Abstract:Generating high-quality novel view renderings of 3D Gaussian Splatting (3DGS) in scenes featuring transient objects is challenging. We propose a novel hybrid representation, termed as HybridGS, using 2D Gaussians for transient objects per image and maintaining traditional 3D Gaussians for the whole static scenes. Note that, the 3DGS itself is better suited for modeling static scenes that assume multi-view consistency, but the transient objects appear occasionally and do not adhere to the assumption, thus we model them as planar objects from a single view, represented with 2D Gaussians. Our novel representation decomposes the scene from the perspective of fundamental viewpoint consistency, making it more reasonable. Additionally, we present a novel multi-view regulated supervision method for 3DGS that leverages information from co-visible regions, further enhancing the distinctions between the transients and statics. Then, we propose a straightforward yet effective multi-stage training strategy to ensure robust training and high-quality view synthesis across various settings. Experiments on benchmark datasets show our state-of-the-art performance of novel view synthesis in both indoor and outdoor scenes, even in the presence of distracting elements.
Abstract:In this study, we introduce a new problem raised by social media and photojournalism, named Image Address Localization (IAL), which aims to predict the readable textual address where an image was taken. Existing two-stage approaches involve predicting geographical coordinates and converting them into human-readable addresses, which can lead to ambiguity and be resource-intensive. In contrast, we propose an end-to-end framework named AddressCLIP to solve the problem with more semantics, consisting of two key ingredients: i) image-text alignment to align images with addresses and scene captions by contrastive learning, and ii) image-geography matching to constrain image features with the spatial distance in terms of manifold learning. Additionally, we have built three datasets from Pittsburgh and San Francisco on different scales specifically for the IAL problem. Experiments demonstrate that our approach achieves compelling performance on the proposed datasets and outperforms representative transfer learning methods for vision-language models. Furthermore, extensive ablations and visualizations exhibit the effectiveness of the proposed method. The datasets and source code are available at https://github.com/xsx1001/AddressCLIP.
Abstract:We introduce a novel neural volumetric pose feature, termed PoseMap, designed to enhance camera localization by encapsulating the information between images and the associated camera poses. Our framework leverages an Absolute Pose Regression (APR) architecture, together with an augmented NeRF module. This integration not only facilitates the generation of novel views to enrich the training dataset but also enables the learning of effective pose features. Additionally, we extend our architecture for self-supervised online alignment, allowing our method to be used and fine-tuned for unlabelled images within a unified framework. Experiments demonstrate that our method achieves 14.28% and 20.51% performance gain on average in indoor and outdoor benchmark scenes, outperforming existing APR methods with state-of-the-art accuracy.
Abstract:Monocular 3D object detection is an essential task in autonomous driving. However, most current methods consider each 3D object in the scene as an independent training sample, while ignoring their inherent geometric relations, thus inevitably resulting in a lack of leveraging spatial constraints. In this paper, we propose a novel method that takes all the objects into consideration and explores their mutual relationships to help better estimate the 3D boxes. Moreover, since 2D detection is more reliable currently, we also investigate how to use the detected 2D boxes as guidance to globally constrain the optimization of the corresponding predicted 3D boxes. To this end, a differentiable loss function, termed as Homography Loss, is proposed to achieve the goal, which exploits both 2D and 3D information, aiming at balancing the positional relationships between different objects by global constraints, so as to obtain more accurately predicted 3D boxes. Thanks to the concise design, our loss function is universal and can be plugged into any mature monocular 3D detector, while significantly boosting the performance over their baseline. Experiments demonstrate that our method yields the best performance (Nov. 2021) compared with the other state-of-the-arts by a large margin on KITTI 3D datasets.
Abstract:Low-light image enhancement exhibits an ill-posed nature, as a given image may have many enhanced versions, yet recent studies focus on building a deterministic mapping from input to an enhanced version. In contrast, we propose a lightweight one-path conditional generative adversarial network (cGAN) to learn a one-to-many relation from low-light to normal-light image space, given only sets of low- and normal-light training images without any correspondence. By formulating this ill-posed problem as a modulation code learning task, our network learns to generate a collection of enhanced images from a given input conditioned on various reference images. Therefore our inference model easily adapts to various user preferences, provided with a few favorable photos from each user. Our model achieves competitive visual and quantitative results on par with fully supervised methods on both noisy and clean datasets, while being 6 to 10 times lighter than state-of-the-art generative adversarial networks (GANs) approaches.