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Daniel Ritchie

ShapeLib: designing a library of procedural 3D shape abstractions with Large Language Models

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Feb 13, 2025
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ProcTex: Consistent and Interactive Text-to-texture Synthesis for Procedural Models

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Jan 28, 2025
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Pattern Analogies: Learning to Perform Programmatic Image Edits by Analogy

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Dec 17, 2024
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GigaHands: A Massive Annotated Dataset of Bimanual Hand Activities

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Dec 05, 2024
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Diorama: Unleashing Zero-shot Single-view 3D Scene Modeling

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Nov 29, 2024
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CLIPtortionist: Zero-shot Text-driven Deformation for Manufactured 3D Shapes

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Oct 19, 2024
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Learning to Edit Visual Programs with Self-Supervision

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Jun 04, 2024
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ParSEL: Parameterized Shape Editing with Language

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May 31, 2024
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Learning to Infer Generative Template Programs for Visual Concepts

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Mar 20, 2024
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R3DS: Reality-linked 3D Scenes for Panoramic Scene Understanding

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Mar 18, 2024
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