Abstract:Projector-camera systems (ProCams) simulation aims to model the physical project-and-capture process and associated scene parameters of a ProCams, and is crucial for spatial augmented reality (SAR) applications such as ProCams relighting and projector compensation. Recent advances use an end-to-end neural network to learn the project-and-capture process. However, these neural network-based methods often implicitly encapsulate scene parameters, such as surface material, gamma, and white balance in the network parameters, and are less interpretable and hard for novel scene simulation. Moreover, neural networks usually learn the indirect illumination implicitly in an image-to-image translation way which leads to poor performance in simulating complex projection effects such as soft-shadow and interreflection. In this paper, we introduce a novel path tracing-based differentiable projector-camera systems (DPCS), offering a differentiable ProCams simulation method that explicitly integrates multi-bounce path tracing. Our DPCS models the physical project-and-capture process using differentiable physically-based rendering (PBR), enabling the scene parameters to be explicitly decoupled and learned using much fewer samples. Moreover, our physically-based method not only enables high-quality downstream ProCams tasks, such as ProCams relighting and projector compensation, but also allows novel scene simulation using the learned scene parameters. In experiments, DPCS demonstrates clear advantages over previous approaches in ProCams simulation, offering better interpretability, more efficient handling of complex interreflection and shadow, and requiring fewer training samples.
Abstract:We propose LAPIG, a language guided projector image generation method with surface adaptation and stylization. LAPIG consists of a projector-camera system and a target textured projection surface. LAPIG takes the user text prompt as input and aims to transform the surface style using the projector. LAPIG's key challenge is that due to the projector's physical brightness limitation and the surface texture, the viewer's perceived projection may suffer from color saturation and artifacts in both dark and bright regions, such that even with the state-of-the-art projector compensation techniques, the viewer may see clear surface texture-related artifacts. Therefore, how to generate a projector image that follows the user's instruction while also displaying minimum surface artifacts is an open problem. To address this issue, we propose projection surface adaptation (PSA) that can generate compensable surface stylization. We first train two networks to simulate the projector compensation and project-and-capture processes, this allows us to find a satisfactory projector image without real project-and-capture and utilize gradient descent for fast convergence. Then, we design content and saturation losses to guide the projector image generation, such that the generated image shows no clearly perceivable artifacts when projected. Finally, the generated image is projected for visually pleasing surface style morphing effects. The source code and video are available on the project page: https://Yu-chen-Deng.github.io/LAPIG/.
Abstract:Underwater image restoration aims to remove geometric and color distortions due to water refraction, absorption and scattering. Previous studies focus on restoring either color or the geometry, but to our best knowledge, not both. However, in practice it may be cumbersome to address the two rectifications one-by-one. In this paper, we propose NeuroPump, a self-supervised method to simultaneously optimize and rectify underwater geometry and color as if water were pumped out. The key idea is to explicitly model refraction, absorption and scattering in Neural Radiance Field (NeRF) pipeline, such that it not only performs simultaneous geometric and color rectification, but also enables to synthesize novel views and optical effects by controlling the decoupled parameters. In addition, to address issue of lack of real paired ground truth images, we propose an underwater 360 benchmark dataset that has real paired (i.e., with and without water) images. Our method clearly outperforms other baselines both quantitatively and qualitatively.
Abstract:We present GS-ProCams, the first Gaussian Splatting-based framework for projector-camera systems (ProCams). GS-ProCams significantly enhances the efficiency of projection mapping (PM) that requires establishing geometric and radiometric mappings between the projector and the camera. Previous CNN-based ProCams are constrained to a specific viewpoint, limiting their applicability to novel perspectives. In contrast, NeRF-based ProCams support view-agnostic projection mapping, however, they require an additional colocated light source and demand significant computational and memory resources. To address this issue, we propose GS-ProCams that employs 2D Gaussian for scene representations, and enables efficient view-agnostic ProCams applications. In particular, we explicitly model the complex geometric and photometric mappings of ProCams using projector responses, the target surface's geometry and materials represented by Gaussians, and global illumination component. Then, we employ differentiable physically-based rendering to jointly estimate them from captured multi-view projections. Compared to state-of-the-art NeRF-based methods, our GS-ProCams eliminates the need for additional devices, achieving superior ProCams simulation quality. It is also 600 times faster and uses only 1/10 of the GPU memory.
Abstract:Predicting electronic band structures from crystal structures is crucial for understanding structure-property correlations in materials science. First-principles approaches are accurate but computationally intensive. Recent years, machine learning (ML) has been extensively applied to this field, while existing ML models predominantly focus on band gap predictions or indirect band structure estimation via solving predicted Hamiltonians. An end-to-end model to predict band structure accurately and efficiently is still lacking. Here, we introduce a graph Transformer-based end-to-end approach that directly predicts band structures from crystal structures with high accuracy. Our method leverages the continuity of the k-path and treat continuous bands as a sequence. We demonstrate that our model not only provides accurate band structure predictions but also can derive other properties (such as band gap, band center, and band dispersion) with high accuracy. We verify the model performance on large and diverse datasets.
Abstract:Characterization of breast parenchyma in dynamic contrast-enhanced magnetic resonance imaging (DCE-MRI) is a challenging task owing to the complexity of underlying tissue structures. Existing quantitative approaches, like radiomics and deep learning models, lack explicit quantification of intricate and subtle parenchymal structures, including fibroglandular tissue. To address this, we propose a novel topological approach that explicitly extracts multi-scale topological structures to better approximate breast parenchymal structures, and then incorporates these structures into a deep-learning-based prediction model via an attention mechanism. Our topology-informed deep learning model, \emph{TopoTxR}, leverages topology to provide enhanced insights into tissues critical for disease pathophysiology and treatment response. We empirically validate \emph{TopoTxR} using the VICTRE phantom breast dataset, showing that the topological structures extracted by our model effectively approximate the breast parenchymal structures. We further demonstrate \emph{TopoTxR}'s efficacy in predicting response to neoadjuvant chemotherapy. Our qualitative and quantitative analyses suggest differential topological behavior of breast tissue in treatment-na\"ive imaging, in patients who respond favorably to therapy as achieving pathological complete response (pCR) versus those who do not. In a comparative analysis with several baselines on the publicly available I-SPY 1 dataset (N=161, including 47 patients with pCR and 114 without) and the Rutgers proprietary dataset (N=120, with 69 patients achieving pCR and 51 not), \emph{TopoTxR} demonstrates a notable improvement, achieving a 2.6\% increase in accuracy and a 4.6\% enhancement in AUC compared to the state-of-the-art method.
Abstract:Bird's-eye-view (BEV) map layout estimation requires an accurate and full understanding of the semantics for the environmental elements around the ego car to make the results coherent and realistic. Due to the challenges posed by occlusion, unfavourable imaging conditions and low resolution, \emph{generating} the BEV semantic maps corresponding to corrupted or invalid areas in the perspective view (PV) is appealing very recently. \emph{The question is how to align the PV features with the generative models to facilitate the map estimation}. In this paper, we propose to utilize a generative model similar to the Vector Quantized-Variational AutoEncoder (VQ-VAE) to acquire prior knowledge for the high-level BEV semantics in the tokenized discrete space. Thanks to the obtained BEV tokens accompanied with a codebook embedding encapsulating the semantics for different BEV elements in the groundtruth maps, we are able to directly align the sparse backbone image features with the obtained BEV tokens from the discrete representation learning based on a specialized token decoder module, and finally generate high-quality BEV maps with the BEV codebook embedding serving as a bridge between PV and BEV. We evaluate the BEV map layout estimation performance of our model, termed VQ-Map, on both the nuScenes and Argoverse benchmarks, achieving 62.2/47.6 mean IoU for surround-view/monocular evaluation on nuScenes, as well as 73.4 IoU for monocular evaluation on Argoverse, which all set a new record for this map layout estimation task. The code and models are available on \url{https://github.com/Z1zyw/VQ-Map}.
Abstract:Fully optimized automation of behavioral training protocols for lab animals like rodents has long been a coveted goal for researchers. It is an otherwise labor-intensive and time-consuming process that demands close interaction between the animal and the researcher. In this work, we used a data-driven approach to optimize the way rodents are trained in labs. In pursuit of our goal, we looked at data augmentation, a technique that scales well in data-poor environments. Using data augmentation, we built several artificial rodent models, which in turn would be used to build an efficient and automatic trainer. Then we developed a novel similarity metric based on the action probability distribution to measure the behavioral resemblance of our models to that of real rodents.
Abstract:Recently, backdoor attack has become an increasing security threat to deep neural networks and drawn the attention of researchers. Backdoor attacks exploit vulnerabilities in third-party pretrained models during the training phase, enabling them to behave normally for clean samples and mispredict for samples with specific triggers. Existing backdoor attacks mainly focus on balanced datasets. However, real-world datasets often follow long-tailed distributions. In this paper, for the first time, we explore backdoor attack on such datasets. Specifically, we first analyze the influence of data imbalance on backdoor attack. Based on our analysis, we propose an effective backdoor attack named Dynamic Data Augmentation Operation (D$^2$AO). We design D$^2$AO selectors to select operations depending jointly on the class, sample type (clean vs. backdoored) and sample features. Meanwhile, we develop a trigger generator to generate sample-specific triggers. Through simultaneous optimization of the backdoored model and trigger generator, guided by dynamic data augmentation operation selectors, we achieve significant advancements. Extensive experiments demonstrate that our method can achieve the state-of-the-art attack performance while preserving the clean accuracy.
Abstract:Edge detection is typically viewed as a pixel-level classification problem mainly addressed by discriminative methods. Recently, generative edge detection methods, especially diffusion model based solutions, are initialized in the edge detection task. Despite great potential, the retraining of task-specific designed modules and multi-step denoising inference limits their broader applications. Upon closer investigation, we speculate that part of the reason is the under-exploration of the rich discriminative information encoded in extensively pre-trained large models (\eg, stable diffusion models). Thus motivated, we propose a novel approach, named Generative Edge Detector (GED), by fully utilizing the potential of the pre-trained stable diffusion model. Our model can be trained and inferred efficiently without specific network design due to the rich high-level and low-level prior knowledge empowered by the pre-trained stable diffusion. Specifically, we propose to finetune the denoising U-Net and predict latent edge maps directly, by taking the latent image feature maps as input. Additionally, due to the subjectivity and ambiguity of the edges, we also incorporate the granularity of the edges into the denoising U-Net model as one of the conditions to achieve controllable and diverse predictions. Furthermore, we devise a granularity regularization to ensure the relative granularity relationship of the multiple predictions. We conduct extensive experiments on multiple datasets and achieve competitive performance (\eg, 0.870 and 0.880 in terms of ODS and OIS on the BSDS test dataset).