Abstract:Given an object of interest, visual navigation aims to reach the object's location based on a sequence of partial observations. To this end, an agent needs to 1) learn a piece of certain knowledge about the relations of object categories in the world during training and 2) look for the target object based on the pre-learned object category relations and its moving trajectory in the current unseen environment. In this paper, we propose a Category Relation Graph (CRG) to learn the knowledge of object category layout relations and a Temporal-Spatial-Region (TSR) attention architecture to perceive the long-term spatial-temporal dependencies of objects helping the navigation. We learn prior knowledge of object layout, establishing a category relationship graph to deduce the positions of specific objects. Subsequently, we introduced TSR to capture the relationships of objects in temporal, spatial, and regions within the observation trajectories. Specifically, we propose a Temporal attention module (T) to model the temporal structure of the observation sequence, which implicitly encodes the historical moving or trajectory information. Then, a Spatial attention module (S) is used to uncover the spatial context of the current observation objects based on the category relation graph and past observations. Last, a Region attention module (R) shifts the attention to the target-relevant region. Based on the visual representation extracted by our method, the agent can better perceive the environment and easily learn superior navigation policy. Experiments on AI2-THOR demonstrate our CRG-TSR method significantly outperforms existing methods regarding both effectiveness and efficiency. The code has been included in the supplementary material and will be publicly available.
Abstract:Visual reinforcement learning has proven effective in solving control tasks with high-dimensional observations. However, extracting reliable and generalizable representations from vision-based observations remains a central challenge. Inspired by the human thought process, when the representation extracted from the observation can predict the future and trace history, the representation is reliable and accurate in comprehending the environment. Based on this concept, we introduce a Bidirectional Transition (BiT) model, which leverages the ability to bidirectionally predict environmental transitions both forward and backward to extract reliable representations. Our model demonstrates competitive generalization performance and sample efficiency on two settings of the DeepMind Control suite. Additionally, we utilize robotic manipulation and CARLA simulators to demonstrate the wide applicability of our method.
Abstract:During industrial processing, unforeseen defects may arise in products due to uncontrollable factors. Although unsupervised methods have been successful in defect localization, the usual use of pre-trained models results in low-resolution outputs, which damages visual performance. To address this issue, we propose PyramidFlow, the first fully normalizing flow method without pre-trained models that enables high-resolution defect localization. Specifically, we propose a latent template-based defect contrastive localization paradigm to reduce intra-class variance, as the pre-trained models do. In addition, PyramidFlow utilizes pyramid-like normalizing flows for multi-scale fusing and volume normalization to help generalization. Our comprehensive studies on MVTecAD demonstrate the proposed method outperforms the comparable algorithms that do not use external priors, even achieving state-of-the-art performance in more challenging BTAD scenarios.
Abstract:Object visual navigation aims to steer an agent towards a target object based on visual observations of the agent. It is highly desirable to reasonably perceive the environment and accurately control the agent. In the navigation task, we introduce an Agent-Centric Relation Graph (ACRG) for learning the visual representation based on the relationships in the environment. ACRG is a highly effective and reasonable structure that consists of two relationships, i.e., the relationship among objects and the relationship between the agent and the target. On the one hand, we design the Object Horizontal Relationship Graph (OHRG) that stores the relative horizontal location among objects. Note that the vertical relationship is not involved in OHRG, and we argue that OHRG is suitable for the control strategy. On the other hand, we propose the Agent-Target Depth Relationship Graph (ATDRG) that enables the agent to perceive the distance to the target. To achieve ATDRG, we utilize image depth to represent the distance. Given the above relationships, the agent can perceive the environment and output navigation actions. Given the visual representations constructed by ACRG and position-encoded global features, the agent can capture the target position to perform navigation actions. Experimental results in the artificial environment AI2-Thor demonstrate that ACRG significantly outperforms other state-of-the-art methods in unseen testing environments.