Picture for Andreas Engelhardt

Andreas Engelhardt

Subsurface Scattering for 3D Gaussian Splatting

Add code
Aug 22, 2024
Figure 1 for Subsurface Scattering for 3D Gaussian Splatting
Figure 2 for Subsurface Scattering for 3D Gaussian Splatting
Figure 3 for Subsurface Scattering for 3D Gaussian Splatting
Figure 4 for Subsurface Scattering for 3D Gaussian Splatting
Viaarxiv icon

3D Congealing: 3D-Aware Image Alignment in the Wild

Add code
Apr 02, 2024
Viaarxiv icon

SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild

Add code
Jan 18, 2024
Viaarxiv icon

SIGNeRF: Scene Integrated Generation for Neural Radiance Fields

Add code
Jan 03, 2024
Viaarxiv icon

NAVI: Category-Agnostic Image Collections with High-Quality 3D Shape and Pose Annotations

Add code
Jun 15, 2023
Figure 1 for NAVI: Category-Agnostic Image Collections with High-Quality 3D Shape and Pose Annotations
Figure 2 for NAVI: Category-Agnostic Image Collections with High-Quality 3D Shape and Pose Annotations
Figure 3 for NAVI: Category-Agnostic Image Collections with High-Quality 3D Shape and Pose Annotations
Figure 4 for NAVI: Category-Agnostic Image Collections with High-Quality 3D Shape and Pose Annotations
Viaarxiv icon

SAMURAI: Shape And Material from Unconstrained Real-world Arbitrary Image collections

Add code
May 31, 2022
Figure 1 for SAMURAI: Shape And Material from Unconstrained Real-world Arbitrary Image collections
Figure 2 for SAMURAI: Shape And Material from Unconstrained Real-world Arbitrary Image collections
Figure 3 for SAMURAI: Shape And Material from Unconstrained Real-world Arbitrary Image collections
Figure 4 for SAMURAI: Shape And Material from Unconstrained Real-world Arbitrary Image collections
Viaarxiv icon