Abstract:Modern music retrieval systems often rely on fixed representations of user preferences, limiting their ability to capture users' diverse and uncertain retrieval needs. To address this limitation, we introduce Diff4Steer, a novel generative retrieval framework that employs lightweight diffusion models to synthesize diverse seed embeddings from user queries that represent potential directions for music exploration. Unlike deterministic methods that map user query to a single point in embedding space, Diff4Steer provides a statistical prior on the target modality (audio) for retrieval, effectively capturing the uncertainty and multi-faceted nature of user preferences. Furthermore, Diff4Steer can be steered by image or text inputs, enabling more flexible and controllable music discovery combined with nearest neighbor search. Our framework outperforms deterministic regression methods and LLM-based generative retrieval baseline in terms of retrieval and ranking metrics, demonstrating its effectiveness in capturing user preferences, leading to more diverse and relevant recommendations. Listening examples are available at tinyurl.com/diff4steer.
Abstract:Referring Image Segmentation is a comprehensive task to segment an object referred by a textual query from an image. In nature, the level of difficulty in this task is affected by the existence of similar objects and the complexity of the referring expression. Recent RIS models still show a significant performance gap between easy and hard scenarios. We pose that the bottleneck exists in the data, and propose a simple but powerful data augmentation method, Negative-mined Mosaic Augmentation (NeMo). This method augments a training image into a mosaic with three other negative images carefully curated by a pretrained multimodal alignment model, e.g., CLIP, to make the sample more challenging. We discover that it is critical to properly adjust the difficulty level, neither too ambiguous nor too trivial. The augmented training data encourages the RIS model to recognize subtle differences and relationships between similar visual entities and to concretely understand the whole expression to locate the right target better. Our approach shows consistent improvements on various datasets and models, verified by extensive experiments.
Abstract:Given a video with $T$ frames, frame sampling is a task to select $N \ll T$ frames, so as to maximize the performance of a fixed video classifier. Not just brute-force search, but most existing methods suffer from its vast search space of $\binom{T}{N}$, especially when $N$ gets large. To address this challenge, we introduce a novel perspective of reducing the search space from $O(T^N)$ to $O(T)$. Instead of exploring the entire $O(T^N)$ space, our proposed semi-optimal policy selects the top $N$ frames based on the independently estimated value of each frame using per-frame confidence, significantly reducing the computational complexity. We verify that our semi-optimal policy can efficiently approximate the optimal policy, particularly under practical settings. Additionally, through extensive experiments on various datasets and model architectures, we demonstrate that learning our semi-optimal policy ensures stable and high performance regardless of the size of $N$ and $T$.
Abstract:The latent space of diffusion model mostly still remains unexplored, despite its great success and potential in the field of generative modeling. In fact, the latent space of existing diffusion models are entangled, with a distorted mapping from its latent space to image space. To tackle this problem, we present Isometric Diffusion, equipping a diffusion model with a geometric regularizer to guide the model to learn a geometrically sound latent space of the training data manifold. This approach allows diffusion models to learn a more disentangled latent space, which enables smoother interpolation, more accurate inversion, and more precise control over attributes directly in the latent space. Our extensive experiments consisting of image interpolations, image inversions, and linear editing show the effectiveness of our method.
Abstract:Cold-start item recommendation is a long-standing challenge in recommendation systems. A common remedy is to use a content-based approach, but rich information from raw contents in various forms has not been fully utilized. In this paper, we propose a domain/data-agnostic item representation learning framework for cold-start recommendations, naturally equipped with multimodal alignment among various features by adopting a Transformer-based architecture. Our proposed model is end-to-end trainable completely free from classification labels, not just costly to collect but suboptimal for recommendation-purpose representation learning. From extensive experiments on real-world movie and news recommendation benchmarks, we verify that our approach better preserves fine-grained user taste than state-of-the-art baselines, universally applicable to multiple domains at large scale.
Abstract:Zero-shot learning offers an efficient solution for a machine learning model to treat unseen categories, avoiding exhaustive data collection. Zero-shot Sketch-based Image Retrieval (ZS-SBIR) simulates real-world scenarios where it is hard and costly to collect paired sketch-photo samples. We propose a novel framework that indirectly aligns sketches and photos by contrasting them through texts, removing the necessity of access to sketch-photo pairs. With an explicit modality encoding learned from data, our approach disentangles modality-agnostic semantics from modality-specific information, bridging the modality gap and enabling effective cross-modal content retrieval within a joint latent space. From comprehensive experiments, we verify the efficacy of the proposed model on ZS-SBIR, and it can be also applied to generalized and fine-grained settings.
Abstract:Sequence prediction on temporal data requires the ability to understand compositional structures of multi-level semantics beyond individual and contextual properties. The task of temporal action segmentation, which aims at translating an untrimmed activity video into a sequence of action segments, remains challenging for this reason. This paper addresses the problem by introducing an effective activity grammar to guide neural predictions for temporal action segmentation. We propose a novel grammar induction algorithm that extracts a powerful context-free grammar from action sequence data. We also develop an efficient generalized parser that transforms frame-level probability distributions into a reliable sequence of actions according to the induced grammar with recursive rules. Our approach can be combined with any neural network for temporal action segmentation to enhance the sequence prediction and discover its compositional structure. Experimental results demonstrate that our method significantly improves temporal action segmentation in terms of both performance and interpretability on two standard benchmarks, Breakfast and 50 Salads.
Abstract:3D pose estimation is an invaluable task in computer vision with various practical applications. Especially, 3D pose estimation for multi-person from a monocular video (3DMPPE) is particularly challenging and is still largely uncharted, far from applying to in-the-wild scenarios yet. We pose three unresolved issues with the existing methods: lack of robustness on unseen views during training, vulnerability to occlusion, and severe jittering in the output. As a remedy, we propose POTR-3D, the first realization of a sequence-to-sequence 2D-to-3D lifting model for 3DMPPE, powered by a novel geometry-aware data augmentation strategy, capable of generating unbounded data with a variety of views while caring about the ground plane and occlusions. Through extensive experiments, we verify that the proposed model and data augmentation robustly generalizes to diverse unseen views, robustly recovers the poses against heavy occlusions, and reliably generates more natural and smoother outputs. The effectiveness of our approach is verified not only by achieving the state-of-the-art performance on public benchmarks, but also by qualitative results on more challenging in-the-wild videos. Demo videos are available at https://www.youtube.com/@potr3d.
Abstract:AI alignment refers to models acting towards human-intended goals, preferences, or ethical principles. Given that most large-scale deep learning models act as black boxes and cannot be manually controlled, analyzing the similarity between models and humans can be a proxy measure for ensuring AI safety. In this paper, we focus on the models' visual perception alignment with humans, further referred to as AI-human visual alignment. Specifically, we propose a new dataset for measuring AI-human visual alignment in terms of image classification, a fundamental task in machine perception. In order to evaluate AI-human visual alignment, a dataset should encompass samples with various scenarios that may arise in the real world and have gold human perception labels. Our dataset consists of three groups of samples, namely Must-Act (i.e., Must-Classify), Must-Abstain, and Uncertain, based on the quantity and clarity of visual information in an image and further divided into eight categories. All samples have a gold human perception label; even Uncertain (severely blurry) sample labels were obtained via crowd-sourcing. The validity of our dataset is verified by sampling theory, statistical theories related to survey design, and experts in the related fields. Using our dataset, we analyze the visual alignment and reliability of five popular visual perception models and seven abstention methods. Our code and data is available at \url{https://github.com/jiyounglee-0523/VisAlign}.
Abstract:Generating high quality music that complements the visual content of a video is a challenging task. Most existing visual conditioned music generation systems generate symbolic music data, such as MIDI files, instead of raw audio waveform. Given the limited availability of symbolic music data, such methods can only generate music for a few instruments or for specific types of visual input. In this paper, we propose a novel approach called V2Meow that can generate high-quality music audio that aligns well with the visual semantics of a diverse range of video input types. Specifically, the proposed music generation system is a multi-stage autoregressive model which is trained with a number of O(100K) music audio clips paired with video frames, which are mined from in-the-wild music videos, and no parallel symbolic music data is involved. V2Meow is able to synthesize high-fidelity music audio waveform solely conditioned on pre-trained visual features extracted from an arbitrary silent video clip, and it also allows high-level control over the music style of generation examples via supporting text prompts in addition to the video frames conditioning. Through both qualitative and quantitative evaluations, we demonstrate that our model outperforms several existing music generation systems in terms of both visual-audio correspondence and audio quality.