Abstract:Pedipulation leverages the feet of legged robots for mobile manipulation, eliminating the need for dedicated robotic arms. While previous works have showcased blind and task-specific pedipulation skills, they fail to account for static and dynamic obstacles in the environment. To address this limitation, we introduce a reinforcement learning-based approach to train a whole-body obstacle-aware policy that tracks foot position commands while simultaneously avoiding obstacles. Despite training the policy in only five different static scenarios in simulation, we show that it generalizes to unknown environments with different numbers and types of obstacles. We analyze the performance of our method through a set of simulation experiments and successfully deploy the learned policy on the ANYmal quadruped, demonstrating its capability to follow foot commands while navigating around static and dynamic obstacles.
Abstract:We present SpaceHopper, a three-legged, small-scale robot designed for future mobile exploration of asteroids and moons. The robot weighs 5.2kg and has a body size of 245mm while using space-qualifiable components. Furthermore, SpaceHopper's design and controls make it well-adapted for investigating dynamic locomotion modes with extended flight-phases. Instead of gyroscopes or fly-wheels, the system uses its three legs to reorient the body during flight in preparation for landing. We control the leg motion for reorientation using Deep Reinforcement Learning policies. In a simulation of Ceres' gravity (0.029g), the robot can reliably jump to commanded positions up to 6m away. Our real-world experiments show that SpaceHopper can successfully reorient to a safe landing orientation within 9.7 degree inside a rotational gimbal and jump in a counterweight setup in Earth's gravity. Overall, we consider SpaceHopper an important step towards controlled jumping locomotion in low-gravity environments.
Abstract:Legged robots have the potential to become vital in maintenance, home support, and exploration scenarios. In order to interact with and manipulate their environments, most legged robots are equipped with a dedicated robot arm, which means additional mass and mechanical complexity compared to standard legged robots. In this work, we explore pedipulation - using the legs of a legged robot for manipulation. By training a reinforcement learning policy that tracks position targets for one foot, we enable a dedicated pedipulation controller that is robust to disturbances, has a large workspace through whole-body behaviors, and can reach far-away targets with gait emergence, enabling loco-pedipulation. By deploying our controller on a quadrupedal robot using teleoperation, we demonstrate various real-world tasks such as door opening, sample collection, and pushing obstacles. We demonstrate load carrying of more than 2.0 kg at the foot. Additionally, the controller is robust to interaction forces at the foot, disturbances at the base, and slippery contact surfaces. Videos of the experiments are available at https://sites.google.com/leggedrobotics.com/pedipulate.
Abstract:The interest in exploring planetary bodies for scientific investigation and in-situ resource utilization is ever-rising. Yet, many sites of interest are inaccessible to state-of-the-art planetary exploration robots because of the robots' inability to traverse steep slopes, unstructured terrain, and loose soil. Additionally, current single-robot approaches only allow a limited exploration speed and a single set of skills. Here, we present a team of legged robots with complementary skills for exploration missions in challenging planetary analog environments. We equipped the robots with an efficient locomotion controller, a mapping pipeline for online and post-mission visualization, instance segmentation to highlight scientific targets, and scientific instruments for remote and in-situ investigation. Furthermore, we integrated a robotic arm on one of the robots to enable high-precision measurements. Legged robots can swiftly navigate representative terrains, such as granular slopes beyond 25 degrees, loose soil, and unstructured terrain, highlighting their advantages compared to wheeled rover systems. We successfully verified the approach in analog deployments at the BeyondGravity ExoMars rover testbed, in a quarry in Switzerland, and at the Space Resources Challenge in Luxembourg. Our results show that a team of legged robots with advanced locomotion, perception, and measurement skills, as well as task-level autonomy, can conduct successful, effective missions in a short time. Our approach enables the scientific exploration of planetary target sites that are currently out of human and robotic reach.
Abstract:Robotic exploration or monitoring missions require mobile robots to autonomously and safely navigate between multiple target locations in potentially challenging environments. Currently, this type of multi-goal mission often relies on humans designing a set of actions for the robot to follow in the form of a path or waypoints. In this work, we consider the multi-goal problem of visiting a set of pre-defined targets, each of which could be visited from multiple potential locations. To increase autonomy in these missions, we propose a safe multi-goal (SMUG) planner that generates an optimal motion path to visit those targets. To increase safety and efficiency, we propose a hierarchical state validity checking scheme, which leverages robot-specific traversability learned in simulation. We use LazyPRM* with an informed sampler to accelerate collision-free path generation. Our iterative dynamic programming algorithm enables the planner to generate a path visiting more than ten targets within seconds. Moreover, the proposed hierarchical state validity checking scheme reduces the planning time by 30% compared to pure volumetric collision checking and increases safety by avoiding high-risk regions. We deploy the SMUG planner on the quadruped robot ANYmal and show its capability to guide the robot in multi-goal missions fully autonomously on rough terrain.
Abstract:Parallel-elastic joints can improve the efficiency and strength of robots by assisting the actuators with additional torques. For these benefits to be realized, a spring needs to be carefully designed. However, designing robots is an iterative and tedious process, often relying on intuition and heuristics. We introduce a design optimization framework that allows us to co-optimize a parallel elastic knee joint and locomotion controller for quadrupedal robots with minimal human intuition. We design a parallel elastic joint and optimize its parameters with respect to the efficiency in a model-free fashion. In the first step, we train a design-conditioned policy using model-free Reinforcement Learning, capable of controlling the quadruped in the predefined range of design parameters. Afterwards, we use Bayesian Optimization to find the best design using the policy. We use this framework to optimize the parallel-elastic spring parameters for the knee of our quadrupedal robot ANYmal together with the optimal controller. We evaluate the optimized design and controller in real-world experiments over various terrains. Our results show that the new system improves the torque-square efficiency of the robot by 33% compared to the baseline and reduces maximum joint torque by 30% without compromising tracking performance. The improved design resulted in 11% longer operation time on flat terrain.
Abstract:The high dimensionality of soft mechanisms and the complex physics of fluid-structure interactions render the sim2real gap for soft robots particularly challenging. Our framework allows high fidelity prediction of dynamic behavior for composite bi-morph bending structures in real hardware to accuracy near measurement uncertainty. We address this gap with our differentiable simulation tool by learning the material parameters and hydrodynamics of our robots. We demonstrate an experimentally-verified, fast optimization pipeline for learning the material parameters and hydrodynamics from quasi-static and dynamic data via differentiable simulation. Our method identifies physically plausible Young's moduli for various soft silicone elastomers and stiff acetal copolymers used in creation of our three different fish robot designs. For these robots we provide a differentiable and more robust estimate of the thrust force than analytical models and we successfully predict deformation to millimeter accuracy in dynamic experiments under various actuation signals. Although we focus on a specific application for underwater soft robots, our framework is applicable to any pneumatically actuated soft mechanism. This work presents a prototypical hardware and simulation problem solved using our framework that can be extended straightforwardly to higher dimensional parameter inference, learning control policies, and computational design enabled by its differentiability.
Abstract:Celestial bodies such as the Moon and Mars are mainly covered by loose, granular soil, a notoriously challenging terrain to traverse with (wheeled) robotic systems. Here, we present experimental work on traversing steep, granular slopes with the dynamically walking quadrupedal robot SpaceBok. To adapt to the challenging environment, we developed passive-adaptive planar feet and optimized grouser pads to reduce sinkage and increase traction on planar and inclined granular soil. Single-foot experiments revealed that a large surface area of 110cm2 per foot reduces sinkage to an acceptable level even on highly collapsible soil (ES-1). Implementing several 12mm grouser blades increases traction by 22% to 66% on granular media compared to grouser-less designs. Together with a terrain-adapting walking controller, we validate - for the first time - static and dynamic locomotion on Mars analog slopes of up to 25{\deg}(the maximum of the testbed). We evaluated the performance between point- and planar feet and static and dynamic gaits regarding stability (safety), velocity, and energy consumption. We show that dynamic gaits are energetically more efficient than static gaits but are riskier on steep slopes. Our tests also revealed that planar feet's energy consumption drastically increases when the slope inclination approaches the soil's angle of internal friction due to shearing. Point feet are less affected by slippage due to their excessive sinkage, but in turn, are prone to instabilities and tripping. We present and discuss safe and energy-efficient global path-planning strategies for accessing steep topography on Mars based on our findings.