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Quecheng Qiu

MSGField: A Unified Scene Representation Integrating Motion, Semantics, and Geometry for Robotic Manipulation

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Oct 21, 2024
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PathRL: An End-to-End Path Generation Method for Collision Avoidance via Deep Reinforcement Learning

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Oct 20, 2023
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Deep Reinforcement Learning for Localizability-Enhanced Navigation in Dynamic Human Environments

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Mar 22, 2023
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Learning to Socially Navigate in Pedestrian-rich Environments with Interaction Capacity

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Mar 30, 2022
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Crowd-Aware Robot Navigation for Pedestrians with Multiple Collision Avoidance Strategies via Map-based Deep Reinforcement Learning

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Sep 06, 2021
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