Abstract:Neural audio codecs (NACs) have garnered significant attention as key technologies for audio compression as well as audio representation for speech language models. While mainstream NAC models are predominantly convolution-based, the performance of NACs with a purely transformer-based, and convolution-free architecture remains unexplored. This paper introduces TS3-Codec, a Transformer-Based Simple Streaming Single Codec. TS3-Codec consists of only a stack of transformer layers with a few linear layers, offering greater simplicity and expressiveness by fully eliminating convolution layers that require careful hyperparameter tuning and large computations. Under the streaming setup, the proposed TS3-Codec achieves comparable or superior performance compared to the codec with state-of-the-art convolution-based architecture while requiring only 12% of the computation and 77% of bitrate. Furthermore, it significantly outperforms the convolution-based codec when using similar computational resources.
Abstract:People change their tones of voice, often accompanied by nonverbal vocalizations (NVs) such as laughter and cries, to convey rich emotions. However, most text-to-speech (TTS) systems lack the capability to generate speech with rich emotions, including NVs. This paper introduces EmoCtrl-TTS, an emotion-controllable zero-shot TTS that can generate highly emotional speech with NVs for any speaker. EmoCtrl-TTS leverages arousal and valence values, as well as laughter embeddings, to condition the flow-matching-based zero-shot TTS. To achieve high-quality emotional speech generation, EmoCtrl-TTS is trained using more than 27,000 hours of expressive data curated based on pseudo-labeling. Comprehensive evaluations demonstrate that EmoCtrl-TTS excels in mimicking the emotions of audio prompts in speech-to-speech translation scenarios. We also show that EmoCtrl-TTS can capture emotion changes, express strong emotions, and generate various NVs in zero-shot TTS. See https://aka.ms/emoctrl-tts for demo samples.
Abstract:This paper introduces Embarrassingly Easy Text-to-Speech (E2 TTS), a fully non-autoregressive zero-shot text-to-speech system that offers human-level naturalness and state-of-the-art speaker similarity and intelligibility. In the E2 TTS framework, the text input is converted into a character sequence with filler tokens. The flow-matching-based mel spectrogram generator is then trained based on the audio infilling task. Unlike many previous works, it does not require additional components (e.g., duration model, grapheme-to-phoneme) or complex techniques (e.g., monotonic alignment search). Despite its simplicity, E2 TTS achieves state-of-the-art zero-shot TTS capabilities that are comparable to or surpass previous works, including Voicebox and NaturalSpeech 3. The simplicity of E2 TTS also allows for flexibility in the input representation. We propose several variants of E2 TTS to improve usability during inference. See https://aka.ms/e2tts/ for demo samples.
Abstract:Recently, zero-shot text-to-speech (TTS) systems, capable of synthesizing any speaker's voice from a short audio prompt, have made rapid advancements. However, the quality of the generated speech significantly deteriorates when the audio prompt contains noise, and limited research has been conducted to address this issue. In this paper, we explored various strategies to enhance the quality of audio generated from noisy audio prompts within the context of flow-matching-based zero-shot TTS. Our investigation includes comprehensive training strategies: unsupervised pre-training with masked speech denoising, multi-speaker detection and DNSMOS-based data filtering on the pre-training data, and fine-tuning with random noise mixing. The results of our experiments demonstrate significant improvements in intelligibility, speaker similarity, and overall audio quality compared to the approach of applying speech enhancement to the audio prompt.
Abstract:Accurate control of the total duration of generated speech by adjusting the speech rate is crucial for various text-to-speech (TTS) applications. However, the impact of adjusting the speech rate on speech quality, such as intelligibility and speaker characteristics, has been underexplored. In this work, we propose a novel total-duration-aware (TDA) duration model for TTS, where phoneme durations are predicted not only from the text input but also from an additional input of the total target duration. We also propose a MaskGIT-based duration model that enhances the diversity and quality of the predicted phoneme durations. Our results demonstrate that the proposed TDA duration models achieve better intelligibility and speaker similarity for various speech rate configurations compared to the baseline models. We also show that the proposed MaskGIT-based model can generate phoneme durations with higher quality and diversity compared to its regression or flow-matching counterparts.
Abstract:Laughter is one of the most expressive and natural aspects of human speech, conveying emotions, social cues, and humor. However, most text-to-speech (TTS) systems lack the ability to produce realistic and appropriate laughter sounds, limiting their applications and user experience. While there have been prior works to generate natural laughter, they fell short in terms of controlling the timing and variety of the laughter to be generated. In this work, we propose ELaTE, a zero-shot TTS that can generate natural laughing speech of any speaker based on a short audio prompt with precise control of laughter timing and expression. Specifically, ELaTE works on the audio prompt to mimic the voice characteristic, the text prompt to indicate the contents of the generated speech, and the input to control the laughter expression, which can be either the start and end times of laughter, or the additional audio prompt that contains laughter to be mimicked. We develop our model based on the foundation of conditional flow-matching-based zero-shot TTS, and fine-tune it with frame-level representation from a laughter detector as additional conditioning. With a simple scheme to mix small-scale laughter-conditioned data with large-scale pre-training data, we demonstrate that a pre-trained zero-shot TTS model can be readily fine-tuned to generate natural laughter with precise controllability, without losing any quality of the pre-trained zero-shot TTS model. Through the evaluations, we show that ELaTE can generate laughing speech with significantly higher quality and controllability compared to conventional models. See https://aka.ms/elate/ for demo samples.
Abstract:Recent advancements in generative speech models based on audio-text prompts have enabled remarkable innovations like high-quality zero-shot text-to-speech. However, existing models still face limitations in handling diverse audio-text speech generation tasks involving transforming input speech and processing audio captured in adverse acoustic conditions. This paper introduces SpeechX, a versatile speech generation model capable of zero-shot TTS and various speech transformation tasks, dealing with both clean and noisy signals. SpeechX combines neural codec language modeling with multi-task learning using task-dependent prompting, enabling unified and extensible modeling and providing a consistent way for leveraging textual input in speech enhancement and transformation tasks. Experimental results show SpeechX's efficacy in various tasks, including zero-shot TTS, noise suppression, target speaker extraction, speech removal, and speech editing with or without background noise, achieving comparable or superior performance to specialized models across tasks. See https://aka.ms/speechx for demo samples.
Abstract:Audio-visual speech enhancement (AV-SE) methods utilize auxiliary visual cues to enhance speakers' voices. Therefore, technically they should be able to outperform the audio-only speech enhancement (SE) methods. However, there are few works in the literature on an AV-SE system that can work in real time on a CPU. In this paper, we propose a low-latency real-time audio-visual end-to-end enhancement (AV-E3Net) model based on the recently proposed end-to-end enhancement network (E3Net). Our main contribution includes two aspects: 1) We employ a dense connection module to solve the performance degradation caused by the deep model structure. This module significantly improves the model's performance on the AV-SE task. 2) We propose a multi-stage gating-and-summation (GS) fusion module to merge audio and visual cues. Our results show that the proposed model provides better perceptual quality and intelligibility than the baseline E3net model with a negligible computational cost increase.
Abstract:Self-supervised learning (SSL) methods such as WavLM have shown promising speech separation (SS) results in small-scale simulation-based experiments. In this work, we extend the exploration of the SSL-based SS by massively scaling up both the pre-training data (more than 300K hours) and fine-tuning data (10K hours). We also investigate various techniques to efficiently integrate the pre-trained model with the SS network under a limited computation budget, including a low frame rate SSL model training setup and a fine-tuning scheme using only the part of the pre-trained model. Compared with a supervised baseline and the WavLM-based SS model using feature embeddings obtained with the previously released 94K hours trained WavLM, our proposed model obtains 15.9% and 11.2% of relative word error rate (WER) reductions, respectively, for a simulated far-field speech mixture test set. For conversation transcription on real meeting recordings using continuous speech separation, the proposed model achieves 6.8% and 10.6% of relative WER reductions over the purely supervised baseline on AMI and ICSI evaluation sets, respectively, while reducing the computational cost by 38%.
Abstract:Personalized speech enhancement (PSE) models achieve promising results compared with unconditional speech enhancement models due to their ability to remove interfering speech in addition to background noise. Unlike unconditional speech enhancement, causal PSE models may occasionally remove the target speech by mistake. The PSE models also tend to leak interfering speech when the target speaker is silent for an extended period. We show that existing PSE methods suffer from a trade-off between speech over-suppression and interference leakage by addressing one problem at the expense of the other. We propose a new PSE model training framework using cross-task knowledge distillation to mitigate this trade-off. Specifically, we utilize a personalized voice activity detector (pVAD) during training to exclude the non-target speech frames that are wrongly identified as containing the target speaker with hard or soft classification. This prevents the PSE model from being too aggressive while still allowing the model to learn to suppress the input speech when it is likely to be spoken by interfering speakers. Comprehensive evaluation results are presented, covering various PSE usage scenarios.