National University of Defense Technology, Changsha, China
Abstract:In this paper, we propose spatio-temporal omni-object video grounding, dubbed OmniSTVG, a new STVG task that aims at localizing spatially and temporally all targets mentioned in the textual query from videos. Compared to classic STVG locating only a single target, OmniSTVG enables localization of not only an arbitrary number of text-referred targets but also their interacting counterparts in the query from the video, making it more flexible and practical in real scenarios for comprehensive understanding. In order to facilitate exploration of OmniSTVG, we introduce BOSTVG, a large-scale benchmark dedicated to OmniSTVG. Specifically, our BOSTVG consists of 10,018 videos with 10.2M frames and covers a wide selection of 287 classes from diverse scenarios. Each sequence in BOSTVG, paired with a free-form textual query, encompasses a varying number of targets ranging from 1 to 10. To ensure high quality, each video is manually annotated with meticulous inspection and refinement. To our best knowledge, BOSTVG is to date the first and the largest benchmark for OmniSTVG. To encourage future research, we introduce a simple yet effective approach, named OmniTube, which, drawing inspiration from Transformer-based STVG methods, is specially designed for OmniSTVG and demonstrates promising results. By releasing BOSTVG, we hope to go beyond classic STVG by locating every object appearing in the query for more comprehensive understanding, opening up a new direction for STVG. Our benchmark, model, and results will be released at https://github.com/JellyYao3000/OmniSTVG.
Abstract:Open-Vocabulary Multi-Object Tracking (OV-MOT) aims to enable approaches to track objects without being limited to a predefined set of categories. Current OV-MOT methods typically rely primarily on instance-level detection and association, often overlooking trajectory information that is unique and essential for object tracking tasks. Utilizing trajectory information can enhance association stability and classification accuracy, especially in cases of occlusion and category ambiguity, thereby improving adaptability to novel classes. Thus motivated, in this paper we propose \textbf{TRACT}, an open-vocabulary tracker that leverages trajectory information to improve both object association and classification in OV-MOT. Specifically, we introduce a \textit{Trajectory Consistency Reinforcement} (\textbf{TCR}) strategy, that benefits tracking performance by improving target identity and category consistency. In addition, we present \textbf{TraCLIP}, a plug-and-play trajectory classification module. It integrates \textit{Trajectory Feature Aggregation} (\textbf{TFA}) and \textit{Trajectory Semantic Enrichment} (\textbf{TSE}) strategies to fully leverage trajectory information from visual and language perspectives for enhancing the classification results. Extensive experiments on OV-TAO show that our TRACT significantly improves tracking performance, highlighting trajectory information as a valuable asset for OV-MOT. Code will be released.
Abstract:Complex Logical Query Answering (CLQA) involves intricate multi-hop logical reasoning over large-scale and potentially incomplete Knowledge Graphs (KGs). Although existing CLQA algorithms achieve high accuracy in answering such queries, their reasoning time and memory usage scale significantly with the number of First-Order Logic (FOL) operators involved, creating serious challenges for practical deployment. In addition, current research primarily focuses on algorithm-level optimizations for CLQA tasks, often overlooking compiler-level optimizations, which can offer greater generality and scalability. To address these limitations, we introduce a Knowledge Graph Compiler, namely KGCompiler, the first deep learning compiler specifically designed for CLQA tasks. By incorporating KG-specific optimizations proposed in this paper, KGCompiler enhances the reasoning performance of CLQA algorithms without requiring additional manual modifications to their implementations. At the same time, it significantly reduces memory usage. Extensive experiments demonstrate that KGCompiler accelerates CLQA algorithms by factors ranging from 1.04x to 8.26x, with an average speedup of 3.71x. We also provide an interface to enable hands-on experience with KGCompiler.
Abstract:Due to the high resource demands of Large Language Models (LLMs), achieving widespread deployment on consumer-grade devices presents significant challenges. Typically, personal or consumer-grade devices, including servers configured prior to the era of large-scale models, generally have relatively weak GPUs and relatively strong CPUs. However, most current methods primarily depend on GPUs for computation. Therefore, we propose Dovetail, an approach that deploys the draft model on the GPU to generate draft tokens while allowing the target model to perform parallel verification on the CPU, thereby improving the utilization of all available hardware resources and occupying less inter-device communication bandwidth. Accordingly, we have redesigned the draft model to better align with heterogeneous hardware characteristics. To this end, we implemented several optimizations: reducing the number of draft tokens to mitigate latency in parallel verification, increasing the depth of the draft model to enhance its predictive capacity, and introducing DGF (Dynamic Gating Fusion) to improve the integration of features and token embeddings. In the HumanEval benchmark, Dovetail achieved an inference speed of 5.86 tokens per second for LLaMA2-Chat-7B using 3GB of VRAM, representing an approximately 2.77x improvement over CPU-only inference. Furthermore, the inference speed was increased to 8 tokens per second when utilizing 7GB of VRAM.
Abstract:In this paper, we present a novel benchmark, GSOT3D, that aims at facilitating development of generic 3D single object tracking (SOT) in the wild. Specifically, GSOT3D offers 620 sequences with 123K frames, and covers a wide selection of 54 object categories. Each sequence is offered with multiple modalities, including the point cloud (PC), RGB image, and depth. This allows GSOT3D to support various 3D tracking tasks, such as single-modal 3D SOT on PC and multi-modal 3D SOT on RGB-PC or RGB-D, and thus greatly broadens research directions for 3D object tracking. To provide highquality per-frame 3D annotations, all sequences are labeled manually with multiple rounds of meticulous inspection and refinement. To our best knowledge, GSOT3D is the largest benchmark dedicated to various generic 3D object tracking tasks. To understand how existing 3D trackers perform and to provide comparisons for future research on GSOT3D, we assess eight representative point cloud-based tracking models. Our evaluation results exhibit that these models heavily degrade on GSOT3D, and more efforts are required for robust and generic 3D object tracking. Besides, to encourage future research, we present a simple yet effective generic 3D tracker, named PROT3D, that localizes the target object via a progressive spatial-temporal network and outperforms all current solutions by a large margin. By releasing GSOT3D, we expect to advance further 3D tracking in future research and applications. Our benchmark and model as well as the evaluation results will be publicly released at our webpage https://github.com/ailovejinx/GSOT3D.
Abstract:High-quality training triplets (instruction, original image, edited image) are essential for instruction-based image editing. Predominant training datasets (e.g., InsPix2Pix) are created using text-to-image generative models (e.g., Stable Diffusion, DALL-E) which are not trained for image editing. Accordingly, these datasets suffer from inaccurate instruction following, poor detail preserving, and generation artifacts. In this paper, we propose to address the training data quality issue with multi-perspective reward data instead of refining the ground-truth image quality. 1) we first design a quantitative metric system based on best-in-class LVLM (Large Vision Language Model), i.e., GPT-4o in our case, to evaluate the generation quality from 3 perspectives, namely, instruction following, detail preserving, and generation quality. For each perspective, we collected quantitative score in $0\sim 5$ and text descriptive feedback on the specific failure points in ground-truth edited images, resulting in a high-quality editing reward dataset, i.e., RewardEdit20K. 2) We further proposed a novel training framework to seamlessly integrate the metric output, regarded as multi-reward, into editing models to learn from the imperfect training triplets. During training, the reward scores and text descriptions are encoded as embeddings and fed into both the latent space and the U-Net of the editing models as auxiliary conditions. During inference, we set these additional conditions to the highest score with no text description for failure points, to aim at the best generation outcome. Experiments indicate that our multi-reward conditioned model outperforms its no-reward counterpart on two popular editing pipelines, i.e., InsPix2Pix and SmartEdit. The code and dataset will be released.
Abstract:Preference Optimization (PO), is gaining popularity as an alternative choice of Proximal Policy Optimization (PPO) for aligning Large Language Models (LLMs). Recent research on aligning LLMs iteratively with synthetic or partially synthetic data shows promising results in scaling up PO training for both academic settings and proprietary trained models such as Llama3. Despite its success, our study shows that the length exploitation issue present in PO is even more severe in Iterative Preference Optimization (IPO) due to the iterative nature of the process. In this work, we study iterative preference optimization with synthetic data. We share the findings and analysis along the way of building the iterative preference optimization pipeline. More specifically, we discuss the length exploitation issue during iterative preference optimization and propose our training objective for iterative preference optimization, namely Agreement-aware Iterative Preference Optimization (AIPO). To demonstrate the effectiveness of our method, we conduct comprehensive experiments and achieve state-of-the-art performance on MT-Bench, AlpacaEval 2.0, and Arena-Hard. Our implementation and model checkpoints will be made available at https://github.com/bytedance/AIPO.
Abstract:We present PRTGaussian, a realtime relightable novel-view synthesis method made possible by combining 3D Gaussians and Precomputed Radiance Transfer (PRT). By fitting relightable Gaussians to multi-view OLAT data, our method enables real-time, free-viewpoint relighting. By estimating the radiance transfer based on high-order spherical harmonics, we achieve a balance between capturing detailed relighting effects and maintaining computational efficiency. We utilize a two-stage process: in the first stage, we reconstruct a coarse geometry of the object from multi-view images. In the second stage, we initialize 3D Gaussians with the obtained point cloud, then simultaneously refine the coarse geometry and learn the light transport for each Gaussian. Extensive experiments on synthetic datasets show that our approach can achieve fast and high-quality relighting for general objects. Code and data are available at https://github.com/zhanglbthu/PRTGaussian.
Abstract:Key elements of human events are extracted as quadruples that consist of subject, relation, object, and timestamp. This representation can be extended to a quintuple by adding a fifth element: a textual summary that briefly describes the event. These quadruples or quintuples, when organized within a specific domain, form a temporal knowledge graph (TKG). Current learning frameworks focus on a few TKG-related tasks, such as predicting an object given a subject and a relation or forecasting the occurrences of multiple types of events (i.e., relation) in the next time window. They typically rely on complex structural and sequential models like graph neural networks (GNNs) and recurrent neural networks (RNNs) to update intermediate embeddings. However, these methods often neglect the contextual information inherent in each quintuple, which can be effectively captured through concise textual descriptions. In this paper, we investigate how large language models (LLMs) can streamline the design of TKG learning frameworks while maintaining competitive accuracy in prediction and forecasting tasks. We develop multiple prompt templates to frame the object prediction (OP) task as a standard question-answering (QA) task, suitable for instruction fine-tuning with an encoder-decoder generative LLM. For multi-event forecasting (MEF), we design simple yet effective prompt templates for each TKG quintuple. This novel approach removes the need for GNNs and RNNs, instead utilizing an encoder-only LLM to generate fixed intermediate embeddings, which are subsequently processed by a prediction head with a self-attention mechanism to forecast potential future relations. Extensive experiments on multiple real-world datasets using various evaluation metrics validate the effectiveness and robustness of our approach.
Abstract:Vision-Language MOT is a crucial tracking problem and has drawn increasing attention recently. It aims to track objects based on human language commands, replacing the traditional use of templates or pre-set information from training sets in conventional tracking tasks. Despite various efforts, a key challenge lies in the lack of a clear understanding of why language is used for tracking, which hinders further development in this field. In this paper, we address this challenge by introducing Language-Guided MOT, a unified task framework, along with a corresponding large-scale benchmark, termed LaMOT, which encompasses diverse scenarios and language descriptions. Specially, LaMOT comprises 1,660 sequences from 4 different datasets and aims to unify various Vision-Language MOT tasks while providing a standardized evaluation platform. To ensure high-quality annotations, we manually assign appropriate descriptive texts to each target in every video and conduct careful inspection and correction. To the best of our knowledge, LaMOT is the first benchmark dedicated to Language-Guided MOT. Additionally, we propose a simple yet effective tracker, termed LaMOTer. By establishing a unified task framework, providing challenging benchmarks, and offering insights for future algorithm design and evaluation, we expect to contribute to the advancement of research in Vision-Language MOT. We will release the data at https://github.com/Nathan-Li123/LaMOT.