Abstract:Foundational Large Language Models (LLMs) have changed the way we perceive technology. They have been shown to excel in tasks ranging from poem writing and coding to essay generation and puzzle solving. With the incorporation of image generation capability, they have become more comprehensive and versatile AI tools. At the same time, researchers are striving to identify the limitations of these tools to improve them further. Currently identified flaws include hallucination, biases, and bypassing restricted commands to generate harmful content. In the present work, we have identified a fundamental limitation related to the image generation ability of LLMs, and termed it The NO Syndrome. This negation blindness refers to LLMs inability to correctly comprehend NO related natural language prompts to generate the desired images. Interestingly, all tested LLMs including GPT-4, Gemini, and Copilot were found to be suffering from this syndrome. To demonstrate the generalization of this limitation, we carried out simulation experiments and conducted entropy-based and benchmark statistical analysis tests on various LLMs in multiple languages, including English, Hindi, and French. We conclude that the NO syndrome is a significant flaw in current LLMs that needs to be addressed. A related finding of this study showed a consistent discrepancy between image and textual responses as a result of this NO syndrome. We posit that the introduction of a negation context-aware reinforcement learning based feedback loop between the LLMs textual response and generated image could help ensure the generated text is based on both the LLMs correct contextual understanding of the negation query and the generated visual output.
Abstract:In this paper, we propose long short term memory speech enhancement network (LSTMSE-Net), an audio-visual speech enhancement (AVSE) method. This innovative method leverages the complementary nature of visual and audio information to boost the quality of speech signals. Visual features are extracted with VisualFeatNet (VFN), and audio features are processed through an encoder and decoder. The system scales and concatenates visual and audio features, then processes them through a separator network for optimized speech enhancement. The architecture highlights advancements in leveraging multi-modal data and interpolation techniques for robust AVSE challenge systems. The performance of LSTMSE-Net surpasses that of the baseline model from the COG-MHEAR AVSE Challenge 2024 by a margin of 0.06 in scale-invariant signal-to-distortion ratio (SISDR), $0.03$ in short-time objective intelligibility (STOI), and $1.32$ in perceptual evaluation of speech quality (PESQ). The source code of the proposed LSTMSE-Net is available at \url{https://github.com/mtanveer1/AVSEC-3-Challenge}.
Abstract:In real-world environments, background noise significantly degrades the intelligibility and clarity of human speech. Audio-visual speech enhancement (AVSE) attempts to restore speech quality, but existing methods often fall short, particularly in dynamic noise conditions. This study investigates the inclusion of emotion as a novel contextual cue within AVSE, hypothesizing that incorporating emotional understanding can improve speech enhancement performance. We propose a novel emotion-aware AVSE system that leverages both auditory and visual information. It extracts emotional features from the facial landmarks of the speaker and fuses them with corresponding audio and visual modalities. This enriched data serves as input to a deep UNet-based encoder-decoder network, specifically designed to orchestrate the fusion of multimodal information enhanced with emotion. The network iteratively refines the enhanced speech representation through an encoder-decoder architecture, guided by perceptually-inspired loss functions for joint learning and optimization. We train and evaluate the model on the CMU Multimodal Opinion Sentiment and Emotion Intensity (CMU-MOSEI) dataset, a rich repository of audio-visual recordings with annotated emotions. Our comprehensive evaluation demonstrates the effectiveness of emotion as a contextual cue for AVSE. By integrating emotional features, the proposed system achieves significant improvements in both objective and subjective assessments of speech quality and intelligibility, especially in challenging noise environments. Compared to baseline AVSE and audio-only speech enhancement systems, our approach exhibits a noticeable increase in PESQ and STOI, indicating higher perceptual quality and intelligibility. Large-scale listening tests corroborate these findings, suggesting improved human understanding of enhanced speech.
Abstract:Since the advent of Deep Learning (DL), Speech Enhancement (SE) models have performed well under a variety of noise conditions. However, such systems may still introduce sonic artefacts, sound unnatural, and restrict the ability for a user to hear ambient sound which may be of importance. Hearing Aid (HA) users may wish to customise their SE systems to suit their personal preferences and day-to-day lifestyle. In this paper, we introduce a preference learning based SE (PLSE) model for future multi-modal HAs that can contextually exploit audio information to improve listening comfort, based upon the preferences of the user. The proposed system estimates the Signal-to-noise ratio (SNR) as a basic objective speech quality measure which quantifies the relative amount of background noise present in speech, and directly correlates to the intelligibility of the signal. Additionally, to provide contextual information we predict the acoustic scene in which the user is situated. These tasks are achieved via a multi-task DL model, which surpasses the performance of inferring the acoustic scene or SNR separately, by jointly leveraging a shared encoded feature space. These environmental inferences are exploited in a preference elicitation framework, which linearly learns a set of predictive functions to determine the target SNR of an AV (Audio-Visual) SE system. By greatly reducing noise in challenging listening conditions, and by novelly scaling the output of the SE model, we are able to provide HA users with contextually individualised SE. Preliminary results suggest an improvement over the non-individualised baseline model in some participants.
Abstract:Recent studies have increasingly acknowledged the advantages of incorporating visual data into speech enhancement (SE) systems. In this paper, we introduce a novel audio-visual SE approach, termed DCUC-Net (deep complex U-Net with conformer network). The proposed DCUC-Net leverages complex domain features and a stack of conformer blocks. The encoder and decoder of DCUC-Net are designed using a complex U-Net-based framework. The audio and visual signals are processed using a complex encoder and a ResNet-18 model, respectively. These processed signals are then fused using the conformer blocks and transformed into enhanced speech waveforms via a complex decoder. The conformer blocks consist of a combination of self-attention mechanisms and convolutional operations, enabling DCUC-Net to effectively capture both global and local audio-visual dependencies. Our experimental results demonstrate the effectiveness of DCUC-Net, as it outperforms the baseline model from the COG-MHEAR AVSE Challenge 2023 by a notable margin of 0.14 in terms of PESQ. Additionally, the proposed DCUC-Net performs comparably to a state-of-the-art model and outperforms all other compared models on the Taiwan Mandarin speech with video (TMSV) dataset.
Abstract:Imagine stepping into a virtual world that's as rich, dynamic, and interactive as our physical one. This is the promise of the Metaverse, and it's being brought to life by the transformative power of Generative Artificial Intelligence (AI). This paper offers a comprehensive exploration of how generative AI technologies are shaping the Metaverse, transforming it into a dynamic, immersive, and interactive virtual world. We delve into the applications of text generation models like ChatGPT and GPT-3, which are enhancing conversational interfaces with AI-generated characters. We explore the role of image generation models such as DALL-E and MidJourney in creating visually stunning and diverse content. We also examine the potential of 3D model generation technologies like Point-E and Lumirithmic in creating realistic virtual objects that enrich the Metaverse experience. But the journey doesn't stop there. We also address the challenges and ethical considerations of implementing these technologies in the Metaverse, offering insights into the balance between user control and AI automation. This paper is not just a study, but a guide to the future of the Metaverse, offering readers a roadmap to harnessing the power of generative AI in creating immersive virtual worlds.
Abstract:Individuals with hearing impairments face challenges in their ability to comprehend speech, particularly in noisy environments. The aim of this study is to explore the effectiveness of audio-visual speech enhancement (AVSE) in enhancing the intelligibility of vocoded speech in cochlear implant (CI) simulations. Notably, the study focuses on a challenged scenario where there is limited availability of training data for the AVSE task. To address this problem, we propose a novel deep neural network framework termed Self-Supervised Learning-based AVSE (SSL-AVSE). The proposed SSL-AVSE combines visual cues, such as lip and mouth movements, from the target speakers with corresponding audio signals. The contextually combined audio and visual data are then fed into a Transformer-based SSL AV-HuBERT model to extract features, which are further processed using a BLSTM-based SE model. The results demonstrate several key findings. Firstly, SSL-AVSE successfully overcomes the issue of limited data by leveraging the AV-HuBERT model. Secondly, by fine-tuning the AV-HuBERT model parameters for the target SE task, significant performance improvements are achieved. Specifically, there is a notable enhancement in PESQ (Perceptual Evaluation of Speech Quality) from 1.43 to 1.67 and in STOI (Short-Time Objective Intelligibility) from 0.70 to 0.74. Furthermore, the performance of the SSL-AVSE was evaluated using CI vocoded speech to assess the intelligibility for CI users. Comparative experimental outcomes reveal that in the presence of dynamic noises encountered during human conversations, SSL-AVSE exhibits a substantial improvement. The NCM (Normal Correlation Matrix) values indicate an increase of 26.5% to 87.2% compared to the noisy baseline.
Abstract:A filter bubble refers to the phenomenon where Internet customization effectively isolates individuals from diverse opinions or materials, resulting in their exposure to only a select set of content. This can lead to the reinforcement of existing attitudes, beliefs, or conditions. In this study, our primary focus is to investigate the impact of filter bubbles in recommender systems. This pioneering research aims to uncover the reasons behind this problem, explore potential solutions, and propose an integrated tool to help users avoid filter bubbles in recommender systems. To achieve this objective, we conduct a systematic literature review on the topic of filter bubbles in recommender systems. The reviewed articles are carefully analyzed and classified, providing valuable insights that inform the development of an integrated approach. Notably, our review reveals evidence of filter bubbles in recommendation systems, highlighting several biases that contribute to their existence. Moreover, we propose mechanisms to mitigate the impact of filter bubbles and demonstrate that incorporating diversity into recommendations can potentially help alleviate this issue. The findings of this timely review will serve as a benchmark for researchers working in interdisciplinary fields such as privacy, artificial intelligence ethics, and recommendation systems. Furthermore, it will open new avenues for future research in related domains, prompting further exploration and advancement in this critical area.
Abstract:3D point clouds are rich in geometric structure information, while 2D images contain important and continuous texture information. Combining 2D information to achieve better 3D semantic segmentation has become mainstream in 3D scene understanding. Albeit the success, it still remains elusive how to fuse and process the cross-dimensional features from these two distinct spaces. Existing state-of-the-art usually exploit bidirectional projection methods to align the cross-dimensional features and realize both 2D & 3D semantic segmentation tasks. However, to enable bidirectional mapping, this framework often requires a symmetrical 2D-3D network structure, thus limiting the network's flexibility. Meanwhile, such dual-task settings may distract the network easily and lead to over-fitting in the 3D segmentation task. As limited by the network's inflexibility, fused features can only pass through a decoder network, which affects model performance due to insufficient depth. To alleviate these drawbacks, in this paper, we argue that despite its simplicity, projecting unidirectionally multi-view 2D deep semantic features into the 3D space aligned with 3D deep semantic features could lead to better feature fusion. On the one hand, the unidirectional projection enforces our model focused more on the core task, i.e., 3D segmentation; on the other hand, unlocking the bidirectional to unidirectional projection enables a deeper cross-domain semantic alignment and enjoys the flexibility to fuse better and complicated features from very different spaces. In joint 2D-3D approaches, our proposed method achieves superior performance on the ScanNetv2 benchmark for 3D semantic segmentation.
Abstract:AV-HuBERT, a multi-modal self-supervised learning model, has been shown to be effective for categorical problems such as automatic speech recognition and lip-reading. This suggests that useful audio-visual speech representations can be obtained via utilizing multi-modal self-supervised embeddings. Nevertheless, it is unclear if such representations can be generalized to solve real-world multi-modal AV regression tasks, such as audio-visual speech enhancement (AVSE) and audio-visual speech separation (AVSS). In this study, we leveraged the pre-trained AV-HuBERT model followed by an SE module for AVSE and AVSS. Comparative experimental results demonstrate that our proposed model performs better than the state-of-the-art AVSE and traditional audio-only SE models. In summary, our results confirm the effectiveness of our proposed model for the AVSS task with proper fine-tuning strategies, demonstrating that multi-modal self-supervised embeddings obtained from AV-HUBERT can be generalized to audio-visual regression tasks.