Abstract:This paper introduces Goku, a state-of-the-art family of joint image-and-video generation models leveraging rectified flow Transformers to achieve industry-leading performance. We detail the foundational elements enabling high-quality visual generation, including the data curation pipeline, model architecture design, flow formulation, and advanced infrastructure for efficient and robust large-scale training. The Goku models demonstrate superior performance in both qualitative and quantitative evaluations, setting new benchmarks across major tasks. Specifically, Goku achieves 0.76 on GenEval and 83.65 on DPG-Bench for text-to-image generation, and 84.85 on VBench for text-to-video tasks. We believe that this work provides valuable insights and practical advancements for the research community in developing joint image-and-video generation models.
Abstract:The development of real-world Large Language Models (LLMs) necessitates checkpointing of training states in persistent storage to mitigate potential software and hardware failures, as well as to facilitate checkpoint transferring within the training pipeline and across various tasks. Due to the immense size of LLMs, saving and loading checkpoints often incur intolerable minute-level stalls, significantly diminishing training efficiency. Besides, when transferring checkpoints across tasks, checkpoint resharding, defined as loading checkpoints into parallel configurations differing from those used for saving, is often required according to the characteristics and resource quota of specific tasks. Previous checkpointing systems [16,3,33,6] assume consistent parallel configurations, failing to address the complexities of checkpoint transformation during resharding. Furthermore, in the industry platform, developers create checkpoints from different training frameworks[23,36,21,11], each with its own unique storage and I/O logic. This diversity complicates the implementation of unified checkpoint management and optimization. To address these challenges, we introduce ByteCheckpoint, a PyTorch-native multi-framework LLM checkpointing system that supports automatic online checkpoint resharding. ByteCheckpoint employs a data/metadata disaggregated storage architecture, decoupling checkpoint storage from the adopted parallelism strategies and training frameworks. We design an efficient asynchronous tensor merging technique to settle the irregular tensor sharding problem and propose several I/O performance optimizations to significantly enhance the efficiency of checkpoint saving and loading. Experimental results demonstrate ByteCheckpoint's substantial advantages in reducing checkpoint saving (by up to 529.22X) and loading (by up to 3.51X) costs, compared to baseline methods.