EIHW -- Chair of Embedded Intelligence for Health Care and Wellbeing, University of Augsburg, Germany
Abstract:The availability of high-quality APIs for Large Language Models (LLMs) has facilitated the widespread creation of Machine-Generated Content (MGC), posing challenges such as academic plagiarism and the spread of misinformation. Existing MGC detectors often focus solely on surface-level information, overlooking implicit and structural features. This makes them susceptible to deception by surface-level sentence patterns, particularly for longer texts and in texts that have been subsequently paraphrased. To overcome these challenges, we introduce novel methodologies and datasets. Besides the publicly available dataset Plagbench, we developed the paraphrased Long-Form Question and Answer (paraLFQA) and paraphrased Writing Prompts (paraWP) datasets using GPT and DIPPER, a discourse paraphrasing tool, by extending artifacts from their original versions. To address the challenge of detecting highly similar paraphrased texts, we propose MhBART, an encoder-decoder model designed to emulate human writing style while incorporating a novel difference score mechanism. This model outperforms strong classifier baselines and identifies deceptive sentence patterns. To better capture the structure of longer texts at document level, we propose DTransformer, a model that integrates discourse analysis through PDTB preprocessing to encode structural features. It results in substantial performance gains across both datasets -- 15.5\% absolute improvement on paraLFQA, 4\% absolute improvement on paraWP, and 1.5\% absolute improvement on M4 compared to SOTA approaches.
Abstract:This work introduces the key operating principles for autrainer, our new deep learning training framework for computer audition tasks. autrainer is a PyTorch-based toolkit that allows for rapid, reproducible, and easily extensible training on a variety of different computer audition tasks. Concretely, autrainer offers low-code training and supports a wide range of neural networks as well as preprocessing routines. In this work, we present an overview of its inner workings and key capabilities.
Abstract:As Artificial Intelligence (AI) technologies continue to evolve, their use in generating realistic, contextually appropriate content has expanded into various domains. Music, an art form and medium for entertainment, deeply rooted into human culture, is seeing an increased involvement of AI into its production. However, the unregulated use of AI music generation (AIGM) tools raises concerns about potential negative impacts on the music industry, copyright and artistic integrity, underscoring the importance of effective AIGM detection. This paper provides an overview of existing AIGM detection methods. To lay a foundation to the general workings and challenges of AIGM detection, we first review general principles of AIGM, including recent advancements in deepfake audios, as well as multimodal detection techniques. We further propose a potential pathway for leveraging foundation models from audio deepfake detection to AIGM detection. Additionally, we discuss implications of these tools and propose directions for future research to address ongoing challenges in the field.
Abstract:Curriculum learning (CL) describes a machine learning training strategy in which samples are gradually introduced into the training process based on their difficulty. Despite a partially contradictory body of evidence in the literature, CL finds popularity in deep learning research due to its promise of leveraging human-inspired curricula to achieve higher model performance. Yet, the subjectivity and biases that follow any necessary definition of difficulty, especially for those found in orderings derived from models or training statistics, have rarely been investigated. To shed more light on the underlying unanswered questions, we conduct an extensive study on the robustness and similarity of the most common scoring functions for sample difficulty estimation, as well as their potential benefits in CL, using the popular benchmark dataset CIFAR-10 and the acoustic scene classification task from the DCASE2020 challenge as representatives of computer vision and computer audition, respectively. We report a strong dependence of scoring functions on the training setting, including randomness, which can partly be mitigated through ensemble scoring. While we do not find a general advantage of CL over uniform sampling, we observe that the ordering in which data is presented for CL-based training plays an important role in model performance. Furthermore, we find that the robustness of scoring functions across random seeds positively correlates with CL performance. Finally, we uncover that models trained with different CL strategies complement each other by boosting predictive power through late fusion, likely due to differences in the learnt concepts. Alongside our findings, we release the aucurriculum toolkit (https://github.com/autrainer/aucurriculum), implementing sample difficulty and CL-based training in a modular fashion.
Abstract:Audio-based kinship verification (AKV) is important in many domains, such as home security monitoring, forensic identification, and social network analysis. A key challenge in the task arises from differences in age across samples from different individuals, which can be interpreted as a domain bias in a cross-domain verification task. To address this issue, we design the notion of an "age-standardised domain" wherein we utilise the optimised CycleGAN-VC3 network to perform age-audio conversion to generate the in-domain audio. The generated audio dataset is employed to extract a range of features, which are then fed into a metric learning architecture to verify kinship. Experiments are conducted on the KAN_AV audio dataset, which contains age and kinship labels. The results demonstrate that the method markedly enhances the accuracy of kinship verification, while also offering novel insights for future kinship verification research.
Abstract:Neural network models for audio tasks, such as automatic speech recognition (ASR) and acoustic scene classification (ASC), are susceptible to noise contamination for real-life applications. To improve audio quality, an enhancement module, which can be developed independently, is explicitly used at the front-end of the target audio applications. In this paper, we present an end-to-end learning solution to jointly optimise the models for audio enhancement (AE) and the subsequent applications. To guide the optimisation of the AE module towards a target application, and especially to overcome difficult samples, we make use of the sample-wise performance measure as an indication of sample importance. In experiments, we consider four representative applications to evaluate our training paradigm, i.e., ASR, speech command recognition (SCR), speech emotion recognition (SER), and ASC. These applications are associated with speech and non-speech tasks concerning semantic and non-semantic features, transient and global information, and the experimental results indicate that our proposed approach can considerably boost the noise robustness of the models, especially at low signal-to-noise ratios (SNRs), for a wide range of computer audition tasks in everyday-life noisy environments.
Abstract:Uncertainty Quantification (UQ) is an important building block for the reliable use of neural networks in real-world scenarios, as it can be a useful tool in identifying faulty predictions. Speech emotion recognition (SER) models can suffer from particularly many sources of uncertainty, such as the ambiguity of emotions, Out-of-Distribution (OOD) data or, in general, poor recording conditions. Reliable UQ methods are thus of particular interest as in many SER applications no prediction is better than a faulty prediction. While the effects of label ambiguity on uncertainty are well documented in the literature, we focus our work on an evaluation of UQ methods for SER under common challenges in real-world application, such as corrupted signals, and the absence of speech. We show that simple UQ methods can already give an indication of the uncertainty of a prediction and that training with additional OOD data can greatly improve the identification of such signals.
Abstract:Prior work in computational bioacoustics has mostly focused on the detection of animal presence in a particular habitat. However, animal sounds contain much richer information than mere presence; among others, they encapsulate the interactions of those animals with other members of their species. Studying these interactions is almost impossible in a naturalistic setting, as the ground truth is often lacking. The use of animals in captivity instead offers a viable alternative pathway. However, most prior works follow a traditional, statistics-based approach to analysing interactions. In the present work, we go beyond this standard framework by attempting to predict the underlying context in interactions between captive \emph{Rousettus Aegyptiacus} using deep neural networks. We reach an unweighted average recall of over 30\% -- more than thrice the chance level -- and show error patterns that differ from our statistical analysis. This work thus represents an important step towards the automatic analysis of states in animals from sound.
Abstract:We revisit the INTERSPEECH 2009 Emotion Challenge -- the first ever speech emotion recognition (SER) challenge -- and evaluate a series of deep learning models that are representative of the major advances in SER research in the time since then. We start by training each model using a fixed set of hyperparameters, and further fine-tune the best-performing models of that initial setup with a grid search. Results are always reported on the official test set with a separate validation set only used for early stopping. Most models score below or close to the official baseline, while they marginally outperform the original challenge winners after hyperparameter tuning. Our work illustrates that, despite recent progress, FAU-AIBO remains a very challenging benchmark. An interesting corollary is that newer methods do not consistently outperform older ones, showing that progress towards `solving' SER is not necessarily monotonic.
Abstract:Telling stories is an integral part of human communication which can evoke emotions and influence the affective states of the audience. Automatically modeling emotional trajectories in stories has thus attracted considerable scholarly interest. However, as most existing works have been limited to unsupervised dictionary-based approaches, there is no benchmark for this task. We address this gap by introducing continuous valence and arousal labels for an existing dataset of children's stories originally annotated with discrete emotion categories. We collect additional annotations for this data and map the categorical labels to the continuous valence and arousal space. For predicting the thus obtained emotionality signals, we fine-tune a DeBERTa model and improve upon this baseline via a weakly supervised learning approach. The best configuration achieves a Concordance Correlation Coefficient (CCC) of $.8221$ for valence and $.7125$ for arousal on the test set, demonstrating the efficacy of our proposed approach. A detailed analysis shows the extent to which the results vary depending on factors such as the author, the individual story, or the section within the story. In addition, we uncover the weaknesses of our approach by investigating examples that prove to be difficult to predict.