Abstract:While recent autoregressive video diffusion models achieve remarkable streaming quality, they remain confined to low resolutions (e.g., 480P), leaving efficient, scalable, real-time high-resolution video generation a fundamental open challenge. To bridge this gap, we present Ultra Flash, a cascaded streaming framework capable of real-time high-resolution video generation. Ultra Flash achieves ~30 FPS at 1K resolution and ~18 FPS at 2K resolution on a single GPU through three key contributions: (1) an architecture-preserving T2V-to-TV2V super-resolution training paradigm coupled with an AIGC-oriented data degradation pipeline that effectively preserves the generative capability of the base model, enabling enhanced high-resolution detail when cascaded after mainstream low-resolution generative models; (2) a causal streaming latent upsampler paired with a high-resolution decoder, which enhances spatiotemporal coherence while enabling efficient latent spatial scaling and precise high-resolution decoding with negligible computational overhead; and (3) a cascade high-resolution streaming video generation optimization scheme that first performs hybrid-reward-enhanced sparse causalization and single-step distillation of the super-resolution model, then introduces cascaded streaming self-forcing preference optimization with dynamic cache management, jointly enhancing overall coherence, improving quality, and enabling real-time high-resolution streaming video generation. Extensive experiments demonstrate that Ultra Flash reliably produces ultra-high-resolution streaming video while maintaining state-of-the-art visual quality and superior efficiency.
Abstract:We present \textbf{Echo-Memory}, a controlled study of memory mechanisms in action-conditioned world models. These models generate multi-segment videos from a first frame, text prompt, and camera-action sequence, but their central failure is often memory rather than local image synthesis: after the camera leaves and returns, the scene or salient object may silently change. Existing memory designs are hard to compare because gains are entangled with backbone, training, retrieval, and evaluation differences. Echo-Memory fixes the action-to-video interface and varies only how history is stored and read by the generator. Under a shared video diffusion backbone, optimizer, camera-action representation, sampler, and evaluation pipeline, we compare raw context, compression-based memory, spatial summaries with different read-out paths, and state-space recurrence. This matched matrix separates four otherwise conflated axes: \emph{capacity}, \emph{compression}, \emph{read-out}, and \emph{recurrence}. We also evaluate memory through a three-branch protocol: replay quality, in-domain loop revisit, and open-domain return probes. The branches routinely disagree, showing that replay fidelity is not a sufficient proxy for remembering a world. Three findings follow. Raw context is a strong capacity baseline and improves open-domain return far more than it improves replay metrics. Compactness is not a free substitute for capacity: aggressive spatial and hybrid-compression memories lose the salient evidence needed for return. Finally, block-wise state-space recurrence is the strongest open-domain return mechanism in our matrix, showing that the structure of implicit memory matters as much as the decision to use it. These results provide a compact protocol for studying memory in action world models beyond isolated replay metrics.
Abstract:We present Echo Infinity, an autoregressive (AR) framework towards real-time infinite video generation that employs a learnable evolving memory to dynamically filter, abstract, and compress any-length history at constant cost. Existing methods mainly curate memory with predefined KV-cache schedules, fixed-ratio heuristic compression, or inference-time RoPE adaptation. These designs inevitably lose historical information and amplify compounding errors due to their limited cache window and ignorance of autoregressive generation noise. Inspired by human memory consolidation, Echo-Infinity replaces handcrafted memory curation with learnable Memory Query, which are updated by attention and a gating mechanism when past frames are evicted from the local window. The queries are optimized end-to-end with the video diffusion transformers (DiTs), forming an evolving memory that supports arbitrary compression ratios with constant computation independent of video length. They also act as a generalizable generation prior, improving quality even when only the optimized initial state is used. We further introduce Unified Relative RoPE Recipe, which anchors the sink frames to start from id 0 and lets the newest frame id grow at most to the DiTs' pretrained maximum temporal RoPE id throughout training and inference, freeing the model from the finite RoPE constraint and closing the train-test RoPE extrapolation gap. In long and short video generation, Echo-Infinity achieves state-of-the-art performance, and, to our knowledge, demonstrates promising 24-hour (>1.3 M frames) real-time rollouts for the first time, suggesting a practical path toward infinite video generation.
Abstract:Unified multi-modal understanding/generative models have shown improved image editing performance by incorporating fine-grained understanding into their Chain-of-Thought (CoT) process. However, a critical question remains underexplored: what forms of CoT and training strategy can jointly enhance both the understanding granularity and generalization? To address this, we propose Meta-CoT, a paradigm that performs a two-level decomposition of any single-image editing operation with two key properties: (1) Decomposability. We observe that any editing intention can be represented as a triplet - (task, target, required understanding ability). Inspired by this, Meta-CoT decomposes both the editing task and the target, generating task-specific CoT and traversing editing operations on all targets. This decomposition enhances the model's understanding granularity of editing operations and guides it to learn each element of the triplet during training, substantially improving the editing capability. (2) Generalizability. In the second decomposition level, we further break down editing tasks into five fundamental meta-tasks. We find that training on these five meta-tasks, together with the other two elements of the triplet, is sufficient to achieve strong generalization across diverse, unseen editing tasks. To further align the model's editing behavior with its CoT reasoning, we introduce the CoT-Editing Consistency Reward, which encourages more accurate and effective utilization of CoT information during editing. Experiments demonstrate that our method achieves an overall 15.8% improvement across 21 editing tasks, and generalizes effectively to unseen editing tasks when trained on only a small set of meta-tasks. Our code, benchmark, and model are released at https://shiyi-zh0408.github.io/projectpages/Meta-CoT/
Abstract:Existing image editing methods struggle to perceive where to edit, especially under complex scenes and nuanced spatial instructions. To address this issue, we propose Generative Visual Chain-of-Thought (GVCoT), a unified framework that performs native visual reasoning by first generating spatial cues to localize the target region and then executing the edit. Unlike prior text-only CoT or tool-dependent visual CoT paradigms, GVCoT jointly optimizes visual tokens generated during the reasoning and editing phases in an end-to-end manner. This way fosters the emergence of innate spatial reasoning ability and enables more effective utilization of visual-domain cues. The main challenge of training GCVoT lies in the scarcity of large-scale editing data with precise edit region annotations; to this end, we construct GVCoT-Edit-Instruct, a dataset of 1.8M high-quality samples spanning 19 tasks. We adopt a progressive training strategy: supervised fine-tuning to build foundational localization ability in reasoning trace before final editing, followed by reinforcement learning to further improve reasoning and editing quality. Finally, we introduce SREdit-Bench, a new benchmark designed to comprehensively stress-test models under sophisticated scenes and fine-grained referring expressions. Experiments demonstrate that GVCoT consistently outperforms state-of-the-art models on SREdit-Bench and ImgEdit. We hope our GVCoT will inspire future research toward interpretable and precise image editing.
Abstract:Unified multimodal models (UMMs) have achieved remarkable progress yet remain constrained by a single-turn interaction paradigm, effectively functioning as solvers for independent requests rather than assistants in continuous dialogue. To bridge this gap, we present ChatUMM. As a conversational unified model, it excels at robust context tracking to sustain interleaved multimodal generation. ChatUMM derives its capabilities from two key innovations: an interleaved multi-turn training strategy that models serialized text-image streams as a continuous conversational flow, and a systematic conversational data synthesis pipeline. This pipeline transforms a diverse set of standard single-turn datasets into fluid dialogues through three progressive stages: constructing basic stateful dialogues, enforcing long-range dependency resolution via ``distractor'' turns with history-dependent query rewriting, and synthesizing naturally interleaved multimodal responses. Extensive evaluations demonstrate that ChatUMM achieves state-of-the-art performance among open-source unified models on visual understanding and instruction-guided editing benchmarks, while maintaining competitive fidelity in text-to-image generation. Notably, ChatUMM exhibits superior robustness in complex multi-turn scenarios, ensuring fluid, context-aware dialogues.
Abstract:Deploying GRPO on Flow Matching models has proven effective for text-to-image generation. However, existing paradigms typically propagate an outcome-based reward to all preceding denoising steps without distinguishing the local effect of each step. Moreover, current group-wise ranking mainly compares trajectories at matched timesteps and ignores within-trajectory dependencies, where certain early denoising actions can affect later states via delayed, implicit interactions. We propose TurningPoint-GRPO (TP-GRPO), a GRPO framework that alleviates step-wise reward sparsity and explicitly models long-term effects within the denoising trajectory. TP-GRPO makes two key innovations: (i) it replaces outcome-based rewards with step-level incremental rewards, providing a dense, step-aware learning signal that better isolates each denoising action's "pure" effect, and (ii) it identifies turning points-steps that flip the local reward trend and make subsequent reward evolution consistent with the overall trajectory trend-and assigns these actions an aggregated long-term reward to capture their delayed impact. Turning points are detected solely via sign changes in incremental rewards, making TP-GRPO efficient and hyperparameter-free. Extensive experiments also demonstrate that TP-GRPO exploits reward signals more effectively and consistently improves generation. Demo code is available at https://github.com/YunzeTong/TurningPoint-GRPO.
Abstract:Unified image generation and editing models suffer from severe task interference in dense diffusion transformers architectures, where a shared parameter space must compromise between conflicting objectives (e.g., local editing v.s. subject-driven generation). While the sparse Mixture-of-Experts (MoE) paradigm is a promising solution, its gating networks remain task-agnostic, operating based on local features, unaware of global task intent. This task-agnostic nature prevents meaningful specialization and fails to resolve the underlying task interference. In this paper, we propose a novel framework to inject semantic intent into MoE routing. We introduce a Hierarchical Task Semantic Annotation scheme to create structured task descriptors (e.g., scope, type, preservation). We then design Predictive Alignment Regularization to align internal routing decisions with the task's high-level semantics. This regularization evolves the gating network from a task-agnostic executor to a dispatch center. Our model effectively mitigates task interference, outperforming dense baselines in fidelity and quality, and our analysis shows that experts naturally develop clear and semantically correlated specializations.
Abstract:In-context image generation and editing (ICGE) enables users to specify visual concepts through interleaved image-text prompts, demanding precise understanding and faithful execution of user intent. Although recent unified multimodal models exhibit promising understanding capabilities, these strengths often fail to transfer effectively to image generation. We introduce Re-Align, a unified framework that bridges the gap between understanding and generation through structured reasoning-guided alignment. At its core lies the In-Context Chain-of-Thought (IC-CoT), a structured reasoning paradigm that decouples semantic guidance and reference association, providing clear textual target and mitigating confusion among reference images. Furthermore, Re-Align introduces an effective RL training scheme that leverages a surrogate reward to measure the alignment between structured reasoning text and the generated image, thereby improving the model's overall performance on ICGE tasks. Extensive experiments verify that Re-Align outperforms competitive methods of comparable model scale and resources on both in-context image generation and editing tasks.
Abstract:Frame-level autoregressive (frame-AR) models have achieved significant progress, enabling real-time video generation comparable to bidirectional diffusion models and serving as a foundation for interactive world models and game engines. However, current approaches in long video generation typically rely on window attention, which naively discards historical context outside the window, leading to catastrophic forgetting and scene inconsistency; conversely, retaining full history incurs prohibitive memory costs. To address this trade-off, we propose Memorize-and-Generate (MAG), a framework that decouples memory compression and frame generation into distinct tasks. Specifically, we train a memory model to compress historical information into a compact KV cache, and a separate generator model to synthesize subsequent frames utilizing this compressed representation. Furthermore, we introduce MAG-Bench to strictly evaluate historical memory retention. Extensive experiments demonstrate that MAG achieves superior historical scene consistency while maintaining competitive performance on standard video generation benchmarks.