Knowledge graph entity typing (KGET) aims to infer missing entity type instances in knowledge graphs. Previous research has predominantly centered around leveraging contextual information associated with entities, which provides valuable clues for inference. However, they have long ignored the dual nature of information inherent in entities, encompassing both high-level coarse-grained cluster knowledge and fine-grained type knowledge. This paper introduces Cross-view Optimal Transport for knowledge graph Entity Typing (COTET), a method that effectively incorporates the information on how types are clustered into the representation of entities and types. COTET comprises three modules: i) Multi-view Generation and Encoder, which captures structured knowledge at different levels of granularity through entity-type, entity-cluster, and type-cluster-type perspectives; ii) Cross-view Optimal Transport, transporting view-specific embeddings to a unified space by minimizing the Wasserstein distance from a distributional alignment perspective; iii) Pooling-based Entity Typing Prediction, employing a mixture pooling mechanism to aggregate prediction scores from diverse neighbors of an entity. Additionally, we introduce a distribution-based loss function to mitigate the occurrence of false negatives during training. Extensive experiments demonstrate the effectiveness of COTET when compared to existing baselines.
Generative document retrieval, an emerging paradigm in information retrieval, learns to build connections between documents and identifiers within a single model, garnering significant attention. However, there are still two challenges: (1) neglecting inner-content correlation during document representation; (2) lacking explicit semantic structure during identifier construction. Nonetheless, events have enriched relations and well-defined taxonomy, which could facilitate addressing the above two challenges. Inspired by this, we propose Event GDR, an event-centric generative document retrieval model, integrating event knowledge into this task. Specifically, we utilize an exchange-then-reflection method based on multi-agents for event knowledge extraction. For document representation, we employ events and relations to model the document to guarantee the comprehensiveness and inner-content correlation. For identifier construction, we map the events to well-defined event taxonomy to construct the identifiers with explicit semantic structure. Our method achieves significant improvement over the baselines on two datasets, and also hopes to provide insights for future research.
Multi-modal entity alignment (MMEA) aims to identify equivalent entity pairs across different multi-modal knowledge graphs (MMKGs). Existing approaches focus on how to better encode and aggregate information from different modalities. However, it is not trivial to leverage multi-modal knowledge in entity alignment due to the modal heterogeneity. In this paper, we propose a Multi-Grained Interaction framework for Multi-Modal Entity Alignment (MIMEA), which effectively realizes multi-granular interaction within the same modality or between different modalities. MIMEA is composed of four modules: i) a Multi-modal Knowledge Embedding module, which extracts modality-specific representations with multiple individual encoders; ii) a Probability-guided Modal Fusion module, which employs a probability guided approach to integrate uni-modal representations into joint-modal embeddings, while considering the interaction between uni-modal representations; iii) an Optimal Transport Modal Alignment module, which introduces an optimal transport mechanism to encourage the interaction between uni-modal and joint-modal embeddings; iv) a Modal-adaptive Contrastive Learning module, which distinguishes the embeddings of equivalent entities from those of non-equivalent ones, for each modality. Extensive experiments conducted on two real-world datasets demonstrate the strong performance of MIMEA compared to the SoTA. Datasets and code have been submitted as supplementary materials.
In a hyper-relational knowledge graph (HKG), each fact is composed of a main triple associated with attribute-value qualifiers, which express additional factual knowledge. The hyper-relational knowledge graph completion (HKGC) task aims at inferring plausible missing links in a HKG. Most existing approaches to HKGC focus on enhancing the communication between qualifier pairs and main triples, while overlooking two important properties that emerge from the monotonicity of the hyper-relational graphs representation regime. Stage Reasoning allows for a two-step reasoning process, facilitating the integration of coarse-grained inference results derived solely from main triples and fine-grained inference results obtained from hyper-relational facts with qualifiers. In the initial stage, coarse-grained results provide an upper bound for correct predictions, which are subsequently refined in the fine-grained step. More generally, Qualifier Monotonicity implies that by attaching more qualifier pairs to a main triple, we may only narrow down the answer set, but never enlarge it. This paper proposes the HyperMono model for hyper-relational knowledge graph completion, which realizes stage reasoning and qualifier monotonicity. To implement qualifier monotonicity HyperMono resorts to cone embeddings. Experiments on three real-world datasets with three different scenario conditions demonstrate the strong performance of HyperMono when compared to the SoTA.
In recent years, personalized recommendation technology has flourished and become one of the hot research directions. The matrix factorization model and the metric learning model which proposed successively have been widely studied and applied. The latter uses the Euclidean distance instead of the dot product used by the former to measure the latent space vector. While avoiding the shortcomings of the dot product, the assumption of Euclidean distance is neglected, resulting in limited recommendation quality of the model. In order to solve this problem, this paper combines the Variationl Information Bottleneck with metric learning model for the first time, and proposes a new metric learning model VIB-DML (Variational Information Bottleneck Distance Metric Learning) for rating prediction, which limits the mutual information of the latent space feature vector to improve the robustness of the model and satisfiy the assumption of Euclidean distance by decoupling the latent space feature vector. In this paper, the experimental results are compared with the root mean square error (RMSE) on the three public datasets. The results show that the generalization ability of VIB-DML is excellent. Compared with the general metric learning model MetricF, the prediction error is reduced by 7.29%. Finally, the paper proves the strong robustness of VIBDML through experiments.
Although neural models have achieved remarkable performance, they still encounter doubts due to the intransparency. To this end, model prediction explanation is attracting more and more attentions. However, current methods rarely incorporate external knowledge and still suffer from three limitations: (1) Neglecting concept completeness. Merely selecting concepts may not sufficient for prediction. (2) Lacking concept fusion. Failure to merge semantically-equivalent concepts. (3) Difficult in manipulating model behavior. Lack of verification for explanation on original model. To address these issues, we propose a novel knowledge-aware neuron interpretation framework to explain model predictions for image scene classification. Specifically, for concept completeness, we present core concepts of a scene based on knowledge graph, ConceptNet, to gauge the completeness of concepts. Our method, incorporating complete concepts, effectively provides better prediction explanations compared to baselines. Furthermore, for concept fusion, we introduce a knowledge graph-based method known as Concept Filtering, which produces over 23% point gain on neuron behaviors for neuron interpretation. At last, we propose Model Manipulation, which aims to study whether the core concepts based on ConceptNet could be employed to manipulate model behavior. The results show that core concepts can effectively improve the performance of original model by over 26%.
In this paper, we propose SpectralNeRF, an end-to-end Neural Radiance Field (NeRF)-based architecture for high-quality physically based rendering from a novel spectral perspective. We modify the classical spectral rendering into two main steps, 1) the generation of a series of spectrum maps spanning different wavelengths, 2) the combination of these spectrum maps for the RGB output. Our SpectralNeRF follows these two steps through the proposed multi-layer perceptron (MLP)-based architecture (SpectralMLP) and Spectrum Attention UNet (SAUNet). Given the ray origin and the ray direction, the SpectralMLP constructs the spectral radiance field to obtain spectrum maps of novel views, which are then sent to the SAUNet to produce RGB images of white-light illumination. Applying NeRF to build up the spectral rendering is a more physically-based way from the perspective of ray-tracing. Further, the spectral radiance fields decompose difficult scenes and improve the performance of NeRF-based methods. Comprehensive experimental results demonstrate the proposed SpectralNeRF is superior to recent NeRF-based methods when synthesizing new views on synthetic and real datasets. The codes and datasets are available at https://github.com/liru0126/SpectralNeRF.
Effective user representations are pivotal in personalized advertising. However, stringent constraints on training throughput, serving latency, and memory, often limit the complexity and input feature set of online ads ranking models. This challenge is magnified in extensive systems like Meta's, which encompass hundreds of models with diverse specifications, rendering the tailoring of user representation learning for each model impractical. To address these challenges, we present Scaling User Modeling (SUM), a framework widely deployed in Meta's ads ranking system, designed to facilitate efficient and scalable sharing of online user representation across hundreds of ads models. SUM leverages a few designated upstream user models to synthesize user embeddings from massive amounts of user features with advanced modeling techniques. These embeddings then serve as inputs to downstream online ads ranking models, promoting efficient representation sharing. To adapt to the dynamic nature of user features and ensure embedding freshness, we designed SUM Online Asynchronous Platform (SOAP), a latency free online serving system complemented with model freshness and embedding stabilization, which enables frequent user model updates and online inference of user embeddings upon each user request. We share our hands-on deployment experiences for the SUM framework and validate its superiority through comprehensive experiments. To date, SUM has been launched to hundreds of ads ranking models in Meta, processing hundreds of billions of user requests daily, yielding significant online metric gains and infrastructure cost savings.
Knowledge graph entity typing (KGET) aims at inferring plausible types of entities in knowledge graphs. Existing approaches to KGET focus on how to better encode the knowledge provided by the neighbors and types of an entity into its representation. However, they ignore the semantic knowledge provided by the way in which types can be clustered together. In this paper, we propose a novel method called Multi-view Contrastive Learning for knowledge graph Entity Typing (MCLET), which effectively encodes the coarse-grained knowledge provided by clusters into entity and type embeddings. MCLET is composed of three modules: i) Multi-view Generation and Encoder module, which encodes structured information from entity-type, entity-cluster and cluster-type views; ii) Cross-view Contrastive Learning module, which encourages different views to collaboratively improve view-specific representations of entities and types; iii) Entity Typing Prediction module, which integrates multi-head attention and a Mixture-of-Experts strategy to infer missing entity types. Extensive experiments show the strong performance of MCLET compared to the state-of-the-art
In this paper, we introduce a new approach for high-quality multi-exposure image fusion (MEF). We show that the fusion weights of an exposure can be encoded into a 1D lookup table (LUT), which takes pixel intensity value as input and produces fusion weight as output. We learn one 1D LUT for each exposure, then all the pixels from different exposures can query 1D LUT of that exposure independently for high-quality and efficient fusion. Specifically, to learn these 1D LUTs, we involve attention mechanism in various dimensions including frame, channel and spatial ones into the MEF task so as to bring us significant quality improvement over the state-of-the-art (SOTA). In addition, we collect a new MEF dataset consisting of 960 samples, 155 of which are manually tuned by professionals as ground-truth for evaluation. Our network is trained by this dataset in an unsupervised manner. Extensive experiments are conducted to demonstrate the effectiveness of all the newly proposed components, and results show that our approach outperforms the SOTA in our and another representative dataset SICE, both qualitatively and quantitatively. Moreover, our 1D LUT approach takes less than 4ms to run a 4K image on a PC GPU. Given its high quality, efficiency and robustness, our method has been shipped into millions of Android mobiles across multiple brands world-wide. Code is available at: https://github.com/Hedlen/MEFLUT.