Picture for Sebastian Starke

Sebastian Starke

CHOICE: Coordinated Human-Object Interaction in Cluttered Environments for Pick-and-Place Actions

Add code
Dec 09, 2024
Viaarxiv icon

FORCE: Dataset and Method for Intuitive Physics Guided Human-object Interaction

Add code
Mar 17, 2024
Figure 1 for FORCE: Dataset and Method for Intuitive Physics Guided Human-object Interaction
Figure 2 for FORCE: Dataset and Method for Intuitive Physics Guided Human-object Interaction
Figure 3 for FORCE: Dataset and Method for Intuitive Physics Guided Human-object Interaction
Figure 4 for FORCE: Dataset and Method for Intuitive Physics Guided Human-object Interaction
Viaarxiv icon

Uncertainty Estimation in Instance Segmentation with Star-convex Shapes

Add code
Sep 19, 2023
Viaarxiv icon

Motion In-Betweening with Phase Manifolds

Add code
Aug 24, 2023
Figure 1 for Motion In-Betweening with Phase Manifolds
Figure 2 for Motion In-Betweening with Phase Manifolds
Figure 3 for Motion In-Betweening with Phase Manifolds
Figure 4 for Motion In-Betweening with Phase Manifolds
Viaarxiv icon

Hierarchical Planning and Control for Box Loco-Manipulation

Add code
Jun 15, 2023
Figure 1 for Hierarchical Planning and Control for Box Loco-Manipulation
Figure 2 for Hierarchical Planning and Control for Box Loco-Manipulation
Figure 3 for Hierarchical Planning and Control for Box Loco-Manipulation
Figure 4 for Hierarchical Planning and Control for Box Loco-Manipulation
Viaarxiv icon

QuestEnvSim: Environment-Aware Simulated Motion Tracking from Sparse Sensors

Add code
Jun 09, 2023
Figure 1 for QuestEnvSim: Environment-Aware Simulated Motion Tracking from Sparse Sensors
Figure 2 for QuestEnvSim: Environment-Aware Simulated Motion Tracking from Sparse Sensors
Figure 3 for QuestEnvSim: Environment-Aware Simulated Motion Tracking from Sparse Sensors
Figure 4 for QuestEnvSim: Environment-Aware Simulated Motion Tracking from Sparse Sensors
Viaarxiv icon

Avatars Grow Legs: Generating Smooth Human Motion from Sparse Tracking Inputs with Diffusion Model

Add code
Apr 17, 2023
Figure 1 for Avatars Grow Legs: Generating Smooth Human Motion from Sparse Tracking Inputs with Diffusion Model
Figure 2 for Avatars Grow Legs: Generating Smooth Human Motion from Sparse Tracking Inputs with Diffusion Model
Figure 3 for Avatars Grow Legs: Generating Smooth Human Motion from Sparse Tracking Inputs with Diffusion Model
Figure 4 for Avatars Grow Legs: Generating Smooth Human Motion from Sparse Tracking Inputs with Diffusion Model
Viaarxiv icon

COUCH: Towards Controllable Human-Chair Interactions

Add code
May 01, 2022
Figure 1 for COUCH: Towards Controllable Human-Chair Interactions
Figure 2 for COUCH: Towards Controllable Human-Chair Interactions
Figure 3 for COUCH: Towards Controllable Human-Chair Interactions
Figure 4 for COUCH: Towards Controllable Human-Chair Interactions
Viaarxiv icon

Machine Learning State-of-the-Art with Uncertainties

Add code
Apr 14, 2022
Figure 1 for Machine Learning State-of-the-Art with Uncertainties
Figure 2 for Machine Learning State-of-the-Art with Uncertainties
Figure 3 for Machine Learning State-of-the-Art with Uncertainties
Figure 4 for Machine Learning State-of-the-Art with Uncertainties
Viaarxiv icon

Bubble identification from images with machine learning methods

Add code
Feb 07, 2022
Figure 1 for Bubble identification from images with machine learning methods
Figure 2 for Bubble identification from images with machine learning methods
Figure 3 for Bubble identification from images with machine learning methods
Figure 4 for Bubble identification from images with machine learning methods
Viaarxiv icon