Object detection is a computer vision task in which the goal is to detect and locate objects of interest in an image or video. The task involves identifying the position and boundaries of objects in an image, and classifying the objects into different categories. It forms a crucial part of vision recognition, alongside image classification and retrieval.
The reliability of a machine vision system for autonomous driving depends heavily on its training data distribution. When a vehicle encounters significantly different conditions, such as atypical obstacles, its perceptual capabilities can degrade substantially. Unlike many domains where errors carry limited consequences, failures in autonomous driving translate directly into physical risk for passengers, pedestrians, and other road users. To address this challenge, we explore Visual Anomaly Detection (VAD) as a solution. VAD enables the identification of anomalous objects not present during training, allowing the system to alert the driver when an unfamiliar situation is detected. Crucially, VAD models produce pixel-level anomaly maps that can guide driver attention to specific regions of concern without requiring any prior assumptions about the nature or form of the hazard. We benchmark eight state-of-the-art VAD methods on AnoVox, the largest synthetic dataset for anomaly detection in autonomous driving. In particular, we evaluate performance across four backbone architectures spanning from large networks to lightweight ones such as MobileNet and DeiT-Tiny. Our results demonstrate that VAD transfers effectively to road scenes. Notably, Tiny-Dinomaly achieves the best accuracy-efficiency trade-off for edge deployment, matching full-scale localization performance at a fraction of the memory cost. This study represents a concrete step toward safer, more responsible deployment of autonomous vehicles, ultimately improving protection for passengers, pedestrians, and all road users.
The paper presents design and prototype implementation of an edge based object detection system within the new paradigm of AI agents orchestration. It goes beyond traditional design approaches by leveraging on LLM based natural language interface for system control and communication and practically demonstrates integration of all system components into a single resource constrained hardware platform. The method is based on the proposed multi-agent object detection framework which tightly integrates different AI agents within the same task of providing object detection and tracking capabilities. The proposed design principles highlight the fast prototyping approach that is characteristic for transformational potential of generative AI systems, which are applied during both development and implementation stages. Instead of specialized communication and control interface, the system is made by using Slack channel chatbot agent and accompanying Ollama LLM reporting agent, which are both run locally on the same Raspberry Pi platform, alongside the dedicated YOLO based computer vision agent performing real time object detection and tracking. Agent orchestration is implemented through a specially designed event based message exchange subsystem, which represents an alternative to completely autonomous agent orchestration and control characteristic for contemporary LLM based frameworks like the recently proposed OpenClaw. Conducted experimental investigation provides valuable insights into limitations of the low cost testbed platforms in the design of completely centralized multi-agent AI systems. The paper also discusses comparative differences between presented approach and the solution that would require additional cloud based external resources.
Camouflaged Object Detection (COD) aims to segment objects that blend seamlessly into complex backgrounds, with growing interest in exploiting additional visual modalities to enhance robustness through complementary information. However, most existing approaches generally rely on modality-specific architectures or customized fusion strategies, which limit scalability and cross-modal generalization. To address this, we propose a novel framework that generates modality-agnostic multi-modal prompts for the Segment Anything Model (SAM), enabling parameter-efficient adaptation to arbitrary auxiliary modalities and significantly improving overall performance on COD tasks. Specifically, we model multi-modal learning through interactions between a data-driven content domain and a knowledge-driven prompt domain, distilling task-relevant cues into unified prompts for SAM decoding. We further introduce a lightweight Mask Refine Module to calibrate coarse predictions by incorporating fine-grained prompt cues, leading to more accurate camouflaged object boundaries. Extensive experiments on RGB-Depth, RGB-Thermal, and RGB-Polarization benchmarks validate the effectiveness and generalization of our modality-agnostic framework.
Human-Object Interaction (HOI) detection is a longstanding computer vision problem concerned with predicting the interaction between humans and objects. Current HOI models rely on a vocabulary of interactions at training and inference time, limiting their applicability to static environments. With the advent of Multimodal Large Language Models (MLLMs), it has become feasible to explore more flexible paradigms for interaction recognition. In this work, we revisit HOI detection through the lens of MLLMs and apply them to in-the-wild HOI detection. We define the Unconstrained HOI (U-HOI) task, a novel HOI domain that removes the requirement for a predefined list of interactions at both training and inference. We evaluate a range of MLLMs on this setting and introduce a pipeline that includes test-time inference and language-to-graph conversion to extract structured interactions from free-form text. Our findings highlight the limitations of current HOI detectors and the value of MLLMs for U-HOI. Code will be available at https://github.com/francescotonini/anyhoi
Large Language Models (LLMs) are increasingly exposed to adaptive jailbreaking, particularly in high-stakes Chemical, Biological, Radiological, and Nuclear (CBRN) domains. Although streaming probes enable real-time monitoring, they still make systematic errors. We identify a core issue: existing methods often rely on a few high-scoring tokens, leading to false alarms when sensitive CBRN terms appear in benign contexts. To address this, we introduce a streaming probing objective that requires multiple evidence tokens to consistently support a prediction, rather than relying on isolated spikes. This encourages more robust detection based on aggregated signals instead of single-token cues. At a fixed 1% false-positive rate, our method improves the true-positive rate by 35.55% relative to strong streaming baselines. We further observe substantial gains in AUROC, even when starting from near-saturated baseline performance (AUROC = 97.40%). We also show that probing Attention or MLP activations consistently outperforms residual-stream features. Finally, even when adversarial fine-tuning enables novel character-level ciphers, harmful intent remains detectable: probes developed for the base LLMs can be applied ``plug-and-play'' to these obfuscated attacks, achieving an AUROC of over 98.85%.
Vision Transformer (ViT)-based sparse multi-view 3D object detectors have achieved remarkable accuracy but still suffer from high inference latency due to heavy token processing. To accelerate these models, token compression has been widely explored. However, our revisit of existing strategies, such as token pruning, merging, and patch size enlargement, reveals that they often discard informative background cues, disrupt contextual consistency, and lose fine-grained semantics, negatively affecting 3D detection. To overcome these limitations, we propose SEPatch3D, a novel framework that dynamically adjusts patch sizes while preserving critical semantic information within coarse patches. Specifically, we design Spatiotemporal-aware Patch Size Selection (SPSS) that assigns small patches to scenes containing nearby objects to preserve fine details and large patches to background-dominated scenes to reduce computation cost. To further mitigate potential detail loss, Informative Patch Selection (IPS) selects the informative patches for feature refinement, and Cross-Granularity Feature Enhancement (CGFE) injects fine-grained details into selected coarse patches, enriching semantic features. Experiments on the nuScenes and Argoverse 2 validation sets show that SEPatch3D achieves up to \textbf{57\%} faster inference than the StreamPETR baseline and \textbf{20\%} higher efficiency than the state-of-the-art ToC3D-faster, while preserving comparable detection accuracy. Code is available at https://github.com/Mingqj/SEPatch3D.
Aerial object detection in UAV imagery presents unique challenges due to the high prevalence of tiny objects, adverse environmental conditions, and strict computational constraints. Standard YOLO-based detectors fail to address these jointly: their minimum detection stride of 8 pixels renders sub-32px objects nearly undetectable, their CIoU loss produces zero gradients for non-overlapping tiny boxes, and their architectures contain significant filter redundancy. We propose DroneScan-YOLO, a holistic system contribution that addresses these limitations through four coordinated design choices: (1) increased input resolution of 1280x1280 to maximize spatial detail for tiny objects, (2) RPA-Block, a dynamic filter pruning mechanism based on lazy cosine-similarity updates with a 10-epoch warm-up period, (3) MSFD, a lightweight P2 detection branch at stride 4 adding only 114,592 parameters (+1.1%), and (4) SAL-NWD, a hybrid loss combining Normalized Wasserstein Distance with size-adaptive CIoU weighting, integrated into YOLOv8's TaskAligned assignment pipeline. Evaluated on VisDrone2019-DET, DroneScan-YOLO achieves 55.3% mAP@50 and 35.6% mAP@50-95, outperforming the YOLOv8s baseline by +16.6 and +12.3 points respectively, improving recall from 0.374 to 0.518, and maintaining 96.7 FPS inference speed with only +4.1% parameters. Gains are most pronounced on tiny object classes: bicycle AP@50 improves from 0.114 to 0.328 (+187%), and awning-tricycle from 0.156 to 0.237 (+52%).
Cross-domain few-shot object detection (CD-FSOD) remains a challenging problem for existing object detectors and few-shot learning approaches, particularly when generalizing across distinct domains. As part of NTIRE 2026, we hosted the second CD-FSOD Challenge to systematically evaluate and promote progress in detecting objects in unseen target domains under limited annotation conditions. The challenge received strong community interest, with 128 registered participants and a total of 696 submissions. Among them, 31 teams actively participated, and 19 teams submitted valid final results. Participants explored a wide range of strategies, introducing innovative methods that push the performance frontier under both open-source and closed-source tracks. This report presents a detailed overview of the NTIRE 2026 CD-FSOD Challenge, including a summary of the submitted approaches and an analysis of the final results across all participating teams. Challenge Codes: https://github.com/ohMargin/NTIRE2026_CDFSOD.
The deployment of deep neural networks in safety-critical systems necessitates reliable and efficient uncertainty quantification (UQ). A practical and widespread strategy for UQ is repurposing stochastic regularizers as scalable approximate Bayesian inference methods, such as Monte Carlo Dropout (MCD) and MC-DropBlock (MCDB). However, this paradigm remains under-explored for Stochastic Depth (SD), a regularizer integral to the residual-based backbones of most modern architectures. While prior work demonstrated its empirical promise for segmentation, a formal theoretical connection to Bayesian variational inference and a benchmark on complex, multi-task problems like object detection are missing. In this paper, we first provide theoretical insights connecting Monte Carlo Stochastic Depth (MCSD) to principled approximate variational inference. We then present the first comprehensive empirical benchmark of MCSD against MCD and MCDB on state-of-the-art detectors (YOLO, RT-DETR) using the COCO and COCO-O datasets. Our results position MCSD as a robust and computationally efficient method that achieves highly competitive predictive accuracy (mAP), notably yielding slight improvements in calibration (ECE) and uncertainty ranking (AUARC) compared to MCD. We thus establish MCSD as a theoretically-grounded and empirically-validated tool for efficient Bayesian approximation in modern deep learning.
Satellite image restoration aims to improve image quality by compensating for degradations (e.g., noise and blur) introduced by the imaging system and acquisition conditions. As a fundamental preprocessing step, restoration directly impacts both ground-based product generation and emerging onboard AI applications. Traditional restoration pipelines based on sequential physical models are computationally intensive and slow, making them unsuitable for onboard environments. In this paper, we introduce ConvBEERS: a Convolutional Board-ready Embedded and Efficient Restoration model for Space to investigate whether a light and non-generative residual convolutional network, trained on simulated satellite data, can match or surpass a traditional ground-processing restoration pipeline across multiple operating conditions. Experiments conducted on simulated datasets and real Pleiades-HR imagery demonstrate that the proposed approach achieves competitive image quality, with a +6.9dB PSNR improvement. Evaluation on a downstream object detection task demonstrates that restoration significantly improves performance, with up to +5.1% mAP@50. In addition, successful deployment on a Xilinx Versal VCK190 FPGA validates its practical feasibility for satellite onboard processing, with a ~41x reduction in latency compared to the traditional pipeline. These results demonstrate the relevance of using lightweight CNNs to achieve competitive restoration quality while addressing real-world constraints in spaceborne systems.