Abstract:Falls among seniors due to difficulties with tasks such as picking up objects pose significant health and safety risks, impacting quality of life and independence. Reliable, accessible assessment tools are critical for early intervention but often require costly clinic-based equipment and trained personnel, limiting their use in daily life. Existing wearable-based pickup measurement solutions address some needs but face limitations in generalizability. We present IMUVIE, a wearable system that uses motion movies and a machine-learning model to automatically detect and measure pickup events, providing a practical solution for frequent monitoring. IMUVIE's design principles-data normalization, occlusion handling, and streamlined visuals-enhance model performance and are adaptable to tasks beyond pickup classification. In rigorous leave one subject out cross validation evaluations, IMUVIE achieves exceptional window level localization accuracy of 91-92% for pickup action classification on 256,291 motion movie frame candidates while maintaining an event level recall of 97% when evaluated on 129 pickup events. IMUVIE has strong generalization and performs well on unseen subjects. In an interview survey, IMUVIE demonstrated strong user interest and trust, with ease of use identified as the most critical factor for adoption. IMUVIE offers a practical, at-home solution for fall risk assessment, facilitating early detection of movement deterioration, and supporting safer, independent living for seniors.
Abstract:Pretrained large language models (LLMs) have revolutionized natural language processing (NLP) tasks such as summarization, question answering, and translation. However, LLMs pose significant security risks due to their tendency to memorize training data, leading to potential privacy breaches and copyright infringement. Accurate measurement of this memorization is essential to evaluate and mitigate these potential risks. However, previous attempts to characterize memorization are constrained by either using prefixes only or by prepending a constant soft prompt to the prefixes, which cannot react to changes in input. To address this challenge, we propose a novel method for estimating LLM memorization using dynamic, prefix-dependent soft prompts. Our approach involves training a transformer-based generator to produce soft prompts that adapt to changes in input, thereby enabling more accurate extraction of memorized data. Our method not only addresses the limitations of previous methods but also demonstrates superior performance in diverse experimental settings compared to state-of-the-art techniques. In particular, our method can achieve the maximum relative improvement of 112.75% and 32.26% over the vanilla baseline in terms of discoverable memorization rate for the text generation task and code generation task respectively.
Abstract:Video localization tasks aim to temporally locate specific instances in videos, including temporal action localization (TAL), sound event detection (SED) and audio-visual event localization (AVEL). Existing methods over-specialize on each task, overlooking the fact that these instances often occur in the same video to form the complete video content. In this work, we present UniAV, a Unified Audio-Visual perception network, to achieve joint learning of TAL, SED and AVEL tasks for the first time. UniAV can leverage diverse data available in task-specific datasets, allowing the model to learn and share mutually beneficial knowledge across tasks and modalities. To tackle the challenges posed by substantial variations in datasets (size/domain/duration) and distinct task characteristics, we propose to uniformly encode visual and audio modalities of all videos to derive generic representations, while also designing task-specific experts to capture unique knowledge for each task. Besides, we develop a unified language-aware classifier by utilizing a pre-trained text encoder, enabling the model to flexibly detect various types of instances and previously unseen ones by simply changing prompts during inference. UniAV outperforms its single-task counterparts by a large margin with fewer parameters, achieving on-par or superior performances compared to state-of-the-art task-specific methods across ActivityNet 1.3, DESED and UnAV-100 benchmarks.
Abstract:Current techniques for deep neural network (DNN) pruning often involve intricate multi-step processes that require domain-specific expertise, making their widespread adoption challenging. To address the limitation, the Only-Train-Once (OTO) and OTOv2 are proposed to eliminate the need for additional fine-tuning steps by directly training and compressing a general DNN from scratch. Nevertheless, the static design of optimizers (in OTO) can lead to convergence issues of local optima. In this paper, we proposed the Auto-Train-Once (ATO), an innovative network pruning algorithm designed to automatically reduce the computational and storage costs of DNNs. During the model training phase, our approach not only trains the target model but also leverages a controller network as an architecture generator to guide the learning of target model weights. Furthermore, we developed a novel stochastic gradient algorithm that enhances the coordination between model training and controller network training, thereby improving pruning performance. We provide a comprehensive convergence analysis as well as extensive experiments, and the results show that our approach achieves state-of-the-art performance across various model architectures (including ResNet18, ResNet34, ResNet50, ResNet56, and MobileNetv2) on standard benchmark datasets (CIFAR-10, CIFAR-100, and ImageNet).
Abstract:Modern machine learning algorithms usually involve tuning multiple (from one to thousands) hyperparameters which play a pivotal role in terms of model generalizability. Black-box optimization and gradient-based algorithms are two dominant approaches to hyperparameter optimization while they have totally distinct advantages. How to design a new hyperparameter optimization technique inheriting all benefits from both approaches is still an open problem. To address this challenging problem, in this paper, we propose a new hyperparameter optimization method with zeroth-order hyper-gradients (HOZOG). Specifically, we first exactly formulate hyperparameter optimization as an A-based constrained optimization problem, where A is a black-box optimization algorithm (such as deep neural network). Then, we use the average zeroth-order hyper-gradients to update hyperparameters. We provide the feasibility analysis of using HOZOG to achieve hyperparameter optimization. Finally, the experimental results on three representative hyperparameter (the size is from 1 to 1250) optimization tasks demonstrate the benefits of HOZOG in terms of simplicity, scalability, flexibility, effectiveness and efficiency compared with the state-of-the-art hyperparameter optimization methods.
Abstract:In the task of Autonomous aerial filming of a moving actor (e.g. a person or a vehicle), it is crucial to have a good heading direction estimation for the actor from the visual input. However, the models obtained in other similar tasks, such as pedestrian collision risk analysis and human-robot interaction, are very difficult to generalize to the aerial filming task, because of the difference in data distributions. Towards improving generalization with less amount of labeled data, this paper presents a semi-supervised algorithm for heading direction estimation problem. We utilize temporal continuity as the unsupervised signal to regularize the model and achieve better generalization ability. This semi-supervised algorithm is applied to both training and testing phases, which increases the testing performance by a large margin. We show that by leveraging unlabeled sequences, the amount of labeled data required can be significantly reduced. We also discuss several important details on improving the performance by balancing labeled and unlabeled loss, and making good combinations. Experimental results show that our approach robustly outputs the heading direction for different types of actor. The aesthetic value of the video is also improved in the aerial filming task.
Abstract:Predicting the motion of a mobile agent from a third-person perspective is an important component for many robotics applications, such as autonomous navigation and tracking. With accurate motion prediction of other agents, robots can plan for more intelligent behaviors to achieve specified objectives, instead of acting in a purely reactive way. Previous work addresses motion prediction by either only filtering kinematics, or using hand-designed and learned representations of the environment. Instead of separating kinematic and environmental context, we propose a novel approach to integrate both into an inverse reinforcement learning (IRL) framework for trajectory prediction. Instead of exponentially increasing the state-space complexity with kinematics, we propose a two-stage neural network architecture that considers motion and environment together to recover the reward function. The first-stage network learns feature representations of the environment using low-level LiDAR statistics and the second-stage network combines those learned features with kinematics data. We collected over 30 km of off-road driving data and validated experimentally that our method can effectively extract useful environmental and kinematic features. We generate accurate predictions of the distribution of future trajectories of the vehicle, encoding complex behaviors such as multi-modal distributions at road intersections, and even show different predictions at the same intersection depending on the vehicle's speed.
Abstract:Autonomous aerial cinematography has the potential to enable automatic capture of aesthetically pleasing videos without requiring human intervention, empowering individuals with the capability of high-end film studios. Current approaches either only handle off-line trajectory generation, or offer strategies that reason over short time horizons and simplistic representations for obstacles, which result in jerky movement and low real-life applicability. In this work we develop a method for aerial filming that is able to trade off shot smoothness, occlusion, and cinematography guidelines in a principled manner, even under noisy actor predictions. We present a novel algorithm for real-time covariant gradient descent that we use to efficiently find the desired trajectories by optimizing a set of cost functions. Experimental results show that our approach creates attractive shots, avoiding obstacles and occlusion 65 times over 1.25 hours of flight time, re-planning at 5 Hz with a 10 s time horizon. We robustly film human actors, cars and bicycles performing different motion among obstacles, using various shot types.