Abstract:Temporal action segmentation and long-term action anticipation are two popular vision tasks for the temporal analysis of actions in videos. Despite apparent relevance and potential complementarity, these two problems have been investigated as separate and distinct tasks. In this work, we tackle these two problems, action segmentation and action anticipation, jointly using a unified diffusion model dubbed ActFusion. The key idea to unification is to train the model to effectively handle both visible and invisible parts of the sequence in an integrated manner; the visible part is for temporal segmentation, and the invisible part is for future anticipation. To this end, we introduce a new anticipative masking strategy during training in which a late part of the video frames is masked as invisible, and learnable tokens replace these frames to learn to predict the invisible future. Experimental results demonstrate the bi-directional benefits between action segmentation and anticipation. ActFusion achieves the state-of-the-art performance across the standard benchmarks of 50 Salads, Breakfast, and GTEA, outperforming task-specific models in both of the two tasks with a single unified model through joint learning.
Abstract:Dynamic view synthesis (DVS) has advanced remarkably in recent years, achieving high-fidelity rendering while reducing computational costs. Despite the progress, optimizing dynamic neural fields from casual videos remains challenging, as these videos do not provide direct 3D information, such as camera trajectories or the underlying scene geometry. In this work, we present RoDyGS, an optimization pipeline for dynamic Gaussian Splatting from casual videos. It effectively learns motion and underlying geometry of scenes by separating dynamic and static primitives, and ensures that the learned motion and geometry are physically plausible by incorporating motion and geometric regularization terms. We also introduce a comprehensive benchmark, Kubric-MRig, that provides extensive camera and object motion along with simultaneous multi-view captures, features that are absent in previous benchmarks. Experimental results demonstrate that the proposed method significantly outperforms previous pose-free dynamic neural fields and achieves competitive rendering quality compared to existing pose-free static neural fields. The code and data are publicly available at https://rodygs.github.io/.
Abstract:Active research is currently underway to enhance the efficiency of vision transformers (ViTs). Most studies have focused solely on effective token mixers, overlooking the potential relationship with normalization. To boost diverse feature learning, we propose two components: a normalization module called multi-view normalization (MVN) and a token mixer called multi-view token mixer (MVTM). The MVN integrates three differently normalized features via batch, layer, and instance normalization using a learnable weighted sum. Each normalization method outputs a different distribution, generating distinct features. Thus, the MVN is expected to offer diverse pattern information to the token mixer, resulting in beneficial synergy. The MVTM is a convolution-based multiscale token mixer with local, intermediate, and global filters, and it incorporates stage specificity by configuring various receptive fields for the token mixer at each stage, efficiently capturing ranges of visual patterns. We propose a novel ViT model, multi-vision transformer (MVFormer), adopting the MVN and MVTM in the MetaFormer block, the generalized ViT scheme. Our MVFormer outperforms state-of-the-art convolution-based ViTs on image classification, object detection, and instance and semantic segmentation with the same or lower parameters and MACs. Particularly, MVFormer variants, MVFormer-T, S, and B achieve 83.4%, 84.3%, and 84.6% top-1 accuracy, respectively, on ImageNet-1K benchmark.
Abstract:Determining the 3D orientations of an object in an image, known as single-image pose estimation, is a crucial task in 3D vision applications. Existing methods typically learn 3D rotations parametrized in the spatial domain using Euler angles or quaternions, but these representations often introduce discontinuities and singularities. SO(3)-equivariant networks enable the structured capture of pose patterns with data-efficient learning, but the parametrizations in spatial domain are incompatible with their architecture, particularly spherical CNNs, which operate in the frequency domain to enhance computational efficiency. To overcome these issues, we propose a frequency-domain approach that directly predicts Wigner-D coefficients for 3D rotation regression, aligning with the operations of spherical CNNs. Our SO(3)-equivariant pose harmonics predictor overcomes the limitations of spatial parameterizations, ensuring consistent pose estimation under arbitrary rotations. Trained with a frequency-domain regression loss, our method achieves state-of-the-art results on benchmarks such as ModelNet10-SO(3) and PASCAL3D+, with significant improvements in accuracy, robustness, and data efficiency.
Abstract:We present lazy visual grounding, a two-stage approach of unsupervised object mask discovery followed by object grounding, for open-vocabulary semantic segmentation. Plenty of the previous art casts this task as pixel-to-text classification without object-level comprehension, leveraging the image-to-text classification capability of pretrained vision-and-language models. We argue that visual objects are distinguishable without the prior text information as segmentation is essentially a vision task. Lazy visual grounding first discovers object masks covering an image with iterative Normalized cuts and then later assigns text on the discovered objects in a late interaction manner. Our model requires no additional training yet shows great performance on five public datasets: Pascal VOC, Pascal Context, COCO-object, COCO-stuff, and ADE 20K. Especially, the visually appealing segmentation results demonstrate the model capability to localize objects precisely. Paper homepage: https://cvlab.postech.ac.kr/research/lazygrounding
Abstract:Online temporal action localization (On-TAL) is the task of identifying multiple action instances given a streaming video. Since existing methods take as input only a video segment of fixed size per iteration, they are limited in considering long-term context and require tuning the segment size carefully. To overcome these limitations, we propose memory-augmented transformer (MATR). MATR utilizes the memory queue that selectively preserves the past segment features, allowing to leverage long-term context for inference. We also propose a novel action localization method that observes the current input segment to predict the end time of the ongoing action and accesses the memory queue to estimate the start time of the action. Our method outperformed existing methods on two datasets, THUMOS14 and MUSES, surpassing not only TAL methods in the online setting but also some offline TAL methods.
Abstract:Video action detection (VAD) aims to detect actors and classify their actions in a video. We figure that VAD suffers more from classification rather than localization of actors. Hence, we analyze how prevailing methods form features for classification and find that they prioritize actor regions, yet often overlooking the essential contextual information necessary for accurate classification. Accordingly, we propose to reduce the bias toward actor and encourage paying attention to the context that is relevant to each action class. By assigning a class-dedicated query to each action class, our model can dynamically determine where to focus for effective classification. The proposed model demonstrates superior performance on three challenging benchmarks with significantly fewer parameters and less computation.
Abstract:Learning to assemble geometric shapes into a larger target structure is a pivotal task in various practical applications. In this work, we tackle this problem by establishing local correspondences between point clouds of part shapes in both coarse- and fine-levels. To this end, we introduce Proxy Match Transform (PMT), an approximate high-order feature transform layer that enables reliable matching between mating surfaces of parts while incurring low costs in memory and computation. Building upon PMT, we introduce a new framework, dubbed Proxy Match TransformeR (PMTR), for the geometric assembly task. We evaluate the proposed PMTR on the large-scale 3D geometric shape assembly benchmark dataset of Breaking Bad and demonstrate its superior performance and efficiency compared to state-of-the-art methods. Project page: https://nahyuklee.github.io/pmtr.
Abstract:Burst image super-resolution has been a topic of active research in recent years due to its ability to obtain a high-resolution image by using complementary information between multiple frames in the burst. In this work, we explore using burst shots with non-uniform exposures to confront real-world practical scenarios by introducing a new benchmark dataset, dubbed Non-uniformly Exposed Burst Image (NEBI), that includes the burst frames at varying exposure times to obtain a broader range of irradiance and motion characteristics within a scene. As burst shots with non-uniform exposures exhibit varying levels of degradation, fusing information of the burst shots into the first frame as a base frame may not result in optimal image quality. To address this limitation, we propose a Frame Selection Network (FSN) for non-uniform scenarios. This network seamlessly integrates into existing super-resolution methods in a plug-and-play manner with low computational costs. The comparative analysis reveals the effectiveness of the nonuniform setting for the practical scenario and our FSN on synthetic-/real- NEBI datasets.
Abstract:Using image as prompts for 3D generation demonstrate particularly strong performances compared to using text prompts alone, for images provide a more intuitive guidance for the 3D generation process. In this work, we delve into the potential of using multiple image prompts, instead of a single image prompt, for 3D generation. Specifically, we build on ImageDream, a novel image-prompt multi-view diffusion model, to support multi-view images as the input prompt. Our method, dubbed MultiImageDream, reveals that transitioning from a single-image prompt to multiple-image prompts enhances the performance of multi-view and 3D object generation according to various quantitative evaluation metrics and qualitative assessments. This advancement is achieved without the necessity of fine-tuning the pre-trained ImageDream multi-view diffusion model.