 10 classes.
Abstract:Recent years have seen a rapid increase in digital medicine research in an attempt to transform traditional healthcare systems to their modern, intelligent, and versatile equivalents that are adequately equipped to tackle contemporary challenges. This has led to a wave of applications that utilise AI technologies; first and foremost in the fields of medical imaging, but also in the use of wearables and other intelligent sensors. In comparison, computer audition can be seen to be lagging behind, at least in terms of commercial interest. Yet, audition has long been a staple assistant for medical practitioners, with the stethoscope being the quintessential sign of doctors around the world. Transforming this traditional technology with the use of AI entails a set of unique challenges. We categorise the advances needed in four key pillars: Hear, corresponding to the cornerstone technologies needed to analyse auditory signals in real-life conditions; Earlier, for the advances needed in computational and data efficiency; Attentively, for accounting to individual differences and handling the longitudinal nature of medical data; and, finally, Responsibly, for ensuring compliance to the ethical standards accorded to the field of medicine.
Abstract:Charisma is considered as one's ability to attract and potentially also influence others. Clearly, there can be considerable interest from an artificial intelligence's (AI) perspective to provide it with such skill. Beyond, a plethora of use cases opens up for computational measurement of human charisma, such as for tutoring humans in the acquisition of charisma, mediating human-to-human conversation, or identifying charismatic individuals in big social data. A number of models exist that base charisma on various dimensions, often following the idea that charisma is given if someone could and would help others. Examples include influence (could help) and affability (would help) in scientific studies or power (could help), presence, and warmth (both would help) as a popular concept. Modelling high levels in these dimensions for humanoid robots or virtual agents, seems accomplishable. Beyond, also automatic measurement appears quite feasible with the recent advances in the related fields of Affective Computing and Social Signal Processing. Here, we, thereforem present a blueprint for building machines that can appear charismatic, but also analyse the charisma of others. To this end, we first provide the psychological perspective including different models of charisma and behavioural cues of it. We then switch to conversational charisma in spoken language as an exemplary modality that is essential for human-human and human-computer conversations. The computational perspective then deals with the recognition and generation of charismatic behaviour by AI. This includes an overview of the state of play in the field and the aforementioned blueprint. We then name exemplary use cases of computational charismatic skills before switching to ethical aspects and concluding this overview and perspective on building charisma-enabled AI.
Abstract:Although running is a common leisure activity and a core training regiment for several athletes, between $29\%$ and $79\%$ of runners sustain an overuse injury each year. These injuries are linked to excessive fatigue, which alters how someone runs. In this work, we explore the feasibility of modelling the Borg received perception of exertion (RPE) scale (range: $[6-20]$), a well-validated subjective measure of fatigue, using audio data captured in realistic outdoor environments via smartphones attached to the runners' arms. Using convolutional neural networks (CNNs) on log-Mel spectrograms, we obtain a mean absolute error of $2.35$ in subject-dependent experiments, demonstrating that audio can be effectively used to model fatigue, while being more easily and non-invasively acquired than by signals from other sensors.
Abstract:Among the seventeen Sustainable Development Goals (SDGs) proposed within the 2030 Agenda and adopted by all the United Nations member states, the 13$^{th}$ SDG is a call for action to combat climate change for a better world. In this work, we provide an overview of areas in which audio intelligence -- a powerful but in this context so far hardly considered technology -- can contribute to overcome climate-related challenges. We categorise potential computer audition applications according to the five elements of earth, water, air, fire, and aether, proposed by the ancient Greeks in their five element theory; this categorisation serves as a framework to discuss computer audition in relation to different ecological aspects. Earth and water are concerned with the early detection of environmental changes and, thus, with the protection of humans and animals, as well as the monitoring of land and aquatic organisms. Aerial audio is used to monitor and obtain information about bird and insect populations. Furthermore, acoustic measures can deliver relevant information for the monitoring and forecasting of weather and other meteorological phenomena. The fourth considered element is fire. Due to the burning of fossil fuels, the resulting increase in CO$_2$ emissions and the associated rise in temperature, fire is used as a symbol for man-made climate change and in this context includes the monitoring of noise pollution, machines, as well as the early detection of wildfires. In all these areas, computer audition can help counteract climate change. Aether then corresponds to the technology itself that makes this possible. This work explores these areas and discusses potential applications, while positioning computer audition in relation to methodological alternatives.