Abstract:In this paper, we present our methods and results for the Video-To-Text (VTT) task at TRECVid 2024, exploring the capabilities of Vision-Language Models (VLMs) like LLaVA and LLaVA-NeXT-Video in generating natural language descriptions for video content. We investigate the impact of fine-tuning VLMs on VTT datasets to enhance description accuracy, contextual relevance, and linguistic consistency. Our analysis reveals that fine-tuning substantially improves the model's ability to produce more detailed and domain-aligned text, bridging the gap between generic VLM tasks and the specialized needs of VTT. Experimental results demonstrate that our fine-tuned model outperforms baseline VLMs across various evaluation metrics, underscoring the importance of domain-specific tuning for complex VTT tasks.
Abstract:Video Corpus Visual Answer Localization (VCVAL) includes question-related video retrieval and visual answer localization in the videos. Specifically, we use text-to-text retrieval to find relevant videos for a medical question based on the similarity of video transcript and answers generated by GPT4. For the visual answer localization, the start and end timestamps of the answer are predicted by the alignments on both visual content and subtitles with queries. For the Query-Focused Instructional Step Captioning (QFISC) task, the step captions are generated by GPT4. Specifically, we provide the video captions generated by the LLaVA-Next-Video model and the video subtitles with timestamps as context, and ask GPT4 to generate step captions for the given medical query. We only submit one run for evaluation and it obtains a F-score of 11.92 and mean IoU of 9.6527.
Abstract:This year, we explore generation-augmented retrieval for the TRECVid AVS task. Specifically, the understanding of textual query is enhanced by three generations, including Text2Text, Text2Image, and Image2Text, to address the out-of-vocabulary problem. Using different combinations of them and the rank list retrieved by the original query, we submitted four automatic runs. For manual runs, we use a large language model (LLM) (i.e., GPT4) to rephrase test queries based on the concept bank of the search engine, and we manually check again to ensure all the concepts used in the rephrased queries are in the bank. The result shows that the fusion of the original and generated queries outperforms the original query on TV24 query sets. The generated queries retrieve different rank lists from the original query.
Abstract:This paper addresses the need for improved precision in existing Retrieval-Augmented Generation (RAG) methods that primarily focus on enhancing recall. We propose a multi-layer knowledge pyramid approach within the RAG framework to achieve a better balance between precision and recall. The knowledge pyramid consists of three layers: Ontologies, Knowledge Graphs (KGs), and chunk-based raw text. We employ cross-layer augmentation techniques for comprehensive knowledge coverage and dynamic updates of the Ontology schema and instances. To ensure compactness, we utilize cross-layer filtering methods for knowledge condensation in KGs. Our approach, named PolyRAG, follows a waterfall model for retrieval, starting from the top of the pyramid and progressing down until a confident answer is obtained. We introduce two benchmarks for domain-specific knowledge retrieval, one in the academic domain and the other in the financial domain. The effectiveness of the methods has been validated through comprehensive experiments by outperforming 19 SOTA methods. An encouraging observation is that the proposed method has augmented the GPT-4, providing 395\% F1 gain by improving its performance from 0.1636 to 0.8109.
Abstract:Accurate human localization is crucial for various applications, especially in the Metaverse era. Existing high precision solutions rely on expensive, tag-dependent hardware, while vision-based methods offer a cheaper, tag-free alternative. However, current vision solutions based on stereo vision face limitations due to rigid perspective transformation principles and error propagation in multi-stage SVD solvers. These solutions also require multiple high-resolution cameras with strict setup constraints. To address these limitations, we propose a probabilistic approach that considers all points on the human body as observations generated by a distribution centered around the body's geometric center. This enables us to improve sampling significantly, increasing the number of samples for each point of interest from hundreds to billions. By modeling the relation between the means of the distributions of world coordinates and pixel coordinates, leveraging the Central Limit Theorem, we ensure normality and facilitate the learning process. Experimental results demonstrate human localization accuracy of 95% within a 0.3m range and nearly 100% accuracy within a 0.5m range, achieved at a low cost of only 10 USD using two web cameras with a resolution of 640x480 pixels.
Abstract:Recent advancements in generative models have significantly impacted content creation, leading to the emergence of Personalized Content Synthesis (PCS). With a small set of user-provided examples, PCS aims to customize the subject of interest to specific user-defined prompts. Over the past two years, more than 150 methods have been proposed. However, existing surveys mainly focus on text-to-image generation, with few providing up-to-date summaries on PCS. This paper offers a comprehensive survey of PCS, with a particular focus on the diffusion models. Specifically, we introduce the generic frameworks of PCS research, which can be broadly classified into optimization-based and learning-based approaches. We further categorize and analyze these methodologies, discussing their strengths, limitations, and key techniques. Additionally, we delve into specialized tasks within the field, such as personalized object generation, face synthesis, and style personalization, highlighting their unique challenges and innovations. Despite encouraging progress, we also present an analysis of the challenges such as overfitting and the trade-off between subject fidelity and text alignment. Through this detailed overview and analysis, we propose future directions to advance the development of PCS.
Abstract:This paper presents a pilot study aimed at introducing multi-agent debate into multimodal reasoning. The study addresses two key challenges: the trivialization of opinions resulting from excessive summarization and the diversion of focus caused by distractor concepts introduced from images. These challenges stem from the inductive (bottom-up) nature of existing debating schemes. To address the issue, we propose a deductive (top-down) debating approach called Blueprint Debate on Graphs (BDoG). In BDoG, debates are confined to a blueprint graph to prevent opinion trivialization through world-level summarization. Moreover, by storing evidence in branches within the graph, BDoG mitigates distractions caused by frequent but irrelevant concepts. Extensive experiments validate BDoG, achieving state-of-the-art results in Science QA and MMBench with significant improvements over previous methods.
Abstract:This paper presents a pilot study that explores the application of active learning, traditionally studied in the context of discriminative models, to generative models. We specifically focus on image synthesis personalization tasks. The primary challenge in conducting active learning on generative models lies in the open-ended nature of querying, which differs from the closed form of querying in discriminative models that typically target a single concept. We introduce the concept of anchor directions to transform the querying process into a semi-open problem. We propose a direction-based uncertainty sampling strategy to enable generative active learning and tackle the exploitation-exploration dilemma. Extensive experiments are conducted to validate the effectiveness of our approach, demonstrating that an open-source model can achieve superior performance compared to closed-source models developed by large companies, such as Google's StyleDrop. The source code is available at https://github.com/zhangxulu1996/GAL4Personalization.
Abstract:Tuning pretrained language models for dialogue generation has been a prevalent paradigm for building capable dialogue agents. Yet, traditional tuning narrowly views dialogue generation as resembling other language generation tasks, ignoring the role disparities between two speakers and the multi-round interactive process that dialogues ought to be. Such a manner leads to unsatisfactory chat consistency of the built agent. In this work, we emphasize the interactive, communicative nature of dialogue and argue that it is more feasible to model the speaker roles of agent and user separately, enabling the agent to adhere to its role consistently. We propose an efficient Multi-round Interactive Dialogue Tuning (Midi-Tuning) framework. It models the agent and user individually with two adapters built upon large language models, where they utilize utterances round by round in alternating order and are tuned via a round-level memory caching mechanism. Extensive experiments demonstrate that, our framework performs superior to traditional fine-tuning and harbors the tremendous potential for improving dialogue consistency.
Abstract:Inversion methods, such as Textual Inversion, generate personalized images by incorporating concepts of interest provided by user images. However, existing methods often suffer from overfitting issues, where the dominant presence of inverted concepts leads to the absence of other desired concepts. It stems from the fact that during inversion, the irrelevant semantics in the user images are also encoded, forcing the inverted concepts to occupy locations far from the core distribution in the embedding space. To address this issue, we propose a method that guides the inversion process towards the core distribution for compositional embeddings. Additionally, we introduce a spatial regularization approach to balance the attention on the concepts being composed. Our method is designed as a post-training approach and can be seamlessly integrated with other inversion methods. Experimental results demonstrate the effectiveness of our proposed approach in mitigating the overfitting problem and generating more diverse and balanced compositions of concepts in the synthesized images. The source code is available at https://github.com/zhangxulu1996/Compositional-Inversion.