Tampere University
Abstract:This paper introduces briefly the history and growth of the Detection and Classification of Acoustic Scenes and Events (DCASE) challenge, workshop, research area and research community. Created in 2013 as a data evaluation challenge, DCASE has become a major research topic in the Audio and Acoustic Signal Processing area. Its success comes from a combination of factors: the challenge offers a large variety of tasks that are renewed each year; and the workshop offers a channel for dissemination of related work, engaging a young and dynamic community. At the same time, DCASE faces its own challenges, growing and expanding to different areas. One of the core principles of DCASE is open science and reproducibility: publicly available datasets, baseline systems, technical reports and workshop publications. While the DCASE challenge and workshop are independent of IEEE SPS, the challenge receives annual endorsement from the AASP TC, and the DCASE community contributes significantly to the ICASSP flagship conference and the success of SPS in many of its activities.
Abstract:Recent advancements in music source separation have significantly progressed, particularly in isolating vocals, drums, and bass elements from mixed tracks. These developments owe much to the creation and use of large-scale, multitrack datasets dedicated to these specific components. However, the challenge of extracting similarly sounding sources from orchestra recordings has not been extensively explored, largely due to a scarcity of comprehensive and clean (i.e bleed-free) multitrack datasets. In this paper, we introduce a novel multitrack dataset called SynthSOD, developed using a set of simulation techniques to create a realistic (i.e. using high-quality soundfonts), musically motivated, and heterogeneous training set comprising different dynamics, natural tempo changes, styles, and conditions. Moreover, we demonstrate the application of a widely used baseline music separation model trained on our synthesized dataset w.r.t to the well-known EnsembleSet, and evaluate its performance under both synthetic and real-world conditions.
Abstract:Zero-shot learning models are capable of classifying new classes by transferring knowledge from the seen classes using auxiliary information. While most of the existing zero-shot learning methods focused on single-label classification tasks, the present study introduces a method to perform multi-label zero-shot audio classification. To address the challenge of classifying multi-label sounds while generalizing to unseen classes, we adapt temporal attention. The temporal attention mechanism assigns importance weights to different audio segments based on their acoustic and semantic compatibility, thus enabling the model to capture the varying dominance of different sound classes within an audio sample by focusing on the segments most relevant for each class. This leads to more accurate multi-label zero-shot classification than methods employing temporally aggregated acoustic features without weighting, which treat all audio segments equally. We evaluate our approach on a subset of AudioSet against a zero-shot model using uniformly aggregated acoustic features, a zero-rule baseline, and the proposed method in the supervised scenario. Our results show that temporal attention enhances the zero-shot audio classification performance in multi-label scenario.
Abstract:Digital audio watermarking consists in inserting a message into audio signals in a transparent way and can be used to allow automatic recognition of audio material and management of the copyrights. We propose a perceptual loss function to be used in deep neural network based audio watermarking systems. The loss is based on the noise-to-mask ratio (NMR), which is a model of the psychoacoustic masking effect characteristic of the human ear. We use the NMR loss between marked and host signals to train the deep neural models and we evaluate the objective quality with PEAQ and the subjective quality with a MUSHRA test. Both objective and subjective tests show that models trained with NMR loss generate more transparent watermarks than models trained with the conventionally used MSE loss
Abstract:Audio-text relevance learning refers to learning the shared semantic properties of audio samples and textual descriptions. The standard approach uses binary relevances derived from pairs of audio samples and their human-provided captions, categorizing each pair as either positive or negative. This may result in suboptimal systems due to varying levels of relevance between audio samples and captions. In contrast, a recent study used human-assigned relevance ratings, i.e., continuous relevances, for these pairs but did not obtain performance gains in audio-text relevance learning. This work introduces a relevance learning method that utilizes both human-assigned continuous relevance ratings and binary relevances using a combination of a listwise ranking objective and a contrastive learning objective. Experimental results demonstrate the effectiveness of the proposed method, showing improvements in language-based audio retrieval, a downstream task in audio-text relevance learning. In addition, we analyze how properties of the captions or audio clips contribute to the continuous audio-text relevances provided by humans or learned by the machine.
Abstract:Foundation models (FMs) are increasingly spearheading recent advances on a variety of tasks that fall under the purview of computer audition -- the use of machines to understand sounds. They feature several advantages over traditional pipelines: among others, the ability to consolidate multiple tasks in a single model, the option to leverage knowledge from other modalities, and the readily-available interaction with human users. Naturally, these promises have created substantial excitement in the audio community, and have led to a wave of early attempts to build new, general-purpose foundation models for audio. In the present contribution, we give an overview of computational audio analysis as it transitions from traditional pipelines towards auditory foundation models. Our work highlights the key operating principles that underpin those models, and showcases how they can accommodate multiple tasks that the audio community previously tackled separately.
Abstract:In end-to-end multi-channel speech enhancement, the traditional approach of designating one microphone signal as the reference for processing may not always yield optimal results. The limitation is particularly in scenarios with large distributed microphone arrays with varying speaker-to-microphone distances or compact, highly directional microphone arrays where speaker or microphone positions change over time. Current mask-based methods often fix the reference channel during training, which makes it not possible to adaptively select the reference channel for optimal performance. To address this problem, we introduce an adaptive approach for selecting the optimal reference channel. Our method leverages a multi-channel masking-based scheme, where multiple masked signals are combined to generate a single-channel output signal. This enhanced signal is then used for loss calculation, while the reference clean speech is adjusted based on the highest scale-invariant signal-to-distortion ratio (SI-SDR). The experimental results on the Spear challenge simulated dataset D4 demonstrate the superiority of our proposed method over the conventional approach of using a fixed reference channel with single-channel masking
Abstract:Distance estimation from audio plays a crucial role in various applications, such as acoustic scene analysis, sound source localization, and room modeling. Most studies predominantly center on employing a classification approach, where distances are discretized into distinct categories, enabling smoother model training and achieving higher accuracy but imposing restrictions on the precision of the obtained sound source position. Towards this direction, in this paper we propose a novel approach for continuous distance estimation from audio signals using a convolutional recurrent neural network with an attention module. The attention mechanism enables the model to focus on relevant temporal and spectral features, enhancing its ability to capture fine-grained distance-related information. To evaluate the effectiveness of our proposed method, we conduct extensive experiments using audio recordings in controlled environments with three levels of realism (synthetic room impulse response, measured response with convolved speech, and real recordings) on four datasets (our synthetic dataset, QMULTIMIT, VoiceHome-2, and STARSS23). Experimental results show that the model achieves an absolute error of 0.11 meters in a noiseless synthetic scenario. Moreover, the results showed an absolute error of about 1.30 meters in the hybrid scenario. The algorithm's performance in the real scenario, where unpredictable environmental factors and noise are prevalent, yields an absolute error of approximately 0.50 meters. For reproducible research purposes we make model, code, and synthetic datasets available at https://github.com/michaelneri/audio-distance-estimation.
Abstract:In this work we propose an audio recording segmentation method based on an adaptive change point detection (A-CPD) for machine guided weak label annotation of audio recording segments. The goal is to maximize the amount of information gained about the temporal activation's of the target sounds. For each unlabeled audio recording, we use a prediction model to derive a probability curve used to guide annotation. The prediction model is initially pre-trained on available annotated sound event data with classes that are disjoint from the classes in the unlabeled dataset. The prediction model then gradually adapts to the annotations provided by the annotator in an active learning loop. The queries used to guide the weak label annotator towards strong labels are derived using change point detection on these probabilities. We show that it is possible to derive strong labels of high quality even with a limited annotation budget, and show favorable results for A-CPD when compared to two baseline query strategies.
Abstract:Ambisonics encoding of microphone array signals can enable various spatial audio applications, such as virtual reality or telepresence, but it is typically designed for uniformly-spaced spherical microphone arrays. This paper proposes a method for Ambisonics encoding that uses a deep neural network (DNN) to estimate a signal transform from microphone inputs to Ambisonics signals. The approach uses a DNN consisting of a U-Net structure with a learnable preprocessing as well as a loss function consisting of mean average error, spatial correlation, and energy preservation components. The method is validated on two microphone arrays with regular and irregular shapes having four microphones, on simulated reverberant scenes with multiple sources. The results of the validation show that the proposed method can meet or exceed the performance of a conventional signal-independent Ambisonics encoder on a number of error metrics.