Abstract:The relationship between language and thought remains an unresolved philosophical issue. Existing viewpoints can be broadly categorized into two schools: one asserting their independence, and another arguing that language constrains thought. In the context of large language models, this debate raises a crucial question: Does a language model's grasp of semantic meaning depend on thought processes? To explore this issue, we investigate whether reasoning techniques can facilitate semantic understanding. Specifically, we conceptualize thought as reasoning, employ chain-of-thought prompting as a reasoning technique, and examine its impact on sentiment analysis tasks. The experiments show that chain-of-thought has a minimal impact on sentiment analysis tasks. Both the standard and chain-of-thought prompts focus on aspect terms rather than sentiment in the generated content. Furthermore, counterfactual experiments reveal that the model's handling of sentiment tasks primarily depends on information from demonstrations. The experimental results support the first viewpoint.
Abstract:Despite the recent advancements of vision-language-action (VLA) models on a variety of robotics tasks, they suffer from critical issues such as poor generalizability to unseen tasks, due to their reliance on behavior cloning exclusively from successful rollouts. Furthermore, they are typically fine-tuned to replicate demonstrations collected by experts under different settings, thus introducing distribution bias and limiting their adaptability to diverse manipulation objectives, such as efficiency, safety, and task completion. To bridge this gap, we introduce GRAPE: Generalizing Robot Policy via Preference Alignment. Specifically, GRAPE aligns VLAs on a trajectory level and implicitly models reward from both successful and failure trials to boost generalizability to diverse tasks. Moreover, GRAPE breaks down complex manipulation tasks to independent stages and automatically guides preference modeling through customized spatiotemporal constraints with keypoints proposed by a large vision-language model. Notably, these constraints are flexible and can be customized to align the model with varying objectives, such as safety, efficiency, or task success. We evaluate GRAPE across a diverse array of tasks in both real-world and simulated environments. Experimental results demonstrate that GRAPE enhances the performance of state-of-the-art VLA models, increasing success rates on in-domain and unseen manipulation tasks by 51.79% and 60.36%, respectively. Additionally, GRAPE can be aligned with various objectives, such as safety and efficiency, reducing collision rates by 44.31% and rollout step-length by 11.15%, respectively. All code, models, and data are available at https://grape-vla.github.io/