Abstract:Recent video diffusion foundation models have achieved remarkable progress in high-quality video generation, yet turning them into real-time interactive video world models remains challenging. Interactive world models require controllable, causal, and low-latency rollout, which in practice demands a full pipeline spanning data construction, controllable fine-tuning, autoregressive training, few-step distillation, and streaming inference. In this work, we present minWM, a full-stack open-source framework for building real-time interactive video world models. minWM provides an end-to-end pipeline that converts existing bidirectional T2V/TI2V video foundation models into camera-controllable few-step autoregressive world models. Specifically, minWM first fine-tunes a bidirectional video diffusion model with camera control, and then applies the Causal Forcing / Causal Forcing++ pipeline, including AR diffusion training, causal ODE or causal consistency distillation, and asymmetric DMD, to distill it into a few-step autoregressive generator for low-latency rollout. The framework is modular and architecture-extensible: we instantiate it on representative open backbones, including Wan2.1-T2V-1.3B and HY1.5-TI2V-8B, covering both cross-attention-based condition injection and MMDiT-style architectures. minWM also supports adapting existing video world models, such as HY-WorldPlay, to new data distributions, training recipes, and latency targets. Beyond releasing runnable scripts, checkpoints, documentation, and inference code, we provide practical ablations on camera trajectory quality, controllability training steps, and minimal batch-size requirements. We hope minWM serves as a reproducible and extensible recipe for building and adapting real-time interactive video world models. Project Page: [https://github.com/shengshu-ai/minWM](https://github.com/shengshu-ai/minWM)
Abstract:Douyin Music, a large-scale platform with millions of daily users, adopts an immersive, feed-based discovery paradigm, where users passively explore music through continuous recommendations. While effective for passive music discovery, this paradigm restricts users to recommendation results and provides limited support for explicitly specifying listening intents. Unlike conventional search, where users express well-defined intents through explicit queries such as specific songs or artists, real-world active music discovery is often situational and colloquial, involving vague or underspecified requests. While LLMs enable natural language interaction, their direct use in music discovery remains limited by insufficient music-domain knowledge, lack of music-query collaborative reasoning, and shallow understanding of personalized preferences. To address these challenges, we introduce MuChator, an interactive MusicLLM-based framework that enables users to actively express situational music intents in natural language. MuChator incorporates three key components: (1) Music Knowledge Pre-training, a three-stage scheme that incrementally injects objective music knowledge, subjective music knowledge, and personalized music preferences into LLMs; (2) Context-aware Instruction Tuning, which constructs high-quality user-query-music triplets through an automated synthesis pipeline to align LLMs with active and situational user intents; and (3) Preference Alignment with Hybrid RM, which jointly models intent relevance, personalized preferences, and basic constraints, and is optimized using GRPO-based reinforcement learning. Extensive evaluations on industrial music recommendation datasets demonstrate that MuChator outperforms leading proprietary models, such as Gemini-3-Pro. The model has been deployed on Douyin Music App within ByteDance, with 46.49\% improvement of user active days in online A/B test.
Abstract:ReAct-style agents for search-intensive, multi-step reasoning tasks rely largely on their own internal judgment to decide what evidence to seek, which reasoning or action step to take next, and when to stop, often producing shallow, redundant, or poorly targeted trajectories. Prior work has explored rubrics as external quality signals, but existing uses are mostly evaluative rather than action-guiding: rubrics typically serve as training-time rewards or post-hoc evaluators of completed outputs, and in deep-research settings they are often coarse-grained and report-level rather than step-level. We introduce Co-ReAct, a rubric-guided action-selection framework that uses rubrics as step-level guidance during inference. At each decision step, Co-ReAct injects a rubric into the agent's context to guide the next Reason-or-Act decision, specifying what the agent should target in evidence seeking, search, reasoning, or self-evaluation. To make this guidance reliable, we train a dedicated rubric generator with GRPO. Unlike prior pairwise or binary preference formulations, our objective optimizes a list-wise Spearman rank-correlation reward against multi-judge expert consensus rankings, encouraging rubrics that are discriminative rather than merely plausible. On DeepResearchBench and SQA-CS-V2, Co-ReAct consistently improves over ReAct and representative test-time compute baselines across search agents built on both 8B/14B open-source and frontier closed-source base models. The trained rubric generator can also serve as a drop-in component that improves these baselines without changing their underlying decision mechanisms. Our code is publicly available at https://github.com/ZBWpro/Co-ReAct.
Abstract:Although large language model (LLM) conversational systems process millions of multi-turn dialogues daily, they remain fundamentally reactive: they respond only after the user types a query. A key step toward proactive interaction is next-query prediction, which anticipates the user's subsequent query based solely on the preceding dialogue. Progress on this task is hindered by the lack of dedicated benchmarks and a fundamental efficiency--quality trade-off: naively concatenating full dialogue history incurs linearly growing token consumption, while truncating to the latest turn discards crucial cross-turn context. Our key insight is that accurate prediction does not require re-reading raw history; it suffices to track the user's evolving intent trajectory across topics, unresolved needs, and interest shifts. We propose OnePred, which maintains a recursively updated memory as its sole cross-turn context, bounding the per-turn cost independently of conversation length. We train the model via a two-stage reinforcement learning pipeline that first teaches what to predict, then what to compress, shaping the memory into a prediction-oriented intent chain. To establish a rigorous testbed, we introduce NQP-Bench, spanning three diverse subsets. Experiments demonstrate that OnePred reduces per-turn token consumption by up to 22$\times$ compared to full-history inputs while consistently exceeding all baselines in prediction quality, with larger gains on longer conversations. Our code is publicly available at https://github.com/ZBWpro/OnePred.
Abstract:Real-time interactive video generation requires low-latency, streaming, and controllable rollout. Existing autoregressive (AR) diffusion distillation methods have achieved strong results in the chunk-wise 4-step regime by distilling bidirectional base models into few-step AR students, but they remain limited by coarse response granularity and non-negligible sampling latency. In this paper, we study a more aggressive setting: frame-wise autoregression with only 1--2 sampling steps. In this regime, we identify the initialization of a few-step AR student as the key bottleneck: existing strategies are either target-misaligned, incapable of few-step generation, or too costly to scale. We propose \textbf{Causal Forcing++}, a principled and scalable pipeline that uses \emph{causal consistency distillation} (causal CD) for few-step AR initialization. The core idea is that causal CD learns the same AR-conditional flow map as causal ODE distillation, but obtains supervision from a single online teacher ODE step between adjacent timesteps, avoiding the need to precompute and store full PF-ODE trajectories. This makes the initialization both more efficient and easier to optimize. The resulting pipeline, \ours, surpasses the SOTA 4-step chunk-wise Causal Forcing under the \textit{\textbf{frame-wise 2-step setting}} by 0.1 in VBench Total, 0.3 in VBench Quality, and 0.335 in VisionReward, while reducing first-frame latency by 50\% and Stage 2 training cost by $\sim$$4\times$. We further extend the pipeline to action-conditioned world model generation in the spirit of Genie3. Project Page: https://github.com/thu-ml/Causal-Forcing and https://github.com/shengshu-ai/minWM .
Abstract:Interpreting ultra-high-resolution (UHR) remote sensing images requires models to search for sparse and tiny visual evidence across large-scale scenes. Existing remote sensing vision-language models can inspect local regions with zooming and cropping tools, but most exploration strategies follow either a one-shot focus or a single sequential trajectory. Such single-path exploration can lose global context, leave scattered regions unvisited, and revisit or count the same evidence multiple times. To this end, we propose GeoVista, a planning-driven active perception framework for UHR remote sensing interpretation. Instead of committing to one zooming path, GeoVista first builds a global exploration plan, then verifies multiple candidate regions through branch-wise local inspection, while maintaining an explicit evidence state for cross-region aggregation and de-duplication. To enable this behavior, we introduce APEX-GRO, a cold-start supervised trajectory corpus that reformulates diverse UHR tasks as Global-Region-Object interactive reasoning processes with a unified, scale-invariant spatial representation. We further design an Observe-Plan-Track mechanism for global observation, adaptive region inspection, and evidence tracking, and align the model with a GRPO-based strategy using step-wise rewards for planning, localization, and final answer correctness. Experiments on RSHR-Bench, XLRS-Bench, and LRS-VQA show that GeoVista achieves state-of-the-art performance. Code and dataset are available at https://github.com/ryan6073/GeoVista
Abstract:Retinal diagnosis is inherently bilateral: clinicians compare homologous structures across eyes (e.g., optic disc asymmetry), yet most deep models operate on monocular representations. We investigate whether explicit structural correspondence improves diagnosis, and propose Anatomy-Slot to operationalize this hypothesis. Anatomy-Slot introduces an unsupervised anatomical bottleneck by decomposing patch tokens into slots and aligning slots across eyes via bidirectional cross-attention. On ODIR-5K with $n=10$ seeds, the method improves AUC by 4.2% over a matched ViT-L baseline (95% CIs; Wilcoxon signed-rank test, $W=0$, $p=0.002$). Pairing disruption and stress testing under Gaussian noise provide controlled tests of correspondence dependence and robustness under corruption. We further report quantitative optic disc grounding on REFUGE and cross-attention localization analysis.
Abstract:Long video understanding is heavily bottlenecked by a rigid one-shot paradigm: existing methods either densely encode videos at prohibitive memory and latency costs, or aggressively compress them into sparse frame sets that irreversibly discard fine-grained evidence needed for downstream reasoning. Consequently, current models struggle to simultaneously balance temporal coverage, visual details, and computational efficiency. We propose AdaFocus, an efficient framework that rethinks long-video understanding as progressive evidence acquisition rather than one-pass encoding. AdaFocus relies on two tightly coupled components. First, a Query-Aware Adaptive Relevance-Diversity sampler (AdaRD) produces a compact yet informative video preview, adaptively switching to global clustering when the query lacks reliable local grounding. Second, instead of caching exhaustive frame sequences in memory, AdaFocus introduces an uncertainty-triggered refinement mechanism. It performs targeted look-back only when the model is not confident, retrieving high-resolution evidence directly from disk via a zero-cache I/O design. This turns discarded visual details from an irreversible loss into on-demand recoverable evidence without paying the cost of exhaustive preloading. Experiments on seven standard long-video benchmarks show that AdaFocus delivers a substantially better efficiency-accuracy trade-off than strong baselines. Compared with conventional dense encoding, AdaFocus achieves improved task performance (e.g., +2.59 accuracy on VideoMME, +8.39 mIoU on Charades-STA over single-pass inference) while reducing visual token consumption by ~33x and eliminating the need for in-memory frame pre-caching through its zero-cache disk retrieval design. These findings suggest that progressive preview combined with zero-cache evidence refinement is a highly effective paradigm for scalable multimedia reasoning.
Abstract:Solutions to many partial differential equations (PDEs) display coexisting smooth global transport and localized sharp features within a single trajectory: shock fronts, thin interfaces, and concentrated high-frequency content sit on top of slowly varying backgrounds. This poses a challenge for neural operators: Fourier-based architectures mix nonlocal interactions efficiently but tend to under-resolve localized non-smooth features, whereas spatially local architectures recover fine detail at the cost of long-range propagation and rollout stability. Existing hybrid operators paper over this tension with a fixed, spatially uniform fusion that forces the same trade-off everywhere. We propose U-HNO, a U-shaped hybrid neural operator whose central design is Sparse-Point Adaptive Routing (SPAR): at every spatial location, a per-pixel hard mask selects whether the global Fourier branch or the local multi-scale Gaussian branch should dominate, and the sparsity ratio is a function of the local contrast of the routing signal, so smooth and shock-aligned regions receive different mixtures of global and local computation. SPAR is embedded in a hierarchical encoder-bottleneck-decoder backbone with skip connections so that the dual branches and the gate operate at every resolution. Training combines pointwise supervision with a finite-difference H^1 gradient term and a band-wise spectral consistency regularizer. Across benchmarks spanning 1D Burgers, Kuramoto-Sivashinsky, KdV, 2D advection, Allen-Cahn, Navier-Stokes, Darcy flow, and 3D transonic compressible Navier-Stokes from PDEBench, U-HNO achieves state-of-the-art rollout accuracy on the majority of tasks in both relative L^2 and H^1 metrics, with the largest gains on problems dominated by sharp localized features. Ablations show that removing any single component substantially degrades rollout error.
Abstract:Semantic Communication (SC) backdoor attacks aim to utilize triggers to manipulate the system into producing predetermined outputs via backdoored shared knowledge. Current SC backdoors adopt monomorphic paradigms with single attack target, which suffers from limited attack diversity, efficiency, and flexibility in heterogeneous downstream scenarios. To overcome the limitations, we propose SemBugger, a polymorphic SC backdoor. By dynamically adjusting the trigger intensity, SemBugger finely-grained controls over the SC knowledge to generate diverse malicious results from the system. Specifically, SemBugger is realized through a multi-effect poisoning-training framework. It introduces graded-intensity triggers to poison training data and optimizes SC systems with hierarchical malicious loss. The trained system's knowledge dynamically adapts to trigger intensity in inputs to yield target outputs, all while preserving transmission fidelity for benign samples. Moreover, to augment SC security, we propose a provable robustness defense that resists SemBugger's homogeneous attacks through a controlled noise mechanism. It operates via strategically adding noise in SC inputs, and we formally provide a theoretical lower bound on the defense efficacy. Experiments across diverse SC models and benchmark datasets indicate that SemBugger attains high attack efficacy while maintaining the regular functionality of SC systems. Meanwhile, the designed defense effectively neutralizes SemBugger attacks.