Abstract:Recently, 3D Gaussian Splatting (3DGS) has reshaped the field of photorealistic 3D reconstruction, achieving impressive rendering quality and speed. However, when applied to large-scale street scenes, existing methods suffer from rapidly escalating per-viewpoint reconstruction costs as scene size increases, leading to significant computational overhead. After revisiting the conventional pipeline, we identify three key factors accounting for this issue: unnecessary local-to-global transformations, excessive 3D-to-2D projections, and inefficient rendering of distant content. To address these challenges, we propose S3R-GS, a 3DGS framework that Streamlines the pipeline for large-scale Street Scene Reconstruction, effectively mitigating these limitations. Moreover, most existing street 3DGS methods rely on ground-truth 3D bounding boxes to separate dynamic and static components, but 3D bounding boxes are difficult to obtain, limiting real-world applicability. To address this, we propose an alternative solution with 2D boxes, which are easier to annotate or can be predicted by off-the-shelf vision foundation models. Such designs together make S3R-GS readily adapt to large, in-the-wild scenarios. Extensive experiments demonstrate that S3R-GS enhances rendering quality and significantly accelerates reconstruction. Remarkably, when applied to videos from the challenging Argoverse2 dataset, it achieves state-of-the-art PSNR and SSIM, reducing reconstruction time to below 50%--and even 20%--of competing methods.
Abstract:Computer Aided Design (CAD) is indispensable across various industries. \emph{Text-based CAD editing}, which automates the modification of CAD models based on textual instructions, holds great potential but remains underexplored. Existing methods primarily focus on design variation generation or text-based CAD generation, either lacking support for text-based control or neglecting existing CAD models as constraints. We introduce \emph{CAD-Editor}, the first framework for text-based CAD editing. To address the challenge of demanding triplet data with accurate correspondence for training, we propose an automated data synthesis pipeline. This pipeline utilizes design variation models to generate pairs of original and edited CAD models and employs Large Vision-Language Models (LVLMs) to summarize their differences into editing instructions. To tackle the composite nature of text-based CAD editing, we propose a locate-then-infill framework that decomposes the task into two focused sub-tasks: locating regions requiring modification and infilling these regions with appropriate edits. Large Language Models (LLMs) serve as the backbone for both sub-tasks, leveraging their capabilities in natural language understanding and CAD knowledge. Experiments show that CAD-Editor achieves superior performance both quantitatively and qualitatively.
Abstract:Creating Computer-Aided Design (CAD) models requires significant expertise and effort. Text-to-CAD, which converts textual descriptions into CAD parametric sequences, is crucial in streamlining this process. Recent studies have utilized ground-truth parametric sequences, known as sequential signals, as supervision to achieve this goal. However, CAD models are inherently multimodal, comprising parametric sequences and corresponding rendered visual objects. Besides,the rendering process from parametric sequences to visual objects is many-to-one. Therefore, both sequential and visual signals are critical for effective training. In this work, we introduce CADFusion, a framework that uses Large Language Models (LLMs) as the backbone and alternates between two training stages: the sequential learning (SL) stage and the visual feedback (VF) stage. In the SL stage, we train LLMs using ground-truth parametric sequences, enabling the generation of logically coherent parametric sequences. In the VF stage, we reward parametric sequences that render into visually preferred objects and penalize those that do not, allowing LLMs to learn how rendered visual objects are perceived and evaluated. These two stages alternate throughout the training, ensuring balanced learning and preserving benefits of both signals. Experiments demonstrate that CADFusion significantly improves performance, both qualitatively and quantitatively.
Abstract:While smartphone cameras today can produce astonishingly good photos, their performance in low light is still not completely satisfactory because of the fundamental limits in photon shot noise and sensor read noise. Generative image restoration methods have demonstrated promising results compared to traditional methods, but they suffer from hallucinatory content generation when the signal-to-noise ratio (SNR) is low. Recognizing the availability of personalized photo galleries on users' smartphones, we propose Personalized Generative Denoising (PGD) by building a diffusion model customized for different users. Our core innovation is an identity-consistent physical buffer that extracts the physical attributes of the person from the gallery. This ID-consistent physical buffer provides a strong prior that can be integrated with the diffusion model to restore the degraded images, without the need of fine-tuning. Over a wide range of low-light testing scenarios, we show that PGD achieves superior image denoising and enhancement performance compared to existing diffusion-based denoising approaches.
Abstract:Image generation today can produce somewhat realistic images from text prompts. However, if one asks the generator to synthesize a particular camera setting such as creating different fields of view using a 24mm lens versus a 70mm lens, the generator will not be able to interpret and generate scene-consistent images. This limitation not only hinders the adoption of generative tools in photography applications but also exemplifies a broader issue of bridging the gap between the data-driven models and the physical world. In this paper, we introduce the concept of Generative Photography, a framework designed to control camera intrinsic settings during content generation. The core innovation of this work are the concepts of Dimensionality Lifting and Contrastive Camera Learning, which achieve continuous and consistent transitions for different camera settings. Experimental results show that our method produces significantly more scene-consistent photorealistic images than state-of-the-art models such as Stable Diffusion 3 and FLUX.
Abstract:Large Language Models (LLMs) have shown remarkable capabilities in various natural language processing tasks. However, LLMs may rely on dataset biases as shortcuts for prediction, which can significantly impair their robustness and generalization capabilities. This paper presents Shortcut Suite, a comprehensive test suite designed to evaluate the impact of shortcuts on LLMs' performance, incorporating six shortcut types, five evaluation metrics, and four prompting strategies. Our extensive experiments yield several key findings: 1) LLMs demonstrate varying reliance on shortcuts for downstream tasks, significantly impairing their performance. 2) Larger LLMs are more likely to utilize shortcuts under zero-shot and few-shot in-context learning prompts. 3) Chain-of-thought prompting notably reduces shortcut reliance and outperforms other prompting strategies, while few-shot prompts generally underperform compared to zero-shot prompts. 4) LLMs often exhibit overconfidence in their predictions, especially when dealing with datasets that contain shortcuts. 5) LLMs generally have a lower explanation quality in shortcut-laden datasets, with errors falling into three types: distraction, disguised comprehension, and logical fallacy. Our findings offer new insights for evaluating robustness and generalization in LLMs and suggest potential directions for mitigating the reliance on shortcuts. The code is available at \url {https://github.com/yyhappier/ShortcutSuite.git}.
Abstract:We propose the term and concept XV (eXtended meta/omni/uni/Verse) as an alternative to, and generalization of, the shared/social virtual reality widely known as ``metaverse''. XV is shared/social XR. We, and many others, use XR (eXtended Reality) as a broad umbrella term and concept to encompass all the other realities, where X is an ``anything'' variable, like in mathematics, to denote any reality, X $\in$ \{physical, virtual, augmented, \ldots \} reality. Therefore XV inherits this generality from XR. We begin with a very simple organized taxonomy of all these realities in terms of two simple building blocks: (1) physical reality (PR) as made of ``atoms'', and (2) virtual reality (VR) as made of ``bits''. Next we introduce XV as combining all these realities with extended society as a three-dimensional space and taxonomy of (1) ``atoms'' (physical reality), (2) ``bits'' (virtuality), and (3) ``genes'' (sociality). Thus those working in the liminal space between Virtual Reality (VR), Augmented Reality (AR), metaverse, and their various extensions, can describe their work and research as existing in the new field of XV. XV includes the metaverse along with extensions of reality itself like shared seeing in the infrared, ultraviolet, and shared seeing of electromagnetic radio waves, sound waves, and electric currents in motors. For example, workers in a mechanical room can look at a pump and see a superimposed time-varying waveform of the actual rotating magnetic field inside its motor, in real time, while sharing this vision across multiple sites. Presented at IEEE Standards Association, Behind and Beyond the Metaverse: XV (eXtended meta/uni/Verse), Thurs. Dec. 8, 2022, 2:15-3:30pm, EST.
Abstract:Eliminating ghosting artifacts due to moving objects is a challenging problem in high dynamic range (HDR) imaging. In this letter, we present a hybrid model consisting of a convolutional encoder and a Transformer decoder to generate ghost-free HDR images. In the encoder, a context aggregation network and non-local attention block are adopted to optimize multi-scale features and capture both global and local dependencies of multiple low dynamic range (LDR) images. The decoder based on Swin Transformer is utilized to improve the reconstruction capability of the proposed model. Motivated by the phenomenal difference between the presence and absence of artifacts under the field of structure tensor (ST), we integrate the ST information of LDR images as auxiliary inputs of the network and use ST loss to further constrain artifacts. Different from previous approaches, our network is capable of processing an arbitrary number of input LDR images. Qualitative and quantitative experiments demonstrate the effectiveness of the proposed method by comparing it with existing state-of-the-art HDR deghosting models. Codes are available at https://github.com/pandayuanyu/HSTHdr.
Abstract:Capturing highly appreciated star field images is extremely challenging due to light pollution, the requirements of specialized hardware, and the high level of photographic skills needed. Deep learning-based techniques have achieved remarkable results in low-light image enhancement (LLIE) but have not been widely applied to star field image enhancement due to the lack of training data. To address this problem, we construct the first Star Field Image Enhancement Benchmark (SFIEB) that contains 355 real-shot and 854 semi-synthetic star field images, all having the corresponding reference images. Using the presented dataset, we propose the first star field image enhancement approach, namely StarDiffusion, based on conditional denoising diffusion probabilistic models (DDPM). We introduce dynamic stochastic corruptions to the inputs of conditional DDPM to improve the performance and generalization of the network on our small-scale dataset. Experiments show promising results of our method, which outperforms state-of-the-art low-light image enhancement algorithms. The dataset and codes will be open-sourced.
Abstract:The fusion of images taken by heterogeneous sensors helps to enrich the information and improve the quality of imaging. In this article, we present a hybrid model consisting of a convolutional encoder and a Transformer-based decoder to fuse multimodal images. In the encoder, a non-local cross-modal attention block is proposed to capture both local and global dependencies of multiple source images. A branch fusion module is designed to adaptively fuse the features of the two branches. We embed a Transformer module with linear complexity in the decoder to enhance the reconstruction capability of the proposed network. Qualitative and quantitative experiments demonstrate the effectiveness of the proposed method by comparing it with existing state-of-the-art fusion models. The source code of our work is available at https://github.com/pandayuanyu/HCFusion.