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Lillian J. Ratliff

A Learning Algorithm That Attains the Human Optimum in a Repeated Human-Machine Interaction Game

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Jan 15, 2025
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Principal-Agent Bandit Games with Self-Interested and Exploratory Learning Agents

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Dec 20, 2024
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Effect of Adaptation Rate and Cost Display in a Human-AI Interaction Game

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Aug 26, 2024
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Initializing Services in Interactive ML Systems for Diverse Users

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Dec 19, 2023
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Near-Optimal Pure Exploration in Matrix Games: A Generalization of Stochastic Bandits & Dueling Bandits

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Oct 25, 2023
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Logarithmic Regret for Matrix Games against an Adversary with Noisy Bandit Feedback

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Jun 22, 2023
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Stackelberg Games for Learning Emergent Behaviors During Competitive Autocurricula

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May 04, 2023
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Human adaptation to adaptive machines converges to game-theoretic equilibria

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May 01, 2023
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Instance-dependent Sample Complexity Bounds for Zero-sum Matrix Games

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Mar 19, 2023
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Multi-learner risk reduction under endogenous participation dynamics

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Jun 06, 2022
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