Abstract:High frame rate and accurate depth estimation plays an important role in several tasks crucial to robotics and automotive perception. To date, this can be achieved through ToF and LiDAR devices for indoor and outdoor applications, respectively. However, their applicability is limited by low frame rate, energy consumption, and spatial sparsity. Depth on Demand (DoD) allows for accurate temporal and spatial depth densification achieved by exploiting a high frame rate RGB sensor coupled with a potentially lower frame rate and sparse active depth sensor. Our proposal jointly enables lower energy consumption and denser shape reconstruction, by significantly reducing the streaming requirements on the depth sensor thanks to its three core stages: i) multi-modal encoding, ii) iterative multi-modal integration, and iii) depth decoding. We present extended evidence assessing the effectiveness of DoD on indoor and outdoor video datasets, covering both environment scanning and automotive perception use cases.
Abstract:Event stereo matching is an emerging technique to estimate depth from neuromorphic cameras; however, events are unlikely to trigger in the absence of motion or the presence of large, untextured regions, making the correspondence problem extremely challenging. Purposely, we propose integrating a stereo event camera with a fixed-frequency active sensor -- e.g., a LiDAR -- collecting sparse depth measurements, overcoming the aforementioned limitations. Such depth hints are used by hallucinating -- i.e., inserting fictitious events -- the stacks or raw input streams, compensating for the lack of information in the absence of brightness changes. Our techniques are general, can be adapted to any structured representation to stack events and outperform state-of-the-art fusion methods applied to event-based stereo.
Abstract:This paper presents a novel general-purpose stereo and depth data fusion paradigm that mimics the active stereo principle by replacing the unreliable physical pattern projector with a depth sensor. It works by projecting virtual patterns consistent with the scene geometry onto the left and right images acquired by a conventional stereo camera, using the sparse hints obtained from a depth sensor, to facilitate the visual correspondence. Purposely, any depth sensing device can be seamlessly plugged into our framework, enabling the deployment of a virtual active stereo setup in any possible environment and overcoming the severe limitations of physical pattern projection, such as the limited working range and environmental conditions. Exhaustive experiments on indoor and outdoor datasets featuring both long and close range, including those providing raw, unfiltered depth hints from off-the-shelf depth sensors, highlight the effectiveness of our approach in notably boosting the robustness and accuracy of algorithms and deep stereo without any code modification and even without re-training. Additionally, we assess the performance of our strategy on active stereo evaluation datasets with conventional pattern projection. Indeed, in all these scenarios, our virtual pattern projection paradigm achieves state-of-the-art performance. The source code is available at: https://github.com/bartn8/vppstereo.
Abstract:Integrating an RGB camera into a ToF imaging system has become a significant technique for perceiving the real world. The RGB guided ToF imaging system is crucial to several applications, including face anti-spoofing, saliency detection, and trajectory prediction. Depending on the distance of the working range, the implementation schemes of the RGB guided ToF imaging systems are different. Specifically, ToF sensors with a uniform field of illumination, which can output dense depth but have low resolution, are typically used for close-range measurements. In contrast, LiDARs, which emit laser pulses and can only capture sparse depth, are usually employed for long-range detection. In the two cases, depth quality improvement for RGB guided ToF imaging corresponds to two sub-tasks: guided depth super-resolution and guided depth completion. In light of the recent significant boost to the field provided by deep learning, this paper comprehensively reviews the works related to RGB guided ToF imaging, including network structures, learning strategies, evaluation metrics, benchmark datasets, and objective functions. Besides, we present quantitative comparisons of state-of-the-art methods on widely used benchmark datasets. Finally, we discuss future trends and the challenges in real applications for further research.
Abstract:Over the past two decades, research in the field of Simultaneous Localization and Mapping (SLAM) has undergone a significant evolution, highlighting its critical role in enabling autonomous exploration of unknown environments. This evolution ranges from hand-crafted methods, through the era of deep learning, to more recent developments focused on Neural Radiance Fields (NeRFs) and 3D Gaussian Splatting (3DGS) representations. Recognizing the growing body of research and the absence of a comprehensive survey on the topic, this paper aims to provide the first comprehensive overview of SLAM progress through the lens of the latest advancements in radiance fields. It sheds light on the background, evolutionary path, inherent strengths and limitations, and serves as a fundamental reference to highlight the dynamic progress and specific challenges.
Abstract:Methods for 3D reconstruction from posed frames require prior knowledge about the scene metric range, usually to recover matching cues along the epipolar lines and narrow the search range. However, such prior might not be directly available or estimated inaccurately in real scenarios -- e.g., outdoor 3D reconstruction from video sequences -- therefore heavily hampering performance. In this paper, we focus on multi-view depth estimation without requiring prior knowledge about the metric range of the scene by proposing RAMDepth, an efficient and purely 2D framework that reverses the depth estimation and matching steps order. Moreover, we demonstrate the capability of our framework to provide rich insights about the quality of the views used for prediction. Additional material can be found on our project page https://andreaconti.github.io/projects/range_agnostic_multi_view_depth.
Abstract:This paper proposes a new framework for depth completion robust against domain-shifting issues. It exploits the generalization capability of modern stereo networks to face depth completion, by processing fictitious stereo pairs obtained through a virtual pattern projection paradigm. Any stereo network or traditional stereo matcher can be seamlessly plugged into our framework, allowing for the deployment of a virtual stereo setup that is future-proof against advancement in the stereo field. Exhaustive experiments on cross-domain generalization support our claims. Hence, we argue that our framework can help depth completion to reach new deployment scenarios.
Abstract:This paper tackles the challenges of self-supervised monocular depth estimation in indoor scenes caused by large rotation between frames and low texture. We ease the learning process by obtaining coarse camera poses from monocular sequences through multi-view geometry to deal with the former. However, we found that limited by the scale ambiguity across different scenes in the training dataset, a na\"ive introduction of geometric coarse poses cannot play a positive role in performance improvement, which is counter-intuitive. To address this problem, we propose to refine those poses during training through rotation and translation/scale optimization. To soften the effect of the low texture, we combine the global reasoning of vision transformers with an overfitting-aware, iterative self-distillation mechanism, providing more accurate depth guidance coming from the network itself. Experiments on NYUv2, ScanNet, 7scenes, and KITTI datasets support the effectiveness of each component in our framework, which sets a new state-of-the-art for indoor self-supervised monocular depth estimation, as well as outstanding generalization ability. Code and models are available at https://github.com/zxcqlf/GasMono
Abstract:This paper proposes a novel framework integrating the principles of active stereo in standard passive camera systems without a physical pattern projector. We virtually project a pattern over the left and right images according to the sparse measurements obtained from a depth sensor. Any such devices can be seamlessly plugged into our framework, allowing for the deployment of a virtual active stereo setup in any possible environment, overcoming the limitation of pattern projectors, such as limited working range or environmental conditions. Experiments on indoor/outdoor datasets, featuring both long and close-range, support the seamless effectiveness of our approach, boosting the accuracy of both stereo algorithms and deep networks.
Abstract:Neural implicit representations have recently demonstrated compelling results on dense Simultaneous Localization And Mapping (SLAM) but suffer from the accumulation of errors in camera tracking and distortion in the reconstruction. Purposely, we present GO-SLAM, a deep-learning-based dense visual SLAM framework globally optimizing poses and 3D reconstruction in real-time. Robust pose estimation is at its core, supported by efficient loop closing and online full bundle adjustment, which optimize per frame by utilizing the learned global geometry of the complete history of input frames. Simultaneously, we update the implicit and continuous surface representation on-the-fly to ensure global consistency of 3D reconstruction. Results on various synthetic and real-world datasets demonstrate that GO-SLAM outperforms state-of-the-art approaches at tracking robustness and reconstruction accuracy. Furthermore, GO-SLAM is versatile and can run with monocular, stereo, and RGB-D input.