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Michael Oechsle

Evolutive Rendering Models

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May 27, 2024
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Splat-SLAM: Globally Optimized RGB-only SLAM with 3D Gaussians

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May 26, 2024
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RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS

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Mar 20, 2024
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UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstruction

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Apr 20, 2021
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Learning Implicit Surface Light Fields

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Mar 27, 2020
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Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervision

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Dec 16, 2019
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Texture Fields: Learning Texture Representations in Function Space

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May 17, 2019
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Occupancy Networks: Learning 3D Reconstruction in Function Space

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Dec 10, 2018
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