Abstract:The rapid increase in mobile device usage necessitates improved automation for seamless task management. However, many AI-driven frameworks struggle due to insufficient operational knowledge. Manually written knowledge helps but is labor-intensive and inefficient. To address these challenges, we introduce Mobile-Agent-V, a framework that leverages video guidance to provide rich and cost-effective operational knowledge for mobile automation. Mobile-Agent-V enhances task execution capabilities by leveraging video inputs without requiring specialized sampling or preprocessing. Mobile-Agent-V integrates a sliding window strategy and incorporates a video agent and deep-reflection agent to ensure that actions align with user instructions. Through this innovative approach, users can record task processes with guidance, enabling the system to autonomously learn and execute tasks efficiently. Experimental results show that Mobile-Agent-V achieves a 30% performance improvement compared to existing frameworks. The code will be open-sourced at https://github.com/X-PLUG/MobileAgent.
Abstract:In the field of MLLM-based GUI agents, compared to smartphones, the PC scenario not only features a more complex interactive environment, but also involves more intricate intra- and inter-app workflows. To address these issues, we propose a hierarchical agent framework named PC-Agent. Specifically, from the perception perspective, we devise an Active Perception Module (APM) to overcome the inadequate abilities of current MLLMs in perceiving screenshot content. From the decision-making perspective, to handle complex user instructions and interdependent subtasks more effectively, we propose a hierarchical multi-agent collaboration architecture that decomposes decision-making processes into Instruction-Subtask-Action levels. Within this architecture, three agents (i.e., Manager, Progress and Decision) are set up for instruction decomposition, progress tracking and step-by-step decision-making respectively. Additionally, a Reflection agent is adopted to enable timely bottom-up error feedback and adjustment. We also introduce a new benchmark PC-Eval with 25 real-world complex instructions. Empirical results on PC-Eval show that our PC-Agent achieves a 32% absolute improvement of task success rate over previous state-of-the-art methods. The code is available at https://github.com/X-PLUG/MobileAgent/tree/main/PC-Agent.
Abstract:Smartphones have become indispensable in modern life, yet navigating complex tasks on mobile devices often remains frustrating. Recent advancements in large multimodal model (LMM)-based mobile agents have demonstrated the ability to perceive and act in mobile environments. However, current approaches face significant limitations: they fall short in addressing real-world human needs, struggle with reasoning-intensive and long-horizon tasks, and lack mechanisms to learn and improve from prior experiences. To overcome these challenges, we introduce Mobile-Agent-E, a hierarchical multi-agent framework capable of self-evolution through past experience. By hierarchical, we mean an explicit separation of high-level planning and low-level action execution. The framework comprises a Manager, responsible for devising overall plans by breaking down complex tasks into subgoals, and four subordinate agents--Perceptor, Operator, Action Reflector, and Notetaker--which handle fine-grained visual perception, immediate action execution, error verification, and information aggregation, respectively. Mobile-Agent-E also features a novel self-evolution module which maintains a persistent long-term memory comprising Tips and Shortcuts. Tips are general guidance and lessons learned from prior tasks on how to effectively interact with the environment. Shortcuts are reusable, executable sequences of atomic operations tailored for specific subroutines. The inclusion of Tips and Shortcuts facilitates continuous refinement in performance and efficiency. Alongside this framework, we introduce Mobile-Eval-E, a new benchmark featuring complex mobile tasks requiring long-horizon, multi-app interactions. Empirical results show that Mobile-Agent-E achieves a 22% absolute improvement over previous state-of-the-art approaches across three foundation model backbones. Project page: https://x-plug.github.io/MobileAgent.
Abstract:Retrieval-augmented generation (RAG) improves the service quality of large language models by retrieving relevant documents from credible literature and integrating them into the context of the user query. Recently, the rise of the cloud RAG service has made it possible for users to query relevant documents conveniently. However, directly sending queries to the cloud brings potential privacy leakage. In this paper, we are the first to formally define the privacy-preserving cloud RAG service to protect the user query and propose RemoteRAG as a solution regarding privacy, efficiency, and accuracy. For privacy, we introduce $(n,\epsilon)$-DistanceDP to characterize privacy leakage of the user query and the leakage inferred from relevant documents. For efficiency, we limit the search range from the total documents to a small number of selected documents related to a perturbed embedding generated from $(n,\epsilon)$-DistanceDP, so that computation and communication costs required for privacy protection significantly decrease. For accuracy, we ensure that the small range includes target documents related to the user query with detailed theoretical analysis. Experimental results also demonstrate that RemoteRAG can resist existing embedding inversion attack methods while achieving no loss in retrieval under various settings. Moreover, RemoteRAG is efficient, incurring only $0.67$ seconds and $46.66$KB of data transmission ($2.72$ hours and $1.43$ GB with the non-optimized privacy-preserving scheme) when retrieving from a total of $10^6$ documents.
Abstract:Mobile device operation tasks are increasingly becoming a popular multi-modal AI application scenario. Current Multi-modal Large Language Models (MLLMs), constrained by their training data, lack the capability to function effectively as operation assistants. Instead, MLLM-based agents, which enhance capabilities through tool invocation, are gradually being applied to this scenario. However, the two major navigation challenges in mobile device operation tasks, task progress navigation and focus content navigation, are significantly complicated under the single-agent architecture of existing work. This is due to the overly long token sequences and the interleaved text-image data format, which limit performance. To address these navigation challenges effectively, we propose Mobile-Agent-v2, a multi-agent architecture for mobile device operation assistance. The architecture comprises three agents: planning agent, decision agent, and reflection agent. The planning agent generates task progress, making the navigation of history operations more efficient. To retain focus content, we design a memory unit that updates with task progress. Additionally, to correct erroneous operations, the reflection agent observes the outcomes of each operation and handles any mistakes accordingly. Experimental results indicate that Mobile-Agent-v2 achieves over a 30% improvement in task completion compared to the single-agent architecture of Mobile-Agent. The code is open-sourced at https://github.com/X-PLUG/MobileAgent.
Abstract:Mobile device agent based on Multimodal Large Language Models (MLLM) is becoming a popular application. In this paper, we introduce Mobile-Agent, an autonomous multi-modal mobile device agent. Mobile-Agent first leverages visual perception tools to accurately identify and locate both the visual and textual elements within the app's front-end interface. Based on the perceived vision context, it then autonomously plans and decomposes the complex operation task, and navigates the mobile Apps through operations step by step. Different from previous solutions that rely on XML files of Apps or mobile system metadata, Mobile-Agent allows for greater adaptability across diverse mobile operating environments in a vision-centric way, thereby eliminating the necessity for system-specific customizations. To assess the performance of Mobile-Agent, we introduced Mobile-Eval, a benchmark for evaluating mobile device operations. Based on Mobile-Eval, we conducted a comprehensive evaluation of Mobile-Agent. The experimental results indicate that Mobile-Agent achieved remarkable accuracy and completion rates. Even with challenging instructions, such as multi-app operations, Mobile-Agent can still complete the requirements. Code and model will be open-sourced at https://github.com/X-PLUG/MobileAgent.
Abstract:Despite making significant progress in multi-modal tasks, current Multi-modal Large Language Models (MLLMs) encounter the significant challenge of hallucination, which may lead to harmful consequences. Therefore, evaluating MLLMs' hallucinations is becoming increasingly important in model improvement and practical application deployment. Previous works are limited in high evaluation costs (e.g., relying on humans or advanced LLMs) and insufficient evaluation dimensions (e.g., types of hallucination and task). In this paper, we propose an LLM-free multi-dimensional benchmark AMBER, which can be used to evaluate both generative task and discriminative task including object existence, object attribute and object relation hallucination. Based on AMBER, we design a low-cost and efficient evaluation pipeline. Additionally, we conduct a comprehensive evaluation and detailed analysis of mainstream MLLMs including GPT-4V(ision), and also give guideline suggestions for mitigating hallucinations. The data and code of AMBER are available at https://github.com/junyangwang0410/AMBER.
Abstract:Large Vision-Language Models (LVLMs) have recently achieved remarkable success. However, LVLMs are still plagued by the hallucination problem, which limits the practicality in many scenarios. Hallucination refers to the information of LVLMs' responses that does not exist in the visual input, which poses potential risks of substantial consequences. There has been limited work studying hallucination evaluation in LVLMs. In this paper, we propose Hallucination Evaluation based on Large Language Models (HaELM), an LLM-based hallucination evaluation framework. HaELM achieves an approximate 95% performance comparable to ChatGPT and has additional advantages including low cost, reproducibility, privacy preservation and local deployment. Leveraging the HaELM, we evaluate the hallucination in current LVLMs. Furthermore, we analyze the factors contributing to hallucination in LVLMs and offer helpful suggestions to mitigate the hallucination problem. Our training data and human annotation hallucination data will be made public soon.
Abstract:Point cloud registration is a fundamental problem in many domains. Practically, the overlap between point clouds to be registered may be relatively small. Most unsupervised methods lack effective initial evaluation of overlap, leading to suboptimal registration accuracy. To address this issue, we propose an unsupervised network Overlap Bias Matching Network (OBMNet) for partial point cloud registration. Specifically, we propose a plug-and-play Overlap Bias Matching Module (OBMM) comprising two integral components, overlap sampling module and bias prediction module. These two components are utilized to capture the distribution of overlapping regions and predict bias coefficients of point cloud common structures, respectively. Then, we integrate OBMM with the neighbor map matching module to robustly identify correspondences by precisely merging matching scores of points within the neighborhood, which addresses the ambiguities in single-point features. OBMNet can maintain efficacy even in pair-wise registration scenarios with low overlap ratios. Experimental results on extensive datasets demonstrate that our approach's performance achieves a significant improvement compared to the state-of-the-art registration approach.
Abstract:Machine learning models often learn to make predictions that rely on sensitive social attributes like gender and race, which poses significant fairness risks, especially in societal applications, such as hiring, banking, and criminal justice. Existing work tackles this issue by minimizing the employed information about social attributes in models for debiasing. However, the high correlation between target task and these social attributes makes learning on the target task incompatible with debiasing. Given that model bias arises due to the learning of bias features (\emph{i.e}., gender) that help target task optimization, we explore the following research question: \emph{Can we leverage shortcut features to replace the role of bias feature in target task optimization for debiasing?} To this end, we propose \emph{Shortcut Debiasing}, to first transfer the target task's learning of bias attributes from bias features to shortcut features, and then employ causal intervention to eliminate shortcut features during inference. The key idea of \emph{Shortcut Debiasing} is to design controllable shortcut features to on one hand replace bias features in contributing to the target task during the training stage, and on the other hand be easily removed by intervention during the inference stage. This guarantees the learning of the target task does not hinder the elimination of bias features. We apply \emph{Shortcut Debiasing} to several benchmark datasets, and achieve significant improvements over the state-of-the-art debiasing methods in both accuracy and fairness.